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{{Spell Infobox |title = Hatchet Man |image = |japanese = まじんぎり<br>まじん斬り ({{VII}} onwards)<br>魔神斬り ({{X}} and {{Tact}}) |romaji = Majin giri |translation = Demon Slash |type = Skill |first = {{DQ6}} |dw = Magiblade<br>EvilSlash }} '''Hatchet Man''' is a recurring ability in the {{DQSeries}}. It attempts to launch an all-or-nothing critical strike, with the accuracy varying between games. This skill is ''strongly'' recommended for hunting [[Metal slime family|metal slime]]s and their brethren, especially so in games that do not have the [[hela hammer]]. ==Appearances== ==={{DQ4}}=== In the remakes, Hatchet Man is one of the special abilities that the {{Psaro 9}} knows upon joining in {{DQ4 Chapter 6}}. Accuracy is 3/8ths and costs 0 {{MP}}. ==={{DQ6}}=== Hatchet Man is learned by [[Lizzie]] at level 9. Other characters can obtain it by mastering the [[Warrior]] vocation. Accuracy is 3/8ths in all versions for 0 {{MP}}. ==={{DQ7}}=== Exactly as in {{VI}}, though in the {{3DS}} remake it costs 3 {{MP}} to use. It can also be learned by mastering the [[Automaton (vocation)|Automaton]] {{MFamilies}} vocation. It is used by the enemies [[Charmour]], [[Lieutenant kernel]], and [[Silver scrapper]]. ==={{DQ8}}=== [[Yangus]] can use Hatchet Man as an axe technique after allocating 19 skill points into the associated skill. The technique has a 25% chance to land a normal blow, 25% to land a critical, and 50% to miss. Once [[Yangus]] has allocated 66 points in [[Axe_Weapon_Family|Axes]], it is replaced by the more accurate '''[[Executioner]]'''. This upgraded form ditches the chance of landing a normal blow for a 50% probability to land a critical. Both skills take 3 {{MP}} to use. ==={{DQ9}}=== This ability is learned with 58 skill points invested into [[List of axe skills in Dragon Quest IX|Axe skill]]. Functionally, it is identical to Executioner and takes 8 {{MP}} to use. ==={{DQ10}}=== Hatchet Man can be learned by [[Gladiator]]s, [[Ranger]]s, and [[Monster Master]]s by investing 76 skill points into the {{Axe}} skill. It works nearly identically as the previous game, but costs 6 {{MP}} to use. There is also an enemy-only version that is used by certain bosses when their {{HP}} falls below a certain percentage. ==={{DQ11}}=== [[Hendrik]] learns Hatchet Man through the ''{{Axe}}s'' panel in his character builder, needing 16 points to unlock it. It costs 4 {{MP}} to use, but is now unaffected by a {{MFamilies}}'s evasion and any form of bedazzlement. This gives the skill a true hit ratio of 50% in all situations. ==={{DQM}}=== Called EvilSlash in this game, it requires the {{MFamilies}} reach level 15 with 106 {{HP}} and 90 {{Attack}}. It is learned naturally by the [[Armoured scorpion|Armorpion]], [[Hacksaurus|BattleRex]], [[Flapdragon|Coatol]], [[Gigantes]], [[Hammerhood|HammerMan]], [[Mandrake major|LizardMan]], [[Drag-goof|MadDragon]], [[Mummy]] and [[Restless armour|RogueNite]]. ==={{DQM2}}=== The requirements to learn EvilSlash are unchanged. It is naturally learned by the [[Orgodemir]] and [[Tuskateer|WalrusMan]]. ==={{DQMJ}}=== Hatchet Man can be learned from: *[[Anti-metal]] (50 points) *[[Berserker (skill)|Berserker]] (50 points) *[[Champion (skill)|Champion]] (40 points) *[[Cluboon (skill)|Cluboon III]] (18 points) *[[Materialist]] (34 points) *[[Naturalist]] (83 points) *[[Warrior (skill)|Warrior]] (70 points) ==={{DQMJ2}}=== Hatchet Man can no longer be learned from [[Champion (skill)|Champion]]. [[Materialist]] now requires 24 points, and [[Naturalist]] requires 75 points. ==={{DQM3D}}=== {{Stub}} ==={{DQM23D}}=== {{Stub}} ==={{DQMJ3}}=== {{Stub}} ==={{DQM3}}=== Hatchet Man costs 8 {{MP}}, and operates exactly as it did in ''VIII'': a 50% chance to miss, a 25% chance to deal a normal blow, and a 25% chance to land a critical hit. It is learned via the [[Assassin]], [[Bang Virtuoso]], [[Bishop Ladja (Talent)|Bishop Ladja]], [[Blade Maven]], [[Duelist]], [[Estark (Talent)|Estark]], [[Fighter]], [[Naturalist]], [[Paragon]], [[Pest Controller]], [[Power Player]], and [[Überkilling Machine (Talent)|Überkilling Machine]] talents. ==={{Dragon Quest Heroes}} & {{Dragon Quest Heroes II}}=== Hatchet Man appears as a basic attack that costs no {{MP}} to use that can be used by both [[Yangus]] and [[Desdemona]]. ==={{DQTreasures}}=== Hatchet Man is learned by [[metal hunter]]s. ==={{DQTact}}=== Hatchet Man can be learned by [[Tuskateer]] at level 22 and [[Night clubber]] at level 31. It costs 26 {{MP}} to use and has a chance to deliver a 100% potency physical damage critical hit to a single enemy, but has a high chance of missing. {{DQTactSkill |name=Hatchet Man |kanji=魔神斬り |romanji=Majin kiri |type=Physical |role={{Attack}} |element=[[Image:DQTact Non-elemental.png|48px]] |mp=26 |range=[[Image:DQTact_Range1.png|48px]]<br>1 |status=None |description=Delivers a 100% potency physical damage critical hit to 1 enemy, but often misses |monsters=[[Night clubber]], [[Tuskateer]] }} ==={{SSB5}}=== The {{Hero Smash}} can randomly select Hatchet Man from his Command Selection ability, performing it as a weighty over-head slash. It costs 15 {{MP}} to execute and has a startup time of roughly one second, but possesses outstanding launching power and inflicts 35% damage. Hatchet Man can kill as early as 45% damage on most stages, and can break a fully-charged shield in one strike. {{DQSkills}} [[Category:Skills]] [[Category:Dragon Quest IV skills]] [[Category:Dragon Quest VI skills]] [[Category:Dragon Quest VII skills]] [[Category:Dragon Quest VIII skills]] [[Category:Dragon Quest IX skills]] [[Category:Dragon Quest X skills]] [[Category:Dragon Quest XI skills]] [[Category:Torneko: The Last Hope skills]] [[Category:Dragon Quest Monsters skills]] [[Category:Dragon Quest Monsters 2 skills]] [[Category:Dragon Quest Monsters: Joker skills]] [[Category:Dragon Quest Monsters: Joker 2 skills]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] [[Category:Dragon Quest Monsters: Joker 3 skills]] [[Category:Dragon Quest Monsters: The Dark Prince skills]] [[Category:Dragon Quest Heroes skills]] [[Category:Dragon Quest Heroes II skills]] [[Category:Dragon Quest Treasures skills]] [[Category:Dragon Quest Tact skills]] [[Category:Super Smash Bros. Ultimate skills]]
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