Editing
Mortamor
Jump to navigation
Jump to search
Warning:
You are not logged in. Your IP address will be publicly visible if you make any edits. If you
log in
or
create an account
, your edits will be attributed to your username, along with other benefits.
Anti-spam check. Do
not
fill this in!
{{Character |Name=Mortamor |Game={{Dragon Quest VI}} |Image=[[Image:Mortamor_Art.png|center|250px]] |Sprite= |Japanese name=デスタムーア |Roumaji=Desutamuua |Old=Deathtamoor |Title={{tt|Archfiend|大魔王, ''Daimaō''}}<br>{{tt|King of the Dread Realm|狭間の王, ''Hazama no Ō''}} ({{Rivals}}/{{Super Light}})<br>{{tt|Old King|老王, ''Rō Ō''}}<br>{{tt|King of Wrath|憤怒の王, ''Fundo no Ō''}}<br>{{tt|King of Dreams|夢幻の王, ''Mugen no Ō''}} |Class= |Race= |Age=Unknown |Family= |Voice Actor=[[Kenichi Ogata]] (Japanese, ''[[Dragon Quest VI CD Theater|CD Theater]]'') }} '''Mortamor''' is a character and recurring {{MFamilies}} in the {{DQSeries}} that appears as the main antagonist and final boss of {{Dragon Quest VI}}. He is the mysterious Archfiend who sent [[Murdaw]], [[Jamirus]], [[Gracos]], and [[Dhuran]] to conquer the [[Lower World]] and the [[Upper World]]. He lurks in [[Mortamor's Dreadlair|his dreadlair]] seated at the far reaches of a hellish dimension known as the [[Dread Realm]]. ==Characteristics== When first confronted, Mortamor appears to be an old demon with gold orbs levitating before each of his hands. Mortamor himself states that this is merely a facade and will, upon first defeat, emerge from the two fused golden orbs as a hulking, winged demon with spiked shoulders. When this form is defeated Mortamor will literally cast aside his body, becoming the disembodied [[demon]]ic face and pair of hands he is best known as. Mortamor is similar to [[Zoma]] in that he influences the world through proxies, preferring to revel in the suffering of the [[human]]s trapped in his living nightmare than do his own dirty work. Mortamor's plans are more precise than his [[Erdrick trilogy]] counterpart, however; rather than sending one lieutenant to cause undirected chaos, Mortamor uses four agents to target specific bastions of the mortal realm that would inhibit his conquest. By sealing away {{Alltrades Abbey 6}}, [[Medford's Manor]], [[Sorceria]], and [[Cloudsgate Citadel]], Mortamor displays a keen understanding of the capabilities of [[human]]s and their potential to overthrow him should he attack directly. Personality-wise, Mortamor is extremely arrogant, condescending and egotistical, even in comparison to the other Demon Lords of the franchise. He does not view the {{Party 6}} as threats whatsoever, even after they overcame his numerous assets. Even upon defeat, Mortamor remains in denial of the {{Party 6}}' powers up to his last breath. When confronted by [[Nokturnus]], Mortamor drops his narcissistic persona and expresses fear of being challenged by a stronger being but recklessly engages him in combat nevertheless. ==Appearances== ==={{DQ6}}=== {{VersionTabs|First phase| {{DQ6Enemy |name=Mortamor |kanji=デスタムーア (第一形態) |romanji=Desutamūa |sprite=[[Image:Mortamor DQVI SNES.png]] |hp=2,000 |mp=255 |exp=0 |gold=0 |attack=290 |defense=250 |agility=150 |tameRate=N/A |bestiaryNumber=#234 |spells=[[Kaboom]]<br>[[Bounce]] |skills=Occasionally acts twice per turn<br>[[Disruptive Wave]]<br>Fires off a ball of frigid ice (124~134 ice breath damage to entire party)<br>[[Meditation]]<br>[[Incantation|Energy Balls]] (attack/2 +67, attacks twice)<br>Cackles insanely and launches an attack. (125% damage)<br>Throws a ball of searing flame (168~188 fire breath damage to entire party)<br>[[Venom Mist]] |locations=[[Mortamor's Dreadlair]] |items=None |evasion={{fraction|1|64}} |frizz-resist=0% |sizz-resist=60% |bang-resist=25% |crack-resist=100% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=15% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=60% |cool-breath-resist=100% |strike-resist=100% |burning-breath-resist=100% |army-resist=100% |remake-sprites=[[Image:Mortamor DQVI DS.png]] }} In his initial form, he appears as demonic old man with golden orbs. Using the orbs, he can incinerate the party with searing flames (168~188 fire breath damage) or freeze them with razor-sharp icicles (124~134 ice breath