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Tail Swing
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{{Spell Infobox |name = Tail Swing |image = |japanese = γγΌγ«γΉγ€γ³γ° |romaji = TΔru suingu |type = |translation = Tail Swing |first = {{DQ10}} |dw = |other = Shocktail (''FFBE'') }} '''Tail Swing''' is a skill in the series. ==Characteristics== A skill where a large monster like a dragon swings their massive body and tail to unleash an attack that target a group of enemies. ==Appearances== ==={{DQ10}}=== Tail Swing first appeared as an enemy-only skill that could be used by monsters like [[Black dragon]], [[Crocodog]], the [[Dragonlord]], [[Frou-frou]], [[Great Argon lizard]], [[Great dragon]], [[Heligator]], and [[Rashaverak]]. It deals a large amount of damage to characters in a radius around the user. In some cases, the attack can be dodged by jumping at the right time. *Starting with Version 7.0, it is one of the skills that a [[Dragomancer]] can use in their [[Puff!]] form. It deals five times the amount of damage as a normal attack to any enemies in a radius of fifteen meters around the user and has a chance to knock them down, as well. Tail Swing has a cooldown of 25 seconds. ==={{DQ11}}=== Tail Swing is an enemy-only skill that can be used by [[Black dragon]], [[Great dragon]], [[Lord Dragon]], [[Nelgelas]], and [[Night clubber]]. It deals 70~80% of their normal attack damage to the entire party. When used, the in-game text states that the monster "swings their terrible tail!". ===''[[Final Fantasy|Final Fantasy Brave Exvius]]''=== Known as '''Shocktail''' in this game, it is the Limit Burst of the [[Great dragon]]. It deals 7.6x physical damage to all enemies and decreases their DEF by 40% for three turns, up to a maximum of 11x physical damage and a DEF reduction of 60% once it is fully upgraded. ==Related skills== *[[Party Pooper]] [[Category:Dragon Quest X skills]] [[Category:Dragon Quest XI enemy skills]]
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