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[[Image:Meena_and_Maya_EXP.png|right|border|160px]] '''Experience Points''', usually abbreviated as '''EXP/Exp''', are a recurring feature of the {{DQSeries}}. Experience Points have been present in every main series game and nearly all spinoff games. Experience Points are gained at the end of a [[Encounter|random encounter]] or other battle as a reward. More powerful monsters reward greater amounts of Experience Points. ==Level up== When a character accrues a specific, predetermined number of Experience Points, they will "level up" (that is, gain a level of experience) and receive statistical increases particular to their overall character type. In most games, this is characteristic of the [[party]] member, though in {{DQ3}} and {{DQ9}} stat growth is dependent on the character's {{Vocation}}. Alternatively, a character wearing the [[elevating shoes]] gain an experience point for each step made out of battle. This accessory can be found in {{DQ3}}, {{DQ4}}, {{DQ7}}, {{DQ8}} and {{DQ9}}. Also, the King of [[Burland]] grants [[Ragnar McRyan]] some experience points at the end of {{Dragon Quest IV}} {{DQ4 Chapter 1}}. ==Gallery== <center><gallery> DQIV_Hero_level_up.png|Level up. </gallery></center> {{Series mechanics}} [[Category:Statistics]] [[Category:Recurring elements]]
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