damage), both of which ignore [[Insulatle]] and can only be reduced by armour resistances or defending. His attack while he is cackling insanely increases his strike's power by 25%, and damage dealt with the energy orbs adds +67 to each strike. The orb can potentially strike a single character twice and the added damage cannot be reduced, even with Defence. |Second phase| {{DQ6Enemy |name=Mortamor |kanji=デスタムーア (第二形態) |romanji=Desutamūa |sprite=[[Image:Mortamor2 DQVI SFC.png]] |hp=3,000 |mp=255 |exp=0 |gold=0 |attack=410 |defense=300 |agility=90 |tameRate=N/A |bestiaryNumber=#235 |spells=[[Buff]]<br>[[Oomph]]<br>[[Kasap]] |skills=Occasionally acts twice per turn<br>Charges towards character. (150~180 damage)<br>[[Mercurial Thrust]]<br>[[Defending Champion]]<br>[[Roundhouse Kick]]<br>[[Scorch]] |locations=[[Mortamor's Dreadlair]] |items=None |evasion=0% |frizz-resist=0% |sizz-resist=25% |bang-resist=0% |crack-resist=60% |woosh-resist=0% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=25% |cool-breath-resist=60% |strike-resist=0% |burning-breath-resist=100% |army-resist=100% |remake-sprites=[[Image:Mortamor2 DQVI DS.png]] }} In this form, Mortamor transforms into a large, hulking [[demon]]. He relies mainly on hard-hitting physical attacks, sometimes augmenting himself with [[Oomph]] and [[Buff]]. When he charges a character, his spiked shoulders will deal 150~180 damage ignoring {{Defense}}. He is still immune to status ailments, but his elemental resistances have fallen. After defeating this phase, Mortamor discards this body and emerges in his iconic form. |Third phase| {{DQ6Enemy |name=Mortamor |kanji=デスタムーア (第三形態) |romanji=Desutamūa |sprite=[[Image:Mortamor3 DQVI SNES.gif]] |hp=2,500 |mp=254 |exp=0 |gold=0 |attack=300 |defense=340 |agility=120 |tameRate=N/A |bestiaryNumber=#236 |spells=[[Kaboom]]<br>[[Kafrizz|Kafrizzle]]<br>[[Magic Burst]] |skills=Occasionally acts twice per turn<br>[[Disruptive Wave]]<br>[[Ferocious Roar]] (120~150 damage to entire party)<br>[[Freezing Blizzard]]<br>[[Lullab-Eye]]<br>[[Pyre o' Fire]]<br>[[Evil Prayer]] |locations=[[Mortamor's Dreadlair]] |items=None |evasion=0% |frizz-resist=25% |sizz-resist=60% |bang-resist=60% |crack-resist=60% |woosh-resist=60% |zap-resist=25% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=60% |cool-breath-resist=60% |strike-resist=100% |burning-breath-resist=100% |army-resist=100% |remake-sprites=[[Image:Mortamor3 DQVI DS.png|175px]] }} At this point, Mortamor appears as a disembodied head and two claws. The claws are independent targets that act on their own, and can revive other parts as needed. In order to defeat him, '''all''' parts of Mortamor must be destroyed. The head is very resistant to elemental damage, with all but [[Frizz]] and [[Zap]] dealing 40%. It can fight defensively with [[Lullab-Eye]] to send a character to slumber regardless of [[Snooze]] resistance, or go on the offensive with Defence-ignoring skills like [[Pyre o' Fire]] and Ferocious Roar (120~150). Once the head drops to half health, it will hit the party with [[Magic Burst]] for 200~220 damage, and follow up with a prayer that completely restores his MP. The head is also classified as a [[Undead family|Zombie]]-family monster; exploit this weakness with [[Undead Undoer]] and [[Pearly Gates]]. |Right claw| {{DQ6Enemy |name=Right claw |kanji=みぎて |romanji={{tt|Migite|Right hand}} |sprite=[[Image:Right Hand DQVI SFC.png]] |hp=1,700 |mp=255 |exp=0 |gold=0 |attack=330 |defense=180 |agility=70 |tameRate=N/A |bestiaryNumber= |spells=[[Multiheal]]<br>[[Zing]] |skills=[[Disruptive Wave]]<br>[[Throwdown|Sinks its talons into character and slams them into ground]]<br>[[Knuckle Sandwich]] |locations=[[Mortamor's Dreadlair]] |items=None |evasion=0% |frizz-resist=0% |sizz-resist=25% |bang-resist=0% |crack-resist=25% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=25% |cool-breath-resist=25% |strike-resist=0% |burning-breath-resist=100% |army-resist=100% |remake-changes=Throwdown's damage is now calculated as (''Normal damage ÷ 2 + 150'') }} Mortamor's right hand appears with his third form. It's much slower than the other two parts, but has the ability to heal the others. The claw is less resistant to elements, taking full