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{{Spell Infobox |title = Fog of War |image = |japanese = γγγγγ<br>ι»γγγ (''Joker 2 Pro'' onward) |romaji = {{tt|Kuroi kiri|Black mist}} |old = ThickFog<br>Lingering Malhaze |type = Disruptive }} '''Fog of War''', also known as '''Lingering Malhaze''', is a skill in the series. ==Characteristics== This skill strips both allies and enemies alike of their beneficial effects, and prevents the use of magic either for several turns or for the rest of the battle. In some games, the effect can be disabled by using [[Disruptive Wave]]. ==Appearances== ==={{DQ3HD}}=== Fog of War is learned by [[Monster Wrangler|Monster Wranglers]] once 100 [[List of recruitable monsters in Dragon Quest III HD-2D Remake|monsters have been rescued]]. It costs 11 MP to use and will void all buffs, debuffs, and status ailments for every party member and monster in battle for three turns. It also casts [[Fizzle]] on everyone who is not immune for 3 turns. On the enemy side, it can be used by [[Armful|Armfuls]], [[King Hydra]], and [[Grand Dragon]]. {{Descriptions |DQ3=Neutralises all magical effects affecting allies and enemies alike, as well as preventing everyone from casting spells.<ref>Nintendo Switch, Xbox Series X/S, PlayStation 5, and Steam versions.</ref> }} ==={{DQ5}}=== Lingering Malhaze makes its first appearance as an enemy-only ability used by [[Soulspawn]]. It removes supportive effects from the entire party and all enemies, as well as preventing anyone from casting spells for the rest of the battle. ==={{DQM}}=== Known as '''ThickFog''' in this game, it costs 8 MP to use and can be learned by [[Killerpillar|Catapila]], [[Grim keeper (Dragon Quest IV)|GateGuard]]s, [[Soulspawn|MadSpirit]]s, [[Shadow]]s, and [[WhipBird]]s once they reach Level 22 and have 120 max MP, 60 ATK, and 160 INT. The effect can only be disabled with [[Disruptive Wave|DeMagic]]. The game's AI is set to only use the skill if the enemy has an attack spell. ==={{DQM2}}=== ThickFog is now also learned by [[Night emperor|NoctoKings]], [[Discombombulator|PomPomBoms]], and [[Fright knight|Niteriches]]. It has the same properties and requirements as before. ==={{DQMJ2}}=== Lingering Malhaze costs 55 MP to use and removes all beneficial and negative effects from all enemies and allies, as well as preventing anyone from casting spells for four turns. It can be learned from: *[[Antimagic (skill)|Antimagic II]] (81 points) *[[Dual duellers (skill)|Dual duellers]] (73 points) *[[Khalamari (skill)|Khalamari]] (100 points) *[[Niflheim]] (56 points) *[[Vile Void]] (60 points) ==Trivia== * The term ''[[Wikipedia:Fog of war|fog of war]]'' refers to the situational uncertainty experienced by combatants in military operations. In the video game, it is also the name for the common Strategy RPG mechanic in which the field map is obscured until the player's units explore beyond their base's range. * The name Lingering Malhaze is a play on the term "lingering malaise". ==References== <references/> {{clear}} {{DQSkills}} [[Category:Skills]] [[Category:Dragon Quest III HD-2D Remake skills]] [[Category:Dragon Quest V enemy skills]] [[Category:Dragon Quest Monsters skills]] [[Category:Dragon Quest Monsters 2 skills]] [[Category:Dragon Quest Monsters: Joker 2 skills]] [[Category:Dragon Quest Monsters: Super Light skills]] [[fr:Embrouillard]]
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