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{{Monster Infobox |title=Harmour |image=[[Image:DQIX Harmour.png|300px]] |caption=Art by [[Akira Toriyama]] |kanji={{tt|デビルアーマー|Devil Armor}} |romanji=Debiru āmā |firstappear={{Dragon Quest VI}} |old=EvilArmor }} The '''Harmour''' is a monster in the series. ==Characteristics== The harmour is a two-toned demonic suit of armour. Depending on the game, it has appeared as a member of the [[demon family]] or the [[material family]]. According to their monster description in ''Dragon Quest X'', these suits of armour belonging to the dead became animated after being possessed by a grudge. They wield halberds and shields embossed with the design of an evil skull. Their suits of plate mail are split perfectly down the middle, coloured red on the left and black on the right, and they have a pair of golden horns on their helmets. They are far more agile than they first appear, ready to leap into the air and lash out at all enemies in a single swiping dive. When a harmour is defeated in the [[Nintendo 3DS]] version of ''Dragon Quest VII'', its armour can split in half, revealing it to be empty inside. ==Appearances== ==={{DQ6}}=== {{DQ6Enemy |name=Harmour |kanji=デビルアーマー |romanji=Debiru āmā |sprite=[[Image:Harmour DQVI SNES.gif]] |hp=64 |mp=0 |exp=129 |gold=54 |attack=103 |defense=120 |agility=43 |tameRate=N/a |bestiaryNumber=#060 |spells=None |skills=Calls for backup ([[Healslime]]) |locations=[[Aridea]] region<br>[[Murdaw's Keep]]<br>[[Arkbolt]] region<br>[[Hallowed Hollow]] |items=[[Iron armour]]{{fraction|1|128}} |evasion=0% |frizz-resist=0% |sizz-resist=0% |bang-resist=0% |crack-resist=60% |woosh-resist=100% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=15% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=0% |cool-breath-resist=60% |strike-resist=60% |burning-breath-resist=100% |army-resist=0% |remake-sprites=[[Image:Harmour DS.png]] }} ==={{DQ7}}=== {{DQ7Enemy |name=Harmour |kanji=デビルアーマー |romanji=Debiru āmā |sprite=[[Image:EvilArmor DQVII PSX.png]] |hp=110 |mp=0 |exp=68 ({{PS1}})<br>102 ({{3DS}}) |gold=52 ({{PS1}})<br>78 ({{3DS}}) |attack=100 |defense=97 |agility=67 |tameRate=[[Animal Magnetism|{{fraction|1|64}}]] |bestiaryNumber=#103 |spells=None |skills=[[Harvest Moon]]<br>[[Muster Strength]] |locations=[[Pilgrim's Perdition]] x1<br>[[Sanctum of the Cirrus]]<br>[[Buccanham]] region (past)<br>[[The Beacon]] (past) |items=[[Iron armour]] {{fraction|1|128}} |evasion={{fraction|1|64}} |frizz-resist=25% |sizz-resist=25% |bang-resist=25% |crack-resist=0% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=50% |snooze-resist=50% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=0% |poison-resist=15% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=15% |cool-breath-resist=15% |strike-resist=50% |burning-breath-resist=100% |army-resist=50% }}*There is an optional scripted encounter with a harmour at Pilgrim's Perdition. When the party arrives, they can come across a soldier harassing a helpless priest in the town and can start a fight by answering no when the soldier tells them to leave. The harmour is no different than the ones that can be faced later in the game, but the battle can still be difficult since the party has lost access to their spells and abilities. If one took the time to get better equipment from the Casino at Pilgrim's Rest inn or uses a [[Snooze stick]] to repeatedly put him to sleep, the battle should be no trouble. ==={{DQ9}}=== {{DQ9EnemyNew |name=Harmour |kanji=デビルアーマー |romaji=Debiru āmā |bestiaryNumber=#147 |family={{Material}} |description=Suits of armour animated by evil forces. Not just masters of [[Multithrust]], but deft users of [[Double Up]] as well.