damage from everything but fire, wind, and ice. [[Throwdown]] takes its normal attack damage divided by two, then inflicts a fixed extra 150 damage (100 in the Super Famicom version) to a single character, while [[Knuckle Sandwich]] deals twice the amount of damage as its normal attack. If Mortamor's final form is defeated before its hands, the right claw will always use its turn to try reviving him with [[Zing]]. |Left claw| {{DQ6Enemy |name=Left claw |kanji=ひだりて |romanji={{tt|Hidarite|Left hand}} |sprite=[[Image:Left Hand DQVI SFC.png]] |hp=2,000 |mp=255 |exp=0 |gold=0 |attack=270 |defense=180 |agility=180 |tameRate= |bestiaryNumber= |spells=[[Kazing]] |skills=Focuses on characters in the back<br>[[Backdraft]]<br>[[Throwdown|Talon slam]]<br>[[Claw Slash|Slashes with its claws]] (125% damage) |locations=[[Mortamor's Dreadlair]] |items=None |evasion=0% |frizz-resist=25% |sizz-resist=60% |bang-resist=25% |crack-resist=25% |woosh-resist=25% |zap-resist=0% |whack-resist=100% |poof-resist=100% |dazzle-resist=100% |snooze-resist=100% |drain-resist=100% |fizzle-resist=100% |fuddle-resist=100% |sap-resist=100% |poison-resist=100% |stun-resist=100% |ban-dance-resist=100% |fire-breath-resist=60% |cool-breath-resist=25% |strike-resist=0% |burning-breath-resist=100% |army-resist=100% }} Mortamor's left hand appears with his third form. It's much faster than the other two parts, and can revive them with [[Kazing]] if it isn't removed first. [[Claw Slash]] will deal 25% more damage than normal. This hand is the most resistant to elements, taking full damage only from [[Zap]]. }} ==={{DQ9}}=== {{DQ9Enemy |image=[[Image:Mortamor DQIX DS.png]] |name=Mortamor |game={{Dragon Quest IX}} |console={{DS}} |kanji=デスタムーア |romanji=Desutamūa |hp=6,000<br>12,052 (99) |mp=255 |attack=670<br>1346 (99) |defense=520<br>780 (99) |agility=300<br>438 (99) |experience=67,600 |gold=2,490 |skills= |spells= |locations={{Grotto}} |bestiaryNumber=303 |description="Stares enemies into a slumber, then clobbers them with a [[Kafrizz]] and [[Kafrizzle]]. Can be damaged with darkness. Assesses opponents' strength, then assumes a disguise to suit the situation. No one knows what he really looks like..." |fire = 100 |ice = 50 |wind = 100 |earth = 100 |light = 100 |dark = 150 |blast = 100 |drnmp = 100 |mrdown = 25 |sleep = 0 |fizzle = 0 |charm = 5 |blunt = 5 |sap = 25 |decelerate = 75 }} Moratamor appears as a Legacy Boss, obtained after completing [[List of quests in Dragon Quest IX#Quest #151 - #152|Quest #158]] (or received at special events). He will become [[enraged]] once his health drops to orange range. Mortamor is unique among bosses in that he is accompanied by two enemies that are not found anywhere else, unlike [[Hootingham-Gore]] and [[Shogum]], who are accompanied by common {{MFamilies}}s. He is also unique among Legacy Bosses in that he is the only one who attacks a single time per turn (but the accompanying claws equate to one or two extra actions, depending on whether one or both are present). {| border="0" cellpadding="5" cellspacing="0" width="100%" | valign="top" width="50%" | ====Treasure==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Level Range !style="background:#4682B4; color: white;"|Secondary Drop !style="background:#4682B4; color: white;"| !style="background:#4682B4; color: white;"|Orb !style="background:#4682B4; color: white;"| |- |1-3||Somnia gloves||20%||[[Yellow Orb]]||10% |- |4-8||Somnia gloves||25%||Yellow Orb||10% |- |9-15||Somnia clothes||20%||Yellow Orb||11% |- |16-25||Somnia clothes||25%||Yellow Orb||11% |- |26-40||Somnia shorts||15%||Yellow Orb||12% |- |41-56||Somnia shorts||20%||Yellow Orb||12% |- |57-68||Somnia shorts||25%||Yellow Orb||13% |- |69-80||Somnia hair||15%||Yellow Orb||13% |- |81-90||Somnia hair||20%||Yellow Orb||14% |- |91-99||Somnia hair||25%||Yellow Orb||15% |} *''In addition, he will always drop a [[mini medal]].'' | valign="top" width="50%" | ====Skills==== {| cellspacing="0" cellpadding="2" border="1" !style="background:#4682B4; color: white;"|Level !style="background:#4682B4; color: white;"|New abilities |- |''Initial''||[[Disruptive Wave]], [[Ferocious Roar]], [[Kafrizz]], [[Kaswoosh]], [[Lullab-Eye]], [[Scorch]] |- |''Left