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{{VocationInfo |Image = [[File:DQVII 3DS Auster Druid.png|230px]] |Caption = The {{Hero 7}} as a Druid in Dragon Quest VII for 3DS. |Japanese = 天地雷鳴士 (''Tenchi Raimeishi'') |Origin = [[Dragon Quest VII]] |Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]]<br>[[Dragon Quest X]]<br>[[Dragon Quest of the Stars]]<br>[[Dragon Quest Walk]] }} The '''Druid''' (天地雷鳴士 ''Tenchi Raimeishi'', "World-shaking Thundercaller") is a high ranking magical vocation that first appeared in ''[[Dragon Quest VII: Fragments of the Forgotten Past]]''. Beginning with the [[Nintendo 3DS]] remake of ''VII'' in 2013, the Druid's design is based on the traditional vestments of the Japanese Shinto priests. ==Description== The Druid's magical power is unparalleled by any human, the very forces of nature bowing to their every whim. The tides, the storms, even the cracking fury of the earth itself is under their control. Simply put, the druid has access to every worthwhile spell in the game and has more than enough MP to put them to use. The Druid also casts spells for less MP, much like the Sage. In order to become a Druid, one must master both the [[Sage]] and [[Luminary]] vocations. The druid has managed to negate most of the physical stat reductions that afflicted the aforementioned classes, having to endure only a slight cut to HP and strength and even enjoying a faint increase to resilience. ==''[[Dragon Quest VII]]''== In order to become a Druid, one must master both the [[Sage#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Sage]] and [[Luminary_(vocation)#Dragon_Quest_VII:_Fragments_of_the_Forgotten_Past|Luminary]] vocations. {| class="wikitable" |- ! Rank !! MP Cost |- | 1 || 225/256 (~87.9%) |- | 2 || 225/256 (~87.9%) |- | 3 || 220/256 (~85.9%) |- | 4 || 215/256 (~84.0%) |- | 5 || 80% |- | 6 || 80% |- | 7 || 60% |- | 8 || 50% |} ===Stat Changes=== [[File:DQVII 3DS Maribel Druid.png|boarder|right|180px]] {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Statistics''' |width="25%" valign="top" style="background:#4682B4; color:#ffffff"|'''Change''' |- |Battles to Master |250 |- |Strength | -10% |- |Agility | +15% |- |Resilience | +5% |- |Wisdom | +20% |- |Style | Null |- |Max HP | -10% |- |Max MP | +20% |- |Mastery Bonus | +30 Bonus to MP |} ===PSX Abilities=== ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' *Called ''Summoner'' in the previous localization {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' |width="15%" valign="top" style="background:#4682B4; color:#ffffff"|'''Target''' |width="50%" valign="top" style="background:#4682B4; color:#ffffff"|'''Info''' |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''MP''' |- |1 |Theurgist |[[Meditation]]<br>''(Meditate)'' |1 |Self |Heals ~500 to the caster |0 |- |2 |Conjuror |[[Kathwack]]<br>''(DefeatMax)'' |30 |All Enemies |Has a chance of instantly killing all enemies |15 |- |3 |Geomancer |[[Magma Blast]]<br>''(Magma)'' |60 |All Enemies |Causes ~80HP in flame damage |0 |- |4 |Elemental |[[King fissure]]<br>''(Tremor)'' |90 |All Enemies |Has a chance of instantly killing all enemies |15 |- |5 |Maelstrom |[[Hellfire]]<br>''(HellFlame)'' |120 |All Enemies |Causes ~210 HP in fire damage |20 |- |6 |Tempest |[[Disruptive Wave]]<br>''(DeMagic)'' |150 |All Enemies |Removes all positive statuses from all enemies |0 |- |7 |Fury |[[Lightning Storm]]<br>''(HellBlast)'' |200 |All Enemies |Causes ~270 HP in electric damage |25 |- |8 |Ragnarok |[[That Special Summon]]<br>''(Summoner)'' |250 |Self |Summons one of the four great deities to fight for your side |20 |} ===3DS Abilities=== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Level''' |width="20%" valign="top" style="background:#4682B4; color:#ffffff"|'''Title''' |width="10%" valign="top" style="background:#4682B4; color:#ffffff"|'''Learns''' |width="5%" valign="top" style="background:#4682B4; color:#ffffff"|'''Battles Needed''' |- |1 |Dabbler |[[Drain Magic]]<br>[[Focus Pocus]]<br>[[Gritty Ditty]]<br>[[Harvest Moon]]<br>[[Kaclang]]<br>[[Insulatle]]<br>[[Magic Barrier]]<br>[[Meditation]]<br>[[Oomph]] |1 |- |2 |Seeker |[[Kaboom]]<br>[[Kacrackle]]<br>[[Kafrizzle]]<br>[[Kasizzle]]<br>[[Kasnooze]]<br>[[Kathwack]]<br>[[Kaswoosh]]<br>[[Maelstrom]] |30 |- |3 |Door-to-Door Druid |[[Disruptive Wave]]<br>[[Hustle Dance]]<br>[[Kazing]] |60 |- |4 |Wandering Druid |[[King fissure|King Fissure]]<br>[[Magma Blast]]<br>[[Pyre o' Fire]]<br>[[Summon]] |90 |- |5 |Deep Meditator |[[Lightning Storm]] |120 |- |6 |Elemental Master |[[Hellfire]] |150 |- |7 |Force of Nature |[[Big Banga]] |200 |- |8 |Archdruid |[[That Special Summon]] |250 |} ==''[[Dragon Quest VII Reimagined]]''== Druid can be unlocked by mastering two of the following three vocations: Sage, Luminary, and Pirate. <div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Proficiency |- ! Level !! Type !! Name |- | 1 || [[File:DQVIIR Damage Skill.png|32px]] || [[Pyre o' Fire]] |- | 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Magma Blast]] |- | 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lightning Storm]] |- | 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kafrizzle]] |- | 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Sage's Breath]] |- | 5 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kacrackle]] |- | 6 || [[File:DQVIIR Heal Skill.png|32px]] || [[Omniheal]] |- | 7 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kaboomle]] |- | 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Frizz Cracker]] |- ! colspan=3| [[Let loose]] skill |- | colspan=3| [[File:DQVIIR Druid Icon.png|32px]] '''[[That Special Summon]]''': Summons a powerful spirit at the start of each turn for the next four turns. |} {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Attribute Adjustments |- ! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm |- | [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] |- ! Magical Mending !! Strength !! Deftness !! Resilience !! Agility |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || - |} </div> ==''[[Dragon Quest X]]''== The Druid appeared as an advanced vocation starting with Version 4.0 of the game and start at level 50 like the other unlockable vocations. Contrary to the vocation's status as the ultimate magical profession in ''VII'', Druids in ''X'' have a very paltry selection of spells that focus only on general party support. Instead, Druids specialize in [[Summon|summoning]] phantom spirits to aid them in battle as well as the usage of nature-manipulating skills. They can equip [[Fan Weapon Family|fan]]s, [[Wand Weapon Family|wand]]s, and [[Heavy Wand (weapon type)|heavy wand]]s. '''<span style="font-size:1.25em">NOTE:</span> The parenthetical translations of the Japanese names are merely placeholders for convenience and are not to be taken as official Square Enix terms''' ====召喚 (Summoning)==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color:white;"|Japanese name !style="background:#4682B4; color:white;"|English name !style="background:#4682B4; color: white;"|Description !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Required<br>points |- |げんま召喚 |[[That Special Summon]] |Beckons one of four spirits for 120 seconds |4 |0 |- |全職業でこうげき魔力+10 |Natural magical might +10 |Permanently increases magical might by 10 in all vocations |N/A |8 |- |MPたまに消費しない<br>(Voided MP cost) |N/A |Occasionally voids the MP cost for skills and spells |N/A |16 |- |全職業できようさ+10 |Natural deftness +10 |Permanently increases deftness by 10 in all vocations |N/A |28 |- |ひばしら |[[Pyre o' Fire]] |Deals up to 935~965 Fire damage to one enemy within 15 meters |12 |40 |- |じわれ |[[Fissure]] |Deals up to 895~925 Earth damage to enemies in a straight 15 meter line<br>33% chance to reduce target's Lightning resistance by 25% for 30 seconds |16 |56 |- |全職業でこうげき魔力+10 |Natural magical might +10 |Permanently increases magical might by 10 in