<br><br>Upset with the [[Stone guardian|stone guardians]] for saying that if you speak to them from the left-hand side, they'll reply in a girlie voice. |model=[[Image:Harmour DQIX DS.png]] |hp=145 |mp=0 |exp=1,300 |gold=120 |attack=135 |defence=180 |agility=108 |spells=None |skills=[[Double Up]]<br>[[Multislash]] |items=[[Silver mail]]{{fraction|1|64}}<br>[[Iron mask]]{{fraction|1|128}} |locations=[[Western Wormwood]]<br>[[The Bowhole]]<br>{{Grotto}} (Fire, rank 6-7) |fire-resist=0% |ice-resist=0% |wind-resist=0% |blast-resist=50% |rock-resist=-50% |dark-resist=0% |light-resist=-50% |drain-resist=100% |whack-resist=50% |poison-resist=100% |paralysis-resist=100% |fuddle-resist=75% |snooze-resist=100% |dazzle-resist=100% |sap-resist=25% |blunt-resist=50% |deceleratle-resist=25% |spooky-aura-resist=0% |fizzle-resist=100% |stun-resist=50% |charm-resist=95% }} ==={{DQ10}}=== Harmour appeared from the beginning of the game, being one of the most formidable monsters players could face. It is able to perform both [[Flame Slash]] and [[Gust Slash]], as well as being able to land [[Critical Hit|desperate attacks]]. Starting with Version 2.1 of the game, [[Item Master|Item Masters]] are able to [[monster recruitment|recruit]] them as monster companions. ==={{DQM}}=== {{DQMEnemy |name=EvilArmor |kanji= デビルアーマー |romanji=Debiru āmā |sprite=[[Image:Evilarmor.png]] |level=40 |hp=2/5 |mp=1/5 |attack=3/5 |defense=5/5 |wisdom=4/5 |agility=1/5 |family= {{Devil}} |in-game-description=Its real identity underneath the armor is unknown. |abilities=[[Flame Slash|FireSlash]], [[Lightning Slash|BoltSlash]], [[Dragon Slash|DrakSlash]] |habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Temptation]] |breeding=[[Demon family|Devil family]] x [[Sentripede|Armorpede]]<br>[[Archdemon|ArcDemon]], [[Grim keeper (Dragon Quest IV)|GateGuard]], [[Ogre]] x [[Material family]] |frizz-resist=None |sizz-resist=Strong |fire-breath-resist=None |bang-resist=None |crack-resist=None |ice-breath-resist=None |woosh-resist=Strong |rock-resist=Weak |zap-resist=None |water-resist=Weak |gigaslash-resist=Weak |magic-burst-resist=None |drain-resist=None |whack-resist=Immune |kamikazee-resist=Strong |poison-resist=Weak |paralysis-resist=Strong |fuddle-resist=Weak |snooze-resist=Weak |dazzle-resist=None |sap-resist=None |decelerate-resist=None |fizzle-resist=None |stun-resist=None |ban-dance-resist=None |gobstopper-resist=None |curse-resist=Weak }} ==={{DQM2}}=== {{DQM2Enemy |name=EvilArmor |kanji=デビルアーマー |romanji=Debiru āmā |sprite=[[Image:Evil_armor.png]] |level=40 |hp=6/10 |mp=2/10 |attack=6/10 |defense=8/10 |wisdom=4/10 |agility=3/10 |family={{Devil}} |in-game-description=The armor gives it great power. |abilities=[[AquaCut]], [[Lightning Slash|BoltSlash]], [[Flame Slash|FireSlash]] |habitat=[[Monster King's Castle]] |breeding=[[Archdemon|ArcDemon]], [[Grim keeper (Dragon Quest IV)|GateGuard]], [[Ogre]] x [[Material family]]<br>[[Demon family|Devil family]] x [[Sentripede|ArmorPede]] |frizz-resist=None |sizz-resist=Strong |fire-breath-resist=None |bang-resist=None |crack-resist=None |ice-breath-resist=None |woosh-resist=Strong |rock-resist=Weak |zap-resist=None |water-resist=Weak |gigaslash-resist=Weak |magic-burst-resist=None |drain-resist=None |whack-resist=Immune |kamikazee-resist=Strong |poison-resist=Weak |paralysis-resist=Strong |fuddle-resist=Weak |snooze-resist=Weak |dazzle-resist=None |sap-resist=None |decelerate-resist=None |fizzle-resist=None |stun-resist=None |ban-dance-resist=None |gobstopper-resist=None |curse-resist=Weak }} ==={{DQMCH}}=== The Evil Armor is a three-star member of the [[Demon family]] with a weight of 4. It naturally learns [[Blaze Cut]], [[Lightning Cut]] and [[Oomph|TwinHits]]. Its in-game description reads "It couldn't decide on the color of its armor, so it chose two colors." {{Stub}} ==={{DQM3}}=== {{DQM3Enemy |name=Harmour |kanji= デビルアーマー |romanji=Debiru āmā |icon=[[File:Harmour DQM3 portrait.png|100px|Harmour]] |family=[[File:DQM3 material family icon.png|link=Material family]] |hp=<big><big>1,360</big></big> |mp=<big><big>290</big></big> |attack=<big><big>610</big></big> |defense=<big><big>690</big></big> |wisdom=<big><big>420</big></big> |agility=<big><big>420</big></big> |bestiary=#309 |rank=<big><big>'''E'''</big></big> |in-game-description=Weather-worn armour of a dead man come to life by means of a ghastly grudge. Abandoned half-exposed in the rain, the sinister half is rusted bright red. |talents=[[Blade Maven]] (lv. 1)<br>[[Wisdom Booster|Wisdom Booster I]] (lv. 20)<br>[[Bedazzlement Blocker]] (lv. 40) |traits=[[Slick Skin]] (lv. 1)<br>[[Insta-Buff]] (lv. 20)<br>[[Ultra Crafty Zammer]] (lv. 40) |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Ultra Crafty Frizzer]] (lv. 1)<br>[[Desperate Measures]] (lv. 60) |habitat=[[Circle of Fortitude]] - Lower Echelon ([[File:DQM3 spring icon.png|20px]][[File:DQM3 summer icon.png|20px]][[File:DQM3 autumn icon.png|20px]][[File:DQM3 winter icon.png|20px]]) |items=[[Magic water]] (Common)<br>[[Seed of strength]] (Rare) |synthesis=[[File:DQM3 material family icon.png|64px|link=Material family]] X [[File:Phantom fencer DQM3 portrait.png|64px|link=Phantom fencer]] |fusions=[[File:Harmour DQM3 portrait.png|64px|Harmour]] X [[File:Skullrider DQM3 portrait.png|64px|link=Skullrider]] = [[File:Grim rider DQM3 portrait.png|64px|link=Grim rider]]<br>[[File:Harmour DQM3 portrait.png|64px|Harmour]] X [[File:Grim keeper DQM3 portrait.png|64px|link=Grim keeper]] = [[File:Alarmour DQM3 portrait.png|64px|link=Alarmour]] |fire-resist=0% |water-resist=0% |wind-resist=-25% |earth-resist=0% |explosion-resist=25% |ice-resist=50% |electricity-resist=50% |light-resist=25% |dark-resist=25% |debilitation-resist=25% |bedazzlement-resist=50% |antimagic-resist=0% |mp-absorption-resist=0% |confusion-resist=50% |sleep-resist=-25% |paralysis-resist=0% |stun-resist=0% |poison-resist=50% |instant-death-resist=0% }} ==={{DQTact}}=== Harmour appears as an A-rank monster of the {{Inorganic}} family as part of the ''Dragon Quest VI'' event, appearing alongside [[Terry]] on his banner. Starting with Version 4.0 of the game, it can be scouted normally from any banner, including the Regular SP Scout. It can participate in the [[Low djinks]]'s Battle Road as a party member. {{DQTactEnemy |name=Harmour |kanji=デビルアーマー |romanji=Debiru āmā |sprite=[[Image:DQT Harmour.png|300px]] |family=[[Image:Tact Icon Material.png|48px]]<br>Inorganic |rank=[[Image:DQTact Rank Icon A.png|48px]] |role=[[Image:DQTact AttackType.png|48px]]<br>Attack |lvl=130 |hp=930 |mp=322 |move=2 |attack=535 |defense=341 |agility=400 |wisdom=160 |weight=35 |bskill1=[[Daunting Stab]] |bskill2=[[Double Up]]{{tt|*|Level 26}} |bskill3=[[Explosive Turn]]{{tt|*|Level 42}} |askill1=Charge Tactic / Stats Up |askill2=Sizz Res +25 / Stats Up |askill3=Explosive Turn Potency +5% / Stats Up |askill4=Crack Res +25 / Stats Up |askill5=Explosive Turn Potency +5% / Stats Up |lperk1=Lowers enemy ATK by 5% in a 5x5 square around it. |bperk1=ATK +10 |bperk2=DEF +15 |bperk3=Explosive Turn Potency +2% |aperk1='''Charge Tactic''': Raises ATK and Move for 1 turn at battle start. |frizz-resist=Normal |sizz-resist=Half Res |crack-resist=Half Res |woosh-resist=Very Weak |bang-resist=Normal |zap-resist=Normal |zam-resist=Very Weak |snooze-resist=Normal |poison-resist=Immune |physical-seal-resist=Normal |spell-seal-resist=Normal |martial-seal-resist=Half Res |breath-seal-resist=Normal |hobble-resist=Super Weak |stun-resist=Normal |blind-resist=Normal |curse-resist=Normal |paralysis-resist=Half Res |confusion-resist=Super Weak |charm-resist=Normal }} ==In Other Languages== {{OtherLanguages |es=Aymadura|es-meaning=From the Spanish ''{{tt|ay|an interjection that expresses surprise, pain, or sorrow}}'' and ''{{tt|armadura|armour}}''. |fr=Hauberserker|fr-meaning=From the French ''{{tt|haubert|a coat of mail}}'' and "berserker". |de=Rüde Rüstung|de-meaning=German for "harsh/rude armour". |it=Karmatura|it-meaning=From the word "karma" and ''{{tt|armatura|armour}}''. }} ==Gallery== <center><gallery> DQVI Devil Armor.jpg|{{Super Famicom}} art. DQ VI Android Murdaw's Keep 16.jpg|Harmour with [[Murdaw]] from ''Dragon Quest VI''. DQ VI Android Murdaw's Keep 17.jpg|Harmour with [[Murdaw]] and [[Healslime]] from ''Dragon Quest VI''. DQX Devil Armor.jpg|A Harmour in {{X}}. DQBRV Harmour.png|''Battle Road Victory'' cut-in. DQS Harmour.jpg|{{Stars}} model. DQW Devil Armour.jpg|{{Walk}} model. DQT Harmour Terry.jpg|Harmour and Terry in {{Tact}}. DQTact Harmour Icon.png|{{Tact}} party icon. DQTCG Harmour.jpg|''DQ'' Trading Card. </gallery></center> ==Related enemies== *[[Alarmour]] *[[Angel armor]] *[[Bad karmour]] *[[Brigand]] *[[Bronson]] *[[Charmour]] *[[Demonic knight]] *[[Drill sergeant]] *[[Lethal charmour]] [[Category:Demons]] [[Category:Material family]] [[Category:Dragon Quest VI enemies]] [[Category:Dragon Quest VII enemies]] [[Category:Dragon Quest IX enemies]] [[Category:Dragon Quest X enemies]] [[Category:Dragon Quest Monsters enemies]] [[Category:Dragon Quest Monsters 2 enemies]] [[Category:Dragon Quest Monsters: Caravan Heart enemies]] [[Category:Dragon Quest Monsters: Joker 2 Pro enemies]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] [[Category:Dragon Quest Monsters: The Dark Prince enemies]] [[Category:Dragon Quest Monsters: Super Light enemies]] [[Category:Dragon Quest Monster Battle Road Victory enemies]] [[Category:Dragon Quest of the Stars enemies]] [[Category:Dragon Quest Rivals enemies]] [[Category:Dragon Quest Walk enemies]] [[Category:Dragon Quest Tact monsters]] [[es:Aymadura]] [[fr:Hauberserker]]
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