Claw''||[[Kazing]], [[Throwdown|Slap on the Chops]], [[Claw Slash|Slash with Claws]] |- |''Right Claw''||[[Disruptive Wave]], [[Multiheal]], [[Throwdown|Slap on the Chops]], [[Claw Slash|Slash with Claws]] |- |8||[[C-c-cold Breath]] |- |16||[[Kafrizzle]], stops using [[Kafrizz]] & [[Kaswoosh]] |- |28||[[Hellfire]] |- |41||[[Kaswooshle]], stops using [[Scorch]] |- |57||[[Magic Burst]], [[Evil Prayer]] |} |} ==={{DQM}}=== {{DQMEnemy |name=DeathMore |kanji= |romanji= |sprite=[[File:Mortamor DQM GBC.png]] |level=60 |hp=3/5 |mp=5/5 |attack=5/5 |defense=2/5 |wisdom=5/5 |agility=5/5 |family= {{Q family}} |in-game-description= An evil lord that lives in reality and fantasy |abilities=[[TatsuCall]], [[Lightning Storm|HellBlast]], [[Big Banga|BigBang]] |habitat=[[List of teleportals in Dragon Quest Monsters|Old Man's Gate]] |breeding=[[Zoma]] x [[Nimzo|Mirudraas]] (Either form) |frizz-resist=Weak |sizz-resist=Strong |fire-breath-resist=Weak |bang-resist=Strong |crack-resist=Strong |ice-breath-resist=Strong |woosh-resist=Weak |rock-resist=Weak |zap-resist=Weak |water-resist=Strong |gigaslash-resist=None |magic-burst-resist=Weak |drain-resist=Strong |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Strong |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Immune |decelerate-resist=Immune |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} {{DQMEnemy |name=DeathMore (Transformed) |kanji= |romanji= |sprite=[[File:Mortamor2 DQM GBC.png]] |level=70 |hp=3/5 |mp=5/5 |attack=5/5 |defense=2/5 |wisdom=5/5 |agility=5/5 |family= {{Q family}} |in-game-description=Shed off its disguise to show off its strength. |abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] |habitat= Only obtainable through breeding |breeding=DeathMore x [[Armoured scorpion|Armorpion]] |frizz-resist=Strong |sizz-resist=Strong |fire-breath-resist=Weak |bang-resist=Strong |crack-resist=Strong |ice-breath-resist=Strong |woosh-resist=Strong |rock-resist=Strong |zap-resist=Weak |water-resist=Immune |gigaslash-resist=Weak |magic-burst-resist=Weak |drain-resist=Immune |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Strong |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Strong |decelerate-resist=Strong |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} {{DQMEnemy |name=DeathMore (Final form) |kanji= |romanji= |sprite=[[File:Mortamor3 DQM GBC.png]] |level=80 |hp=3/5 |mp=5/5 |attack=5/5 |defense=3/5 |wisdom=5/5 |agility=5/5 |family= {{Q family}} |in-game-description=Only a true warrior can reveal its real identity. |abilities=[[Focus Pocus|Focus]], [[Disruptive Wave|DeMagic]], [[Big Banga|BigBang]] |habitat=Only obtainable through breeding |breeding=DeathMore (Transformed) x [[Murdaw|Mudou]] |frizz-resist=Immune |sizz-resist=Immune |fire-breath-resist=Strong |bang-resist=Immune |crack-resist=Immune |ice-breath-resist=Immune |woosh-resist=Immune |rock-resist=Immune |zap-resist=Strong |water-resist=Immune |gigaslash-resist=Strong |magic-burst-resist=Weak |drain-resist=Immune |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Immune |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Immune |decelerate-resist=Immune |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} DeathMore is present in all of his forms from {{VI}}, though his hands are part of his final form now and not separate {{MFamilies}}s. The player will have to obtain nearly all other members of the boss family to breed all of his forms. He is also the boss of [[List of teleportals in Dragon Quest Monsters|Old Man's Gate]] and is considered by the residents of [[GreatTree]] to be the strongest of the evil lords. ==={{DQM2}}=== {{DQM2Enemy |name=DeathMore |kanji= |romanji= |sprite=[[File:Mortamor DQM2 GBC.png]] |level=60 |hp=6/10 |mp=9/10 |attack=8/10 |defense=6/10 |wisdom=7/10 |agility=7/10 |family= {{Q family}} |in-game-description= |abilities=[[Big Banga|BigBang]], [[Lightning Storm|HellBlast]], [[TatsuCall]] |habitat= |breeding=[[Nimzo|Mirudraas]] x [[Azurile]]<br>[[Nimzo|Mirudraas]] (Transformed) x [[Zoma]]<br>[[Azurile]], [[Nimzo|Mirudraas]], [[Nimzo|Mirudraas]] (Transformed) |frizz-resist=Weak |sizz-resist=Strong |fire-breath-resist=Weak |bang-resist=Strong |crack-resist=Strong |ice-breath-resist=Strong |woosh-resist=Weak |rock-resist=Weak |zap-resist=Weak |water-resist=Strong |gigaslash-resist=None |magic-burst-resist=Weak |drain-resist=Strong |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Strong |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Immune |decelerate-resist=Immune |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} {{DQM2Enemy |name=DeathMore (Transformed) |kanji= |romanji= |sprite=[[File:Mortamor2 DQM2 GBC.png]] |level=70 |hp=7/10 |mp=9/10 |attack=8/10 |defense=6/10 |wisdom=7/10 |agility=7/10 |family= {{Q family}} |in-game-description= |abilities=[[Fire Breath|FireAir]], [[Body Slam|Ramming]], [[Wave of Panic|UltraDown]] |habitat= |breeding=DeathMore x [[Armoured scorpion|Armorpion]], [[Titanis]] |frizz-resist=Strong |sizz-resist=Strong |fire-breath-resist=Weak |bang-resist=Strong |crack-resist=Strong |ice-breath-resist=Strong |woosh-resist=Strong |rock-resist=Strong |zap-resist=Weak |water-resist=Immune |gigaslash-resist=Weak |magic-burst-resist=Weak |drain-resist=Immune |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Strong |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Strong |decelerate-resist=Strong |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} {{DQM2Enemy |name=DeathMore (Final Form) |kanji= |romanji= |sprite=[[File:Mortamor3 DQM2 GBC.png]] |level=80 |hp=8/10 |mp=9/10 |attack=9/10 |defense=7/10 |wisdom=7/10 |agility=7/10 |family= {{Q family}} |in-game-description= |abilities=[[Big Banga|BigBang]], [[Disruptive Wave|DeMagic]], [[Focus Pocus|Focus]] |habitat= |breeding=DeathMore (Transformed) x [[DarkMate]], [[Murdaw|Mudou]], [[Poseidon]] |frizz-resist=Immune |sizz-resist=Immune |fire-breath-resist=Strong |bang-resist=Immune |crack-resist=Immune |ice-breath-resist=Immune |woosh-resist=Immune |rock-resist=Immune |zap-resist=Strong |water-resist=Immune |gigaslash-resist=Strong |magic-burst-resist=Weak |drain-resist=Immune |whack-resist=Immune |kamikazee-resist=Immune |poison-resist=Immune |paralysis-resist=Immune |fuddle-resist=Immune |snooze-resist=Immune |dazzle-resist=Immune |sap-resist=Immune |decelerate-resist=Immune |fizzle-resist=Immune |stun-resist=Immune |ban-dance-resist=Immune |gobstopper-resist=Immune |curse-resist=Immune }} ==={{DQMJ}}=== [[Image:DQMJ_Mortamor.gif|border|right]] Mortamor appears in his final form. {{DQMJmonster |name = Mortamor |image = |family = {{Demon}} |rank = X |description = ''A monstrous king whose ambitions extend even unto the world of dreams.'' |weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Steady Recovery]], [[List of Traits in Dragon Quest Monsters: Joker|Magic Regenerator]] |resistances = [[Fire Breath]]proof, [[Cool Breath|Cold Breath]]proof, [[Whack]]proof |skill = [[Mortamor (skill)|Mortamor]] |location = - |breeding chart = [[Nimzo]] x [[Estark]] }} {{clear}} ==={{DQMJ2}}=== Motamor once again appears only in his final form. {{DQMJ2monster |name = Mortamor |image = |family = {{Q family}} |rank = X |size = M |weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, {{Staves}} |traits = [[List of Traits in Dragon Quest Monsters: Joker|Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker|Big Hitter]], [[List of Traits in Dragon Quest Monsters: Joker|Magic Regenerator]] |resistances = Vulnerable to [[Blade Blunter]], Immune to [[Fire Breath]], [[Cool Breath|Cold Breath]], [[Whack]], {{Poison}}, Confusion, Inaction, [[Paralysis]], and {{Sleep}} |skill = [[Mortamor (skill)|Mortamor]] |location = - |breeding chart = [[Nimzo]] x [[Estark]] }} {{clear}} ==={{DQM3D}}=== {{Section-Stub}} ==={{DQM23D}}=== {{Section-Stub}} ==={{DQMJ3}}=== {{Section-Stub}} ==={{DQM3}}=== {{DQM3Enemy |name=Mortamor |kanji=デスタムーア |romanji=Desutamuua |icon=[[File:Mortamor DQM3 portrait.png|100px]] |family=[[File:DQM3 ??? family icon.png|link=??? family]] |hp=<big><big>1,230</big></big> |mp=<big><big>500</big></big> |attack=<big><big>580</big></big> |defense=<big><big>500</big></big> |wisdom=<big><big>760</big></big> |agility=<big><big>530</big></big> |bestiary=#508 |rank=<big><big>'''S'''</big></big> |in-game-description=The ultimate form of this ferocious fiend. He manipulated men's dreams to further his ambitions of ruling mankind from his home in the dread realm, the fissure between the worlds of reverie