all vocations |N/A |70 |- |いなずま |[[Lightning]] |Deals up to 835~865 Lightning damage to enemies around the Druid |18 |80 |- |全職業でさいだいMP+20 |Natural max MP +10 |Permanently increases max MP by 10 in all vocations |N/A |90 |- |めいどうふうま |[[King Fissure]] |Deals up to 1,035~1,065 Earth damage in a 7 meter radius around the Druid<br>33% chance to reduce Wind resistance by 25% for 30 seconds |20 |100 |- |こうげき魔力+30 |Natural magical might +30 |Permanently increases magical might by 30 when the character is a Druid |N/A |110 |- |マグマ |[[Magma Blast]] |Deals up to 1,330 to 1,370 Fire damage to one enemy<br>33% chance to reduce Earth resistance by 25% for 30 seconds |22 |120 |- |さいだいHP+30 |Natural max HP +10 |Permanently increases max HP by 10 in all vocations |N/A |130 |- |げんま解放<br>(Genma liberation) |N/A |Summoned spirit is now able to use its signature ability once per battle |15 |140 |- |水神のたつまき<br>(Suijin's tornado) |N/A |Deals up to 1,470 to 1,530 Wind damage to one enemy |25 |150 |- |れんごく火炎 |[[Hellfire]] |Deals up to 1,820 to 1,880 Fire damage to one enemy |28 |180 |- |しんくう竜巻<br>(Shinku tornado) |N/A |Deals up to 1,970 to 2,070 Wind damage to one enemy |30 |200 |} ====Spells==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Name !style="background:#4682B4; color: white;"|MP !style="background:#4682B4; color: white;"|Level !style="background:#4682B4; color: white;"|Target !style="background:#4682B4; color: white;"|Description |- |[[Evac]] |3 |52 |Party |Teleports out of dungeons |- |[[Drain Magic]] |N/A |55 |One enemy |Drains up to 100 MP |- |[[Fizzle]] |3 |59 |One enemy |Seals spells for 90 seconds |- |[[Acceleratle]] |4 |63 |Party |Reduces the time between actions for 120 seconds |- |ズッシード<br>(Zusshido) |2 |66 |Party |Increases weight of allies by 50% for 90 seconds |- |[[Magic Barrier]] |4 |75 |Party |Raises allies magic resistance up to 40% |} ===''[[Dragon Quest of the Stars]]''=== In this game, the Druid vocation is unlocked by obtaining it's vocational scroll and by having leveled up the [[Monster Master]] vocation to level 99 or higher. Druids can summon spirits. ==Etymology== Druids were the learned class of people in ancient Celtic tradition, serving as the priests and teachers of society. First recorded approximately in the third century BC, the title translates from the Celtic language as "Knowing the Oak trees". Training for becoming a Druid was strenuous, as written language was not present in Celtic society and all knowledge expected of one bearing the title must be memorized perfectly. Though the use of the title for a vocation that is very clearly inspired by the Japanese Shinto religion seems obtuse at first glance, Druid beliefs and Shinto practices share several points of similarity: *The presence of souls or life forces inhabiting natural phenomena *The immortality of the soul *Reverence for the natural world ==Trivia== *Theurgy is the practice of rituals used to call upon the aid of one or more gods. One who practices theurgy is called a theurgist. *Ragnarok comes from Norse mythology. It is the time of a great battle between gods and monsters which will herald the end of the gods themselves and the end of the world itself. ==Gallery== <gallery> DQVII 3DS Auster Druid.png|Auster in ''VII'' DQVII 3DS Maribel Druid.png|Maribel in ''VII'' X human druid default.png|The default human man dressed as a Druid in ''X'' DQX human woman druid.png| DQX_Druid_female_dwarf.png| DQX druid art.png|A female [[Wetling]], male [[Elf]], & female [[Dwarf]] as Druids in ''X'' DQotS Druid.png|The vocation in ''Stars'' DQW_Druid.png|Art for ''Walk'' DQT Maribel Druid.png|Maribel as a Druid in ''Tact'' </gallery> {{DQVIIClasses}} {{DQVIIRClasses}} {{DQXClasses}} [[Category:Dragon Quest VII vocations]] [[Category:Dragon Quest VII Reimagined vocations]] [[Category:Dragon Quest X vocations]] [[Category:Dragon Quest Walk vocations]] [[fr:Druide]]
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