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{{VocationInfo |Image = [[File:DQVII 3DS Auster Troubadour.png|270px]] |Caption = The {{Hero 7}} as a Trobadour in DQVII 3DS. |Japanese = 吟遊詩人 (''Gin'yūshijin'') |Origin = [[Dragon Quest VII]] |Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]] }} <center>''A multi-talented musician whose massive repertoire has a range of uses.'' --Description in {{Dragon Quest VII}}.</center> The '''Troubadour''' (吟遊詩人, ''Gin'yūshijin'') is a vocation featured in {{DQ7}} and {{DQMCH}}. It is also a class of {{NPC}} in several games, who usually relay information to the player in rhyme or song. ==Description== The troubadour is a helpful vocation that makes use of support skills in battle. Outside of battle, they learn the [[Holy Protection]] spell that is able to keep weaker monsters at bay. After mastering this class, the troubadour can become a [[Luminary]] provided they have also mastered the [[Dancer]] and [[Jester]] vocations. ==Appearances== ==={{DQ7}}=== ====Stat Changes==== {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Change</font>''' |- |rowspan=2|Battles to Master |140 ({{PS1}}) |- |85 ({{3DS}}) |- |Strength | -25% |- |Agility | -15% |- |Resilience | -15% |- |Wisdom | +20% |- |Style | +10% |- |Max HP | -20% |- |Max MP | Null |} ====PSX Abilities==== ''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' {|width="85%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Beginner | |0 | | | |- |2 |Novice |[[Eye for Distance]]<br>''(EagleEye)'' |13 |Field |Tells the player where the closest town is |0 |- |3 |Poet |[[Peep]]<br>''(X-Ray)'' |27 |Field |Allows the player to determine whether a treasure chest is actually a monster or not. A blue aura means that the treasure chest safe to open. A red aura means that the treasure chest is a monster. |2 |- |4 |Lyricist |[[Lullaby]]<br>''(SleepSong)'' |40 |One Group |Has a chance of putting one a group of enemies to sleep |0 |- |5 |Warbler |[[Holy Protection]]<br>''(Repel)'' |55 |Field |Prevents weaker monsters from attacking the party |4 |- |6 |Crooner |[[Dawn Chorus]]<br>''(AwakeSong)'' |75 |All Allies |Cures all allies of the sleep status |0 |- |7 |Songster |[[Spellbinding Song]]<br>''(MistSong)'' |110 |One Group |Has a chance of preventing one group of enemies from casting spells |0 |- |8 |Minstrel |[[Angel Song]]<br>''(AngelSong)'' |140 |All Allies |Has a chance of restoring a fallen ally with 50 percent of their max HP |0 |} ====Hybrid Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |[[Priest]] |[[Soothing Song]]<br>''(HealSong)'' |All Allies |Restores 20HP to All Allies |0 |- |[[Martial Artist]] |[[War Cry]]<br>''(WarCry)'' |All Enemies |Has a chance of startling enemies, preventing them from attacking |0 |- |[[Jester]] |[[Silly Song]]<br>''(GagSong)'' |One Group |Has a chance of making one group of enemies laugh, preventing them from attacking |0 |- |[[Mage]] |[[Cursed Verse]]<br>''(CurseSong)'' |One Group |Lowers the defense of one group of enemies |0 |- |[[Sailor]] |[[Zzz Shanty]]<br>''(WaveSong)'' |One Group |Has a chance of putting one group of enemies to sleep |0 |- |[[Shepherd]] |[[Counting Sheep]]<br>''(RamSong)'' |One Group |Has a chance of putting one group of enemies to sleep |0 |- |[[Warrior]] |[[Gritty Ditty]]<br>''(WarSong)'' |All Allies |Raises the defense of all allies |0 |} ====3DS Abilities==== {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' |width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Title</font>''' |width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Battles Needed</font>''' |width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' |width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' |- |1 |Music Lover |Nothing |0 | | | |- |2 |String Plucker |[[War Cry]] |5 |One Group |A blood-curdling cry that causes the enemy to quake with fear. |0 |- |3 |Bedroom Jammer |[[Lullaby]] |11 |One Group |A soothing song that will make your enemies sleep like babes. |0 |- |4 |One-Hit Wonder |[[Silly Song]] |21 |One Group |A loony tune that gets a group of enemies rolling in the aisles. |0 |- |5 |Touring Act |[[Dawn Chorus]] |31 |All Allies |A stimulating song that rouses party members from their slumber. |0 |- |6 |Star Turn |[[Spellbinding Song]] |43 |One Group |A singalong that seals away enemy spells. |0 |- |7 |Platinum-Seller |[[Soothing Song]] |55 |All Allies |A calming song that restores at least 20 HP to all party members. |0 |- |8 |Living Legend |[[Angel Song]] |85 |All Allies |Occasionally resurrects a fallen ally with half HP restored. |8 |} Amount of battles are counted from 0, not from rank to rank. ====Usefulness==== The troubadour is quite frail and should be put in fourth position from the left. Its only use is to make the {{Luminary V}} and then a [[Druid]]. It takes some time to become a Druid and so has to be started as soon the player clears {{Alltrades Abbey 7}}. However, the rewards are great. In the [[Nintendo 3DS]] Version, troubadours are able to learn Soothing Song naturally, which is a decent way to restore HP for free in battle. The hybrid skills aren't particularly worth getting as there are similar skills that do the same thing. ===[[Dragon Quest VII Reimagined]]=== Troubadour is a basic vocation that protects and heals their allies with a variety of songs and supportive spells. Mastering this vocation alongside [[Dancer]] and [[Jester]] unlocks the [[Luminary]] vocation. <div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Proficiency |- ! Level !! Type !! Name |- | 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Accelerate]] |- | 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Soothing Song]] |- | 2 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Air]] |- | 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Starburst Throw]] |- | 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Light]] |- | 4 || [[File:DQVIIR Buff Skill.png|32px]] || [[Aria of Awakening]] |- | 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Fire]] |- | 5 || [[File:DQVIIR Buff Skill.png|32px]] || [[Hymn of Ice]] |- | 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Divine Intervention]] |- | 7 || [[File:DQVIIR Buff Skill.png|32px]] || [[Acceleratle]] |- | 8 || [[File:DQVIIR Heal Skill.png|32px]] || [[Angel Song]] |- ! colspan=3| [[Let loose]] skill |- | colspan=3| [[File:DQVIIR Troubadour Icon.png|32px]] '''Encore''': A potent performance that temporarily reduces all allies' MP costs to 0. |} {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" |+ Attribute Adjustments |- ! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm |- | [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] |- ! Magical Mending !! Strength !! Deftness !! Resilience !! Agility |- | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - |} </div> ==Notable Troubadours== *{{Galen}} *Josef Starling *[[Florin]] *Crispin *[[Ishmahri]] *{{Serena 11}}'s use of harpistry and singing in battle are traits of the profession. ==Gallery== <center><gallery> DQIV Bard.png|''Dragon Quest IV''. DQMCH_Bard.png|''[[Dragon Quest Monsters: Caravan Heart]]''. DQVII 3DS Auster Troubadour.png|''Dragon Quest VII''. DQVII 3DS Maribel Troubadour.png|''Dragon Quest VII''. DQVIII_Bard.png|A Bard from {{Dragon Quest VIII}}. </gallery></center> {{DQVIIClasses}} {{DQVIIRClasses}} [[Category:Dragon Quest VII vocations]] [[Category:Dragon Quest VII Reimagined vocations]] [[fr:Barde]]
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