and reality |talents=[[Mortamor (Talent)|Mortamor]] (lv. 1) |traits=[[Rando-Disrupt]] (lv. 1)<br>[[Wizardly Waft]] (lv. 20)<br>[[Ultra Crafty Poisoner]] (lv. 40) |ltraits=[[Tactical Genius]] (lv. 1)<br>[[Bangmeister]] (lv. 1)<br>[[Insta-Oomph]] (lv. 60) |habitat=This monster has no natural habitat |items=N/A |synthesis=[[File:Hacksaurus DQM3 portrait.png|64px|link=Hacksaurus]] X [[File:Uberkilling machine DQM3 portrait.png|64px|link=Überkilling machine]] X [[File:Stout troll DQM3 portrait.png|64px|link=Stout troll]] X [[File:Murdaw DQM3 portrait.png|64px|link=Murdaw]] |fusions=[[File:Mortamor DQM3 portrait.png|64px]] X [[File:Ramia DQM3 portrait.png|64px|link=Ramia]] X [[File:The almighty DQM3 portrait.png|64px|link=Numen]] X [[File:Lord of the dragovians DQM3 portrait.png|64px|link=Lord of the Dragovians]] = [[File:Nokturnus DQM3 portrait.png|64px|link=Nokturnus]] |fire-resist=0% |water-resist=0% |wind-resist=0% |earth-resist=0% |explosion-resist=50% |ice-resist=0% |electricity-resist=25% |light-resist=25% |dark-resist=50% |debilitation-resist=25% |bedazzlement-resist=0% |antimagic-resist=0% |mp-absorption-resist=0% |confusion-resist=50% |sleep-resist=0% |paralysis-resist=25% |stun-resist=0% |poison-resist=0% |instant-death-resist=50% }} ==={{DQMSL}}=== {{Stub}} ==={{DQStars}}=== {{Stub}} ==={{DQRivals}}=== Mortamor's first form appeared on three separate cards. He first appeared as a legend rare card in the 3rd pack, "Phoenix and the Ringing of the Earth", as well as appearing on the skill card for [[Evil Prayer]]. When the app's name changed to ''Rivals Ace'', he returned again in the third card pack on a card entitled "Mortamor, King of the Dread Realm". Due to the game's end of service, Mortamor's other forms never appeared in the game and his place is taken by [[Nokturnus]] as the final boss of [[Mortamor's Dreadlair]] in the Solo Battle Adventure mode. ==={{DQWalk}}=== {{Stub}} ==={{DQTact}}=== All three of Mortamor's forms appear as S-rank members of the [[??? family]] as part of the limited {{Dragon Quest VI}} event. His Old King form is faced in Chapter 5, Episode 2: Mortamor 1, while his hulking demonic second form, known simply as Mortamor, is faced in Chapter 5, Episode 3: Mortamor 2, while his final Archfiend form and is faced in Chapter 5, Episode 4: Mortamor 3, along with his Right and Left Hands. His Old King and Archfiend forms can be faced in the "Free the Phantom Realm!" and "Mortamor's Challenge" boss battles, as well. Old King Mortamor appears on his own banner alongside [[Demon-at-arms]] and he can participate in the [[Low djinks]]'s Battle Road as a [[party]] member. {{DQTactEnemy |name=Old King Mortamor |kanji=老王デスタムーア |romanji=Rō Ō Desutamūa |sprite=[[Image:DQT Old King Mortamor Art.png|300px]] |family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>{{Q family}} |rank=[[Image:DQTact Rank Icon S.png|48px]] |role=[[Image:DQTact MagicType.png|48px]]<br>Magic |lvl=130 |hp=1,081 |mp=530 |move=2 |attack=282 |defense=316 |agility=425 |wisdom=482 |weight=65 |bskill1=[[Ice Shard]] |bskill2=[[Phantom Icespear]]{{tt|*|Level 40}} |bskill3=[[Desperation Blast]]{{tt|*|Level 52}} |askill1=Archfiend of the [[Dread Realm]]/Stats Up |askill2=[[Frizz]] Res +25/Stats Up |askill3=Spell Potency +5%/Spell {{MP}} Cost -5%<br>Stats Up |askill4=[[Sizz]] Res +25/Stats Up |askill5=Spell Potency +5%/Spell {{MP}} Cost -5%<br>Stats Up |lperk1=Raises spell potency of allies, including himself, by 15% in a 5x5 square around him. |bperk1={{WIS}} +15<br>Max {{MP}} +15 |bperk2='''Instant [[Bounce]]''': Grants a barrier that [[Bounce|reflects spells]] for 3 turns at battle start. |bperk3=[[Desperation Blast]] Potency +2% |aperk1='''Archfiend of the [[Dread Realm]]''': Raises {{WIS}} for 3 turns at action start until turn 3. |frizz-resist=Half Res |sizz-resist=Half Res |crack-resist=Normal |woosh-resist=Very Weak |bang-resist=Normal |zap-resist=Very Weak |zam-resist=Normal |snooze-resist=Immune |poison-resist=Normal |physical-seal-resist=Normal |spell-seal-resist=Half Res |martial-seal-resist=Normal |breath-seal-resist=Normal |hobble-resist=Super Weak |stun-resist=Super Weak |blind-resist=Normal |curse-resist=Normal |paralysis-resist=Half Res |confusion-resist=Normal |charm-resist=Normal }} ==={{DQKK}}=== {{Stub}} ==Trivia== *Due to Mortamor being able to use [[Magic Burst]], it is likely that he had [[Gracos]] seal away [[Sorceria]] so he would be the sole individual capable of casting the devastating spell. *Unlike the other Demon Lords in the Zenithian Trilogy, Mortamor was given no further explanation as to his origins or personality in the remakes. However, Mortamor's origin was revealed in the Dragon Quest Monsters+ manga series. *It is reasonable to assume that Mortamor's yellow orbs are his source of energy, due to the fact that they are used to transform him. In {{Tact}}, they are known as the Narrow World Orbs, referencing his [[Dread Realm]] being a fissure between the [[Lower World|Real]] and [[Upper World|Dream]] worlds *It appears that Mortamor has some unknown history with [[Nokturnus]]. *In spinoff games such as {{Super Light}}, Mortamor is given various titles in order to differentiate which form he takes. In his first form, he is known as the "King of the Dread Realm" (狭間の王, ''Hazama no Ō'') and the "Old King" (老王, ''Ro Ō''). His second form is known as the "King of Wrath" (憤怒の王, ''Fundo no Ō'') while his third form is known as the "King of Dreams" (夢幻の王, ''Mugen no Ō'') or the Archfiend (大魔王, ''Daimaō''). ==Gallery== <center><gallery> Mortamor_2nd_forme.png|2nd form artwork. ({{SFC}}) Mortamor_3rd_forme_art.png|3rd form artwork. ({{SFC}}) Legendary_equipment_VI.jpg|Artwork of the [[Party|Party (Dragon Quest VI)]] and Mortamor. DQIX Mortamor.png|3rd form artwork. ({{DS}}) Mortamor DQM GBC.png|{{Monsters}}: 1st Form. ({{GBC}}) Mortamor2 DQM GBC.png|{{Monsters}}: 2nd Form. ({{GBC}}) Mortamor3 DQM GBC.png|{{Monsters}}: 3rd Form. ({{GBC}}) Mortamor DQM2 GBC.png|{{Monsters 2}}: 1st Form. ({{GBC}}) Mortamor2 DQM2 GBC.png|{{Monsters 2}}: 2nd Form. ({{GBC}}) Mortamor3 DQM2 GBC.png|{{Monsters 2}}: 3rd Form. ({{GBC}}) Mortamor DQM PSX.gif|{{Monsters}}: 1st Form. ({{PSX}}) Mortamor2 DQM PSX.gif|{{Monsters}}: 2nd Form. ({{PSX}}) Mortamor3 DQM PSX.gif|{{Monsters}}: 3rd Form. ({{PSX}}) Mortamor3 DQMJ DS.png|{{Joker}}: 3rd Form. Desutamuua.jpg|Mortamor. ({{Sofubi Monster}} merchandise series) DesutamuuaTransformed.jpg|Mortamor in his second form. ({{Sofubi Monster}}) Metalmortamorsofubi.jpg|''Dragon Quest - Metallic Monsters Gallery'' series. DQ Stars Android Mortamor 1.jpg|Appearance in {{Stars}}. DQSB Mortamor.jpg|Mortamor's second and third forms in {{Scan Battlers}}. DQR Mortamor.png|{{Rivals}} card. DQR Evil Prayer.png|Evil Prayer skill card DQR Deathtamoor.png|King of the [[Dread Realm]] card. DQR KingMortamor.png| DQT Old King Mortamor.png|Old King Mortamor in {{Tact}}. DQT Mortamor.png|Mortamor's second form in {{Tact}}. DQT Archfiend Mortamor.png|Archfiend Mortamor in {{Tact}}. DQT MortamorEvent.jpg| </gallery></center> {{BossesNav}} {{DQVINav}} {{DQIXBossNav}} [[Category:Final bosses]] [[Category:Dragon Quest VI bosses]] [[Category:Dragon Quest VI characters]] [[Category:Dragon Quest VI enemies]] [[Category:Dragon Quest IX bosses]] [[Category:Dragon Quest IX enemies]] [[Category:Dragon Quest Monsters enemies]] [[Category:Dragon Quest Monsters 2 enemies]] [[Category:Dragon Quest Monsters: Joker enemies]] [[Category:Dragon Quest Monsters: Joker 2 enemies]] [[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]] [[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]] [[Category:Dragon Quest Monsters: Joker 3 enemies]] [[Category:Dragon Quest Monsters: The Dark Prince enemies]] [[Category:Dragon Quest Monsters: Super Light enemies]] [[Category:Dragon Quest of the Stars characters]] [[Category:Dragon Quest of the Stars enemies]] [[Category:Dragon Quest Rivals characters]] [[Category:Dragon Quest Rivals enemies]] [[Category:Dragon Quest Walk enemies]] [[Category:Dragon Quest Tact bosses]] [[Category:Dragon Quest Tact characters]] [[Category:Dragon Quest Tact monsters]] [[Category:Dragon Quest Keshi Keshi enemies]] [[fr:Mortamor]]
Summary:
Please note that all contributions to Dragon Quest Wiki may be edited, altered, or removed by other contributors. If you do not want your writing to be edited mercilessly, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource (see
Dragon Quest Wiki:Copyrights
for details).
