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<center><small>''For the skill of the name "PsycheUp" that appears in'' {{DQM}} and {{DQM2}}, ''see'' '''[[PsycheUp]]'''.</small></center> <center><small>''For the skill of the name "PsycheUp" that appears in the old localization of'' {{Dragon Quest VII}}, ''see'' '''[[Focus Strength]]'''.</small></center> {{Spell Infobox |image = |japanese = γγγ |romaji = {{tt|Tameru|Accumulate}} |old = None |type = Skill }} {{stub}} '''Psyche Up''' is a recurring skill in the {{DQSeries}}. It first appeared in {{DQ8}}, where it increases [[Tension]] by one level. Note that this is an entirely different skill than the [[PsycheUp]] featured in {{DQM}} and {{DQM2}}, having different effects and a different name in Japanese. It is also a seperate skill from the skill "PsycheUp" that appeared in the {{PlayStation}} Version of {{Dragon Quest VII}}, which is now known as [[Focus Strength]] in the modern English localization. ==Appearances== ==={{DQ8}}=== All six player characters have '''Psyche Up''' as one of their basic commands. Psyche up will increase tension without fail to 50, but will then drop to only a {{fraction|1|3}}rd chance to raise a character to 100 tension. For this reason, it is strongly advised to use the [[Timbrel of Tension]] in conjunction with this move during the end-game. *Many {{MFamilies}}s are capable of psyching themselves up in battle, as well, although most are not capable of reaching Super High [[Tension]]. [[Brownie]]s, [[Ice queen]]s, [[Siren]]s, [[Captain Crow]], and some of the forms (Golden, Divine, and Ultimate) of the [[Lord of the Dragovians]] have variations where they are capable of gaining two levels of [[tension]] in a single turn. Sirens and [[Ice queen]]s can also psyche themselves up to the third level of tension in one turn. [[Brownie]]s and the Golden dragon are even capable of reaching a state of Super High [[Tension]] in a single turn. Other enemies that can psych themselves up include [[Mischievous mole]], [[Spiked hare]], [[Hood]], [[Buffalo wing]], [[Mad mole]], [[Soul Mole]], [[Bomboulder]], [[Bulldozer]], [[Hoodlum]], [[Jackal ripper]], [[Golem]], [[Ice queen]], [[Hellhound]], [[Red horn]], [[Stone golem]], [[Dark dullahan]], [[Buffalogre]], [[Dullahan]], [[Statue of Yangus]], [[Belial]], [[Heavy hood]], [[Hell's gatekeeper]], and [[Soul Mole in Memoriam]]. Infamous Monsters who can psych themsleves up include [[Brickman]], [[Digby (Infamous Monster)]], [[Doug]], [[Dugan]], [[Hazel (Recruit)]], [[McHammer]], [[Mornstar]], [[Orrid]], [[Pierce]], and [[Stoneman (Recruit)]]. ==={{DQ9}}=== This ability is learned with 16 skill points invested into their [[List of focus skills in Dragon Quest IX|Focus skill]]. ==={{DQTact}}=== Psyche Up is already known by [[Yangus]], [[Jessica Albert]], and [[Angelo]] at level 1 and costs 10 {{MP}} to use. It raises the user's Tension for 1 turn. Upgrading the skill reduces the amount of {{MP}} it costs to use, costing 0 {{MP}} at max rank. {{DQTactSkill |name=Psyche Up |kanji=γγγ |romanji=Tameru |role=Support |type=Martial |element=[[Image:DQTact Non-elemental.png]] |mp=10 |range=[[Image:DQTact_Range1.png|48px]]<br>Self |status=[[Image:DQTact Tension.png]]<br>Tension Up |description=Raises the user's [[Tension]] for 1 turn |monsters=[[Yangus]], {{Jessica}}, [[Angelo]] }} ==={{SSB5}}=== Psyche Up appears as one of the {{Hero Smash}}'s down special moves in {{SSB5}}, selectable from the Command Selection. When activated, it increases the {{Hero Smash}}'s knockback for his next {{Attack}} and raises damage by 20%. Like in the main games, this bonus will only apply to a single move per use. ==See also== *[[Egg On]] *[[Feel the Burn]] *[[Intensso]] *[[Timbrel of Tension]] {{clear}} {{DQSkills}} [[Category:Skills]] [[Category:Tension skills]] [[Category:Dragon Quest VIII skills]] [[Category:Dragon Quest IX skills]] [[Category:Dragon Quest X skills]] [[Category:Dragon Quest Tact skills]] [[Category:Super Smash Bros. Ultimate skills]] [[fr:Tension (aptitude)]]
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