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List of vocations in Dragon Quest VI
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There are eighteen {{Vocation}}s in {{DQ6}}: [[Vocation system|nine basic vocations]], seven intermediate vocations, one advanced vocation, and two secret vocations. Unlike the system present in {{DQ3}} and later {{DQ9}}, vocations in {{VI}} are akin to accessories that modify a character's stats via percentages rather than hard numbers and allow for the learning of additional skills and spells on top of what said characters will naturally learn. Because vocations are not tied to a character's Level, progression is marked by a series of eight ranks which are reached by fighting a certain number of battles as the vocation. Intermediate and advanced vocations are unlocked by having a character reach rank eight with two or more prerequisite professions, which then unlocks the new vocation for that character at {{Alltrades Abbey 6}}. The two secret vocations required rare items to be in a character's possession, which is then used up in the unlocking process for that specific person. This implementation of the system allows for greater character customization than before as well as deeper strategy, as not all members of the party will be equally proficient in the same job. ==Unlocking Alltrades Abbey== {{Alltrades Abbey 6}} must first be unsealed in order to access the vocation system. This is done by defeating [[Murdaw]] in the [[Lower World]] after first defeating him in the [[Upper World]]. When that is done, {{Alltrades Abbey 6}} is released and accessible in the [[Upper World]]. ==Beginner== The nine available vocations at the start are: *[[Warrior]] *[[Martial Artist]] *[[Mage]] *[[Priest]] *[[Dancer]] *[[Thief]] *[[Monster Master]] ''([[Monster Wrangler]] in SFC version)'' *[[Merchant]] *[[Gadabout]] ==Intermediate== Mastering any of the seven intermediate {{Vocation}}s adds a fixed stat boost when the character utilizes that job, which is factored in before the percentage modification process. *[[Armamentalist]] (Mastery of [[Warrior]] and [[Mage]] necessary to reach this {{Vocation}}.) *[[Gladiator]] (Mastery of [[Warrior]] and [[Martial Artist]] necessary to reach this {{Vocation}}.) *{{Luminary V}} (Mastery of [[Dancer]] and [[Gadabout]] necessary to reach this {{Vocation}}.) *[[Paladin]] (Mastery of [[Martial Artist]] and [[Priest]] necessary to reach this {{Vocation}}.) *[[Ranger]] (Mastery of Thief, Monster Master and [[Merchant]] necessary to reach this {{Vocation}}.) *[[Sage]] (Mastery of the [[Mage]] and [[Priest]] necessary to reach this {{Vocation}}.) ==Advanced== The sole advanced vocation in the game requires a character to master four intermediate job, with the exception of the {{Hero 6}} who only needs to master one of the four listed. *[[Hero (vocation)|Hero]] (Mastery of Gladiator, Sage, Ranger and Luminary necessary to reach this vocation) ==Secret== *[[Dragon (vocation)|Dragon]] (Characters need to hold the [[Dragonic Diligence]] to reach this vocation, except for [[Lizzie]] who has it by default) *[[Liquid metal slime (vocation)|Liquid metal slime]] (Characters need to hold the [[Liquid Metal Mind]] to reach this vocation, except for [[Mercury]] who has it by default.) ==Multiple mastery reward== There is a [[Fungeon (Dragon Quest VI)|bonus dungeon]] available through the cellar of {{Alltrades Abbey 6}}. There is a room with eighteen Braziers, representing the eighteen vocations. At the end of the room is a wall which opens up to the bonus dungeon. It is only accessible when the player has at least had all the classes at the fifth tier of mastery. However, the bonus dungeon cannot be accessed until the game is beaten even if all eighteen braziers are lit by recruiting Mercury. The [[Nintendo DS]] remake and its [[Cell phone]] port changes the entry requirement to defeating [[Mortamor]]. In this version, achieving the 5 tier of mastery instead results in being given the [[Gospel ring]] (by speaking to The Abbot) which grants +15 towards {{Defense}} & +30 towards {{Style}}, as well as preventing Random [[Encounter]]s when equipped. In either version, the player can explore the dungeon and lead their party against [[Nokturnus]]. Defeating this monster within 20 turns unlocks a new ending for the game. {{DQVINav}} {{DQVIClasses}} [[Category:Vocations]] [[Category:Dragon Quest VI lists]] [[Category:Dragon Quest VI vocations|*]]
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