Do not submit copyrighted work without permission!
Cancel
Editing help
(opens in new window)
Templates used on this page:
Template:Agility
(
edit
)
Template:Alltrades Abbey 6
(
edit
)
Template:Attack
(
edit
)
Template:Boss troll R
(
edit
)
Template:BossesNav
(
edit
)
Template:Character
(
edit
)
Template:Clear
(
edit
)
Template:DQ6
(
edit
)
Template:DQ6Enemy
(
edit
)
Template:DQ9
(
edit
)
Template:DQ9Enemy
(
edit
)
Template:DQIXBossNav
(
edit
)
Template:DQKK
(
edit
)
Template:DQM
(
edit
)
Template:DQM2
(
edit
)
Template:DQM23D
(
edit
)
Template:DQM2Enemy
(
edit
)
Template:DQM3
(
edit
)
Template:DQM3D
(
edit
)
Template:DQM3Enemy
(
edit
)
Template:DQMEnemy
(
edit
)
Template:DQMJ
(
edit
)
Template:DQMJ2
(
edit
)
Template:DQMJ2monster
(
edit
)
Template:DQMJ3
(
edit
)
Template:DQMJmonster
(
edit
)
Template:DQMSL
(
edit
)
Template:DQRivals
(
edit
)
Template:DQSeries
(
edit
)
Template:DQStars
(
edit
)
Template:DQTact
(
edit
)
Template:DQTactEnemy
(
edit
)
Template:DQVINav
(
edit
)
Template:DQWalk
(
edit
)
Template:DS
(
edit
)
Template:Damned ram R
(
edit
)
Template:Defence
(
edit
)
Template:Defense
(
edit
)
Template:Demon
(
edit
)
Template:Dragon Quest IX
(
edit
)
Template:Dragon Quest VI
(
edit
)
Template:Dreamaera R
(
edit
)
Template:EnemyBase
(
edit
)
Template:Evasion
(
edit
)
Template:Exp
(
edit
)
Template:Family
(
edit
)
Template:Feralball R
(
edit
)
Template:Fraction
(
edit
)
Template:GBC
(
edit
)
Template:Grotto
(
edit
)
Template:Gustbluster R
(
edit
)
Template:HP
(
edit
)
Template:Hammer
(
edit
)
Template:Hero 6
(
edit
)
Template:High djinks R
(
edit
)
Template:Joker
(
edit
)
Template:Lesser demon R
(
edit
)
Template:Lips R
(
edit
)
Template:MFamilies
(
edit
)
Template:MP
(
edit
)
Template:Mbox
(
edit
)
Template:Monsters
(
edit
)
Template:Monsters 2
(
edit
)
Template:Mud mannequin R
(
edit
)
Template:Nav
(
edit
)
Template:Overkilling machine R
(
edit
)
Template:PSX
(
edit
)
Template:Paired list grid
(
edit
)
Template:Paired list stack
(
edit
)
Template:Party 6
(
edit
)
Template:Poison
(
edit
)
Template:Q family
(
edit
)
Template:Resilience
(
edit
)
Template:Rivals
(
edit
)
Template:Rockbomb R
(
edit
)
Template:SFC
(
edit
)
Template:Scan Battlers
(
edit
)
Template:Section-Stub
(
edit
)
Template:Sleep
(
edit
)
Template:Sluggernaut R
(
edit
)
Template:Sofubi Monster
(
edit
)
Template:Spear
(
edit
)
Template:Stars
(
edit
)
Template:Staves
(
edit
)
Template:Strength
(
edit
)
Template:Stub
(
edit
)
Template:Stun
(
edit
)
Template:Super Famicom
(
edit
)
Template:Super Light
(
edit
)
Template:Sword
(
edit
)
Template:Tact
(
edit
)
Template:Tnav
(
edit
)
Template:Tt
(
edit
)
Template:VI
(
edit
)
Template:VersionTabs
(
edit
)
Template:WIS
(
edit
)
Template:Walking corpse R
(
edit
)
Template:Wisdom
(
edit
)
Navigation menu
Personal tools
Not logged in
Talk
Contributions
Create account
Log in
Namespaces
Page
Discussion
English
Views
Read
Edit
Edit source
View history
More
Search
Navigation
Main page
About
Community portal
Recent changes
Random page
Discord
Tools
What links here
Related changes
Special pages
Page information
Latest Updates
New Articles
New Files
Wanted Articles
Recurring aspects
What is Dragon Quest?
Heroes
Skills & spells
Monsters
Affiliates
Dragon's Den
Mystery Dungeon Franchise Wiki
Dragon Quest Plushes Wiki