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{{Spell Infobox |title = Harvest Moon |image = |japanese = ムーンサルト |romaji = Mūnsaruto |old = Moonsault |type = Skill }} '''Harvest Moon''' is an ability in the series. ==Characteristics== This ability is an acrobatic martial arts technique that deals damage to all enemies, decreasing if there are multiple enemies. In later games, it only targets a single enemy and deals greater damage to [[floating enemies]]. ==Appearances== ==={{DQIIHD}}=== Harvest Moon costs 8 MP to use and damages all enemies. The damage is calculated as ''Normal attack damage x 3 ÷ (Number of enemies + 1)'', dealing strike-type damage and decreasing with the number of enemies in battle. It is learned naturally by the [[Princess of Moonbrooke]] at level 32 and by the [[Prince of Cannock]] by using the Harvest Moon Scroll, which is found in a treasure chest on 2F of the [[Tower of the Moon]]. * When the Princess of Moonbrooke's HP is below 50% or she is under the effects of [[Dodgy Dance]], the [[Souped-Up Skill]] [[Miracle Moon]] becomes available to use by holding down a button, depending on which version of the game is being played. The player must have the [[Soul Sigil]] in their possession to use it. {{Descriptions |DQI&IIHD=A brutal backflipping kick that hits all enemies.<ref>Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> }} ==={{DQ3HD}}=== Harvest Moon costs 8 MP to use, launching an attack that damages all enemies. The damage is calculated as ''Normal attack damage x 3 ÷ (Number of enemies + 1)'', dealing strike-type damage and decreasing with the number of enemies in battle. It is learned by [[Gadabout|Gadabouts]] starting at level 32 if their Wisdom exceeds 63 points. {{Descriptions |DQIIIHD=A brutal backflipping kick that hits all enemies.<ref>Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref> }} ==={{DQ4}}=== Harvest Moon appears in remake versions of the game, dealing damage to all enemies at no MP cost. The damage is calculated as ''Normal attack damage x 3 ÷ (Number of enemies + 1)'', decreasing with the amount of enemies in the battle. It is known by the [[Psaro (Character)|ninth party member]] at level 35 when they join the party. On the enemy side, it can be used by [[Knightshade]] and [[Div]] who both only appear in the {{Fungeon 4}}. ==={{DQ6}}=== Harvest Moon is learned by advancing to rank 7 as a {{Luminary V}} vocation and set the precedent of the ''Normal attack damage x 3 ÷ (1 + number of enemies)'' calculation. In the [[Nintendo DS]] remake the calculation has been changed to deal double-damage if one enemy is present instead of 150%. On the enemy side, it can be used by [[Jackal ripper]], [[Berzorker]], [[Dhuran]], and [[Nokturnus]]. ==={{DQ7}}=== {{Descriptions |DQ7=A leap followed by a fierce flurry of blows that damage all enemies.<ref>Nintendo 3DS version.</ref> }} Harvest Moon is learned by reaching rank 6 as a {{Luminary V}}, rank 8 as a [[Jawtoise (vocation)|Jawtoise]], rank 3 as a [[Delusionist (vocation)|Delusionist]], rank 6 as a [[Dingbat (vocation)|Dingbat]], and rank 4 as a [[Slaughtomaton (vocation)|Slaughtomation]] vocations. On the enemy side, it can be used by [[Bronson]], [[Charmour]], [[Harmour]], [[Alarmour]], [[Jawtoise]], [[Frightbait]], [[Dread herring]], [[Knightshade]], [[Dingbat]], and [[Div]]. *In the [[Nintendo 3DS]] remake, the skill is learned by Luminaries at rank 3 as well as rank 1 of the [[Druid]] vocation, now requiring 3 MP to use. Damage to one enemy has been raised to double as with the remake of ''VI''. ==={{DQ8}}=== {{Descriptions |DQ8=Hits all enemies with a series of cartwheels and backflips.