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Template:DQ2Enemy
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<includeonly> <div style="background-color: #0066ff; padding: 3px; border-radius: 7px; max-width: 63em;"> <div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center; color: white;"> <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }}</span>)}}</div> <div>[[File:DQ2-SNES-LOGO-ICON.PNG|link=Dragon Quest II: Luminaries of the Legendary Line|alt=Dragon Quest II: Luminaries of the Legendary Line]]</div> </div> <div style="background-color: #ffecc1; border-radius: 5px; padding: 1px;"> <div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{NES}})'''</div> {{paired list grid | key background color = #FFD700 | border color = orange | span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> | key 1 = Sprite | value 1 = {{{nes-sprite|}}} | key 2 = {{Exp}}erience | value 2 = {{{nes-exp|?}}} | key 3 = [[Gold]] | value 3 = {{{nes-gold|?}}} | key 4 = {{HP}} | value 4 = {{{nes-hp|?}}} | key 5 = {{MP}} | value 5 = {{{nes-mp|?}}} | key 6 = {{Attack}} | value 6 = {{{nes-attack|?}}} | key 7 = {{Defence}} | value 7 = {{{nes-defence| {{{nes-defense|}}} }}}</span> | key 8 = {{Agility}} | value 8 = {{{nes-agility|?}}} | key 9 = {{Evasion}} | value 9 = {{{nes-evasion|?}}} }} {{paired list stack | key background color = #FFD700 | border color = orange | key 1 = Abilities | value 1 = {{{nes-spells|}}} | key 2 = Location(s) | value 2 = {{{nes-locations|}}} | key 3 = Item Dropped | value 3 = {{{nes-item|}}} }} {{paired list grid | label = | label id = dq2-nes-enemy-resistances | key background color = #FFD700 | border color = orange | span 1 = 4 | key 1 = Fire resistance {{tt|*|Sizz, Sizzle, Woosh, Kaboom}} | value 1 = {{{nes-fire-resist|?}}} | span 2 = 4 | key 2 = [[Dazzle]] resistance | value 2 = {{{nes-dazzle-resist|?}}} | span 3 = 4 | key 3 = [[Snooze]] resistance | value 3 = {{{nes-snooze-resist|?}}} | span 4 = 4 | key 4 = [[Thwack]] resistance | value 4 = {{{nes-thwack-resist|?}}} | span 5 = 4 | key 5 = [[Fizzle]] resistance | value 5 = {{{nes-fizzle-resist|?}}} | span 6 = 4 | key 6 = [[Kasap]] resistance | value 6 = {{{nes-kasap-resist|?}}} }} </div> <div style="background-color: #ffecc1; margin-top: 3px; border-radius: 5px; padding: 1px;"> <div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{SFC}}, {{GBC}}, [[Cell phone|Mobile]])'''</div> {{paired list grid | key background color = #FFD700 | border color = orange | span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> | key 1 = Sprites | value 1 = {{{remake-sprites|}}} | key 2 = {{Exp}}erience | value 2 = {{{remake-exp|?}}} | key 3 = [[Gold]] | value 3 = {{{remake-gold|?}}} | key 4 = {{HP}} | value 4 = {{{remake-hp|?}}} | key 5 = {{MP}} | value 5 = {{{remake-mp|?}}} | key 6 = {{Attack}} | value 6 = {{{remake-attack|?}}} | key 7 = {{Defence}} | value 7 = {{{remake-defence| {{{remake-defense|}}} }}}</span> | key 8 = {{Agility}} | value 8 = {{{remake-agility|?}}} | key 9 = {{Evasion}} | value 9 = {{{remake-evasion|?}}} }} {{paired list stack | key background color = #FFD700 | border color = orange | key 1 = Abilities | value 1 = {{{remake-spells|}}} | key 2 = Location(s) | value 2 = {{{remake-locations|}}} | key 3 = Item Dropped | value 3 = {{{remake-item|}}} }} {{paired list grid | label = | label id = dq2-remake-enemy-resistances | key background color = #FFD700 | border color = orange | span 1 = 4 | key 1 = Fire resistance {{tt|*|Sizz, Sizzle, Woosh, Kaboom}} | value 1 = {{{remake-fire-resist|?}}} | span 2 = 4 | key 2 = [[Dazzle]] resistance | value 2 = {{{remake-dazzle-resist|?}}} | span 3 = 4 | key 3 = [[Snooze]] resistance | value 3 = {{{remake-snooze-resist|?}}} | span 4 = 4 | key 4 = [[Thwack]] resistance | value 4 = {{{remake-thwack-resist|?}}} | span 5 = 4 | key 5 = [[Fizzle]] resistance | value 5 = {{{remake-fizzle-resist|?}}} | span 6 = 4 | key 6 = [[Kasap]] resistance | value 6 = {{{remake-kasap-resist|?}}} }} </div> </div> </div></includeonly><noinclude> This is a template for enemies as they appear in {{DQ2}}. For appearances in other games, please use the corresponding enemy template. == Example == {{DQ2Enemy |name=Slime |kanji=γΉγ©γ€γ |romanji=Suraimu |nes-sprite=[[File:SLIME - DW1,2,3,4 - NES.png]] |nes-hp=3 |nes-mp=0 |nes-exp=1 |nes-gold=1 |nes-attack=5 |nes-defence=3 |nes-agility=2 |nes-spells=None |nes-locations=[[Midenhall]] Region<br>[[Tantegel]] Region |nes-item=item |nes-evasion={{fraction|1|64}} |nes-fire-resist={{fraction|0|7}} |nes-dazzle-resist={{fraction|0|7}} |nes-snooze-resist={{fraction|0|7}} |nes-thwack-resist={{fraction|0|7}} |nes-fizzle-resist={{fraction|7|7}} |nes-kasap-resist={{fraction|0|7}} |remake-sprites=[[File:SLIME GBC.gif]] |remake-hp=3 |remake-mp=0 |remake-exp=1 |remake-gold=2 |remake-attack=5 |remake-defence=3 |remake-agility=2 |remake-spells=abilities |remake-locations=[[Midenhall]] Region<br>[[Tantegel]] Region |remake-item=item |remake-evasion=evasion |remake-fire-resist=fire |remake-dazzle-resist=dazzle |remake-snooze-resist=snooze |remake-thwack-resist=thwack |remake-fizzle-resist=fizzle |remake-kasap-resist=kasap }} ==Usage== <pre> {{DQ2Enemy |name= |kanji= |romanji= |nes-sprite= |nes-hp= |nes-mp= |nes-exp= |nes-gold= |nes-attack= |nes-defence= |nes-agility= |nes-spells= |nes-locations= |nes-item= |nes-evasion= |nes-fire-resist= |nes-dazzle-resist= |nes-snooze-resist= |nes-thwack-resist= |nes-fizzle-resist= |nes-kasap-resist= |remake-sprites= |remake-hp= |remake-mp= |remake-exp= |remake-gold= |remake-attack= |remake-defence= |remake-agility= |remake-spells= |remake-locations= |remake-item= |remake-evasion= |remake-fire-resist= |remake-dazzle-resist= |remake-snooze-resist= |remake-thwack-resist= |remake-fizzle-resist= |remake-kasap-resist= }} </pre> [[Category:Enemy templates]] </noinclude>
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