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Time Bomb
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{{Spell Infobox |title = Time Bomb |image = |japanese = γ―γγγ¨γΆ |romaji = Hajiketobu |old =None |type = Skill }} '''Time Bomb''' is a recurring skill that involves the user detonating all or part of it's body to damage foes. ==Appearances== ==={{DQ4}}=== Time Bomb deals 18~22 non-elemental damage to all allies and is used by [[lost soul]]s and [[teaky mask]]s when their HP is below 1/3rd. ==={{DQ5}}=== Time Bomb now deals only a measly 5~10 damage but no longer has a low HP requisite before use. The [[time burrm]]s and [[quadrahead]]s are the only monsters to use the skill. ==={{DQ6}}=== Time Bomb is used by [[feralbeast]]s and [[gasbagon]]s, and the damage specifications have been changed to 1/4th of maximum HP when the monster's current HP has fallen to 1/3rd. In practical terms this means the feralbeasts can deal 18ο½27 damage and the gasbagons 46ο½69. Interestingly, the skill can now be dodged outright like a plain old physical attack and would remain this way in all subsequent main line appearances. This is likely due to the damage being based on bodily shrapnel instead of the force of the explosion, and thus agile characters could avoid the flying carrion. ==={{DQ7}}=== Time Bomb has the exact same properties as in ''VI'', and is used by [[bad egg]]s for 30ο½45 damage, [[briny mine]]s for 18ο½27 damage, [[mastermine]]s for 22ο½33 damage, [[rotten egg]]s for 36ο½54 damage, and [[spiny mine]]s for 11ο½16 damage. ==={{DQ8}}=== Time Bomb can now be used when a monster's HP is less than half, and the lost souls and [[robo-robin]]s deal 10ο½15 and 20ο½30 damage with it respectively. ==={{DQ9}}=== Time Bomb has the laxer HP requirement from ''VIII'', with lost souls dealing 10ο½17 damage, [[shocktopus]]es deal 12ο½22 damage, and teaky masks deal 15ο½28 damage. ==={{DQ10}}=== Time Bomb has been changed considerably for the MMO title, now dealing Light-elemental damage to all characters within a certain distance like the [[Bang]]-family of spells. The damage calculation returns to being 1/4th of a monster's maximum HP, meaning that beasts with four-digit HP will be dangerous when backed into a corner. Despite being given a proper elemental tag for the first time the skill can still be dodged like a physical attack. ==={{DQTreasures}}=== Time Bomb deals Explosive-element damage to all enemies on screen. It is learned by the fashionable versions of [[greasy palm]]s, [[grotty hand]]s, [[hardy hand]]s, [[muddy hand]]s, and [[soggy hand]]s, with the gooey appendages counting down using their fingers and blowing themselves up before reforming. {{DQSkills}} [[Category:Skills]] [[Category:Blast skills]] [[Category:Light skills]] [[Category:Dragon Quest IV enemy skills]] [[Category:Dragon Quest V enemy skills]] [[Category:Dragon Quest VI enemy skills]] [[Category:Dragon Quest VII enemy skills]] [[Category:Dragon Quest VIII enemy skills]] [[Category:Dragon Quest IX enemy skills]] [[Category:Dragon Quest X enemy skills]] [[Category:Dragon Quest Treasures skills]]
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