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions.</ref> }} Harvest Moon costs 6 MP to use and damages all enemies, with the damage once again calculated as ''Normal attack damage x 3 ÷ (1 + number of enemies)''. It is a fisticuffs ability that can be learned by [[Jessica]] and [[Angelo]]. It requires 45 skill points for Jessica and 42 skill points for Angelo. *In the Nintendo 3DS version, [[Red]] also learns Harvest Moon by investing 60 skill points into her Fisticuffs skill. ==={{DQ10}}=== Harvest Moon is learned by investing 60 skill points into the Fisticuffs skill. It costs 2 MP to use and deals 30% more damage to a single enemy, inflicting an additional 20% damage to [[floating enemies]]. The animation for performing it is similar to a somersault kick in fighting games. ==={{DQ11}}=== [[Jade]] can learn Harvest Moon for 6 skill points through the ''Fisticuffs'' panel of her Character Builder, located close to the center. It costs 3 MP to use and deals 250% damage to floating monsters, 130% damage to all other enemies. ==={{DQH2}}=== Harvest Moon is a normal attack that can be used by [[Angelo]] or by [[Lazarel]] and [[Teresa]] if they are equipped with a [[bow]]. The user quickly performs a series of acrobatic backflips that strikes enemies and sends them flying, as well as putting some distance between them. It can be performed twice in a row and can be used to fire off a flurry of arrows in a wide volley if the attack button is pressed at the end of the animation. {{Descriptions |DQH2=A super-swift set of backward somersaults that can be performed up to two times in a row.<ref>Sony PlayStation 4 and Steam versions.</ref> }} ==In Other Languages== {{OtherLanguages |es=Luna de siega|es-meaning=Spanish for "reaping moon". |fr=Croissant lunaire|fr-meaning=French for "crescent moon". |de=Erntemond|de-meaning=German for "harvest moon". |it=Luna cresente|it-meaning=Italian for "crescent moon". }} ==Trivia== *Harvest Moon's original name refers to the ''[[Wikipedia:Tsukahara (vault)|tsukahara]]'', a type of vault in gymnastics that consists of a half turn off the springboard onto the vault table, then a push backwards into a back salto or layout. It was named after Japanese gymnast [[Wikipedia:Mitsuo Tsukahara|Mitsuo Tsukahara]]. In Japanese, it is known as a "moonsault". A [[Wikipedia:Moonsault|moonsault]] also refers to a technique in professional wrestling, attempted from the top rope of the ring, where the wrestler faces away from a supine opponent and executes a backflip landing on them. It was popularised in both American and Japanese wrestling by wrestler [[Wikipedia:Keiji Muto|Keiji Muto]]. *A harvest moon refers to the full moon closest to the autumn equinox when the moon rises the latest and lowest in the sky and seems to appear the biggest. ==Battle Visuals== <center> {{ScreenshotGalleryXL/Start}} {{ScreenshotGalleryXL/Item|image=[[File:Harvest Moon Jade.gif|400px]]|game={{DQ11}}|platform={{Switch}}}} {{ScreenshotGalleryXL/End}} </center> ==Related skills== *[[Miracle Moon]] ==References== <references/> {{clear}} {{DQSkills}} [[Category:Skills]] [[Category:Fisticuffs skills]] [[Category:Strike skills]] [[Category:Dragon Quest I & II HD-2D Remake abilities]] [[Category:Dragon Quest III HD-2D Remake skills]] [[Category:Dragon Quest IV skills]] [[Category:Dragon Quest VI skills]] [[Category:Dragon Quest VII skills]] [[Category:Dragon Quest VIII skills]] [[Category:Dragon Quest X skills]] [[Category:Dragon Quest XI skills]] [[Category:Dragon Quest Heroes II skills]] [[Category:Dragon Quest of the Stars skills]] [[es:Luna de Siega]] [[fr:Croissant lunaire]]
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