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Woosh Ward (Talent)
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<small><center>Not to be confused with [[Woosh Ward (Trait)|similarly named accessory trait]]</center></small> {{Spell Infobox |title = Woosh Ward |image = |japanese = {{tt|ι’¨γ¬γΌγ|Wind guard}} |romaji = Kaze GΔdo |old = None |type = Talent }} '''Woosh Ward''' is a talent set first introduced in {{DQMJ}}. ==Appearances== ==={{DQMJ}}=== It is naturally learned by the [[Lump wizard]]. {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |Wisdom +5||4 |- |Attack +10||9 |- |Wisdom +10||15 |- |Maximum MP +10||22 |- |[[Woosh]] Guard||42 |- |[[List of Traits in Dragon Quest Monsters: Joker | Magic Miser]]||52 |- |Maximum HP +10||64 |- |[[Woosh]] Guard||76 |- |[[List of Traits in Dragon Quest Monsters: Joker | Magic Scrooge]]||100 |} ==={{DQM3}}=== '''Woosh Ward''' is a talent in {{DQM3}} which boosts protection against wind-element spells and skills, and raises wisdom and max. MP. It also halves MP consumption. [[Cyclown]], [[Feralball]], [[Flapdragon]], [[Giruffian]], and [[Tuffpoise]] might have this talent when scouted. <center> {| class="wikitable" |+ '''Woosh Ward''' |- ! Ability !! Description !! Talent Points |- |'''Wisdom +16''' || Raises wisdom by 16. || 5 |- |'''Agility +8''' || Raises agility by 8. || 10 |- |'''Wisdom +16''' || Raises wisdom by 16. || 20 |- |'''Max. MP +16''' || Raises max. MP by 16. || 40 |- |'''[[Ultra Woosh Ward]]''' || Greatly increases resistance to wind-elemental attacks. || 60 |- |'''Wisdom +16''' || Raises wisdom by 16. || 90 |- |'''Max. MP +16''' || Raises max. MP by 16. || 120 |- |'''[[Castslasher]]''' || Reduces MP consumption by 1/2. || 150 |} </center> It can unlock the [[Cyclone Shield]] talent, if combined with the mastered [[Bang Ward]] talent when performing monster synthesis. ==See also== *[[Bang Ward]] *[[Crack Ward]] *[[Crag Ward]] *[[Frizz Ward]] *[[Sizz Ward]] *[[Splish Ward]] *[[Zam Ward]] *[[Zap Ward]] [[Category:Dragon Quest Monsters: The Dark Prince talent sets]]
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