White Knight: Difference between revisions
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'''White Knight''' is a skill in {{DQMJ}}. | '''White Knight''' is a skill introduced in {{DQMJ}}. | ||
==={{DQMJ}}=== | |||
White Knight is learned by the [[Slime knight]] and [[Mohawker]]. | |||
{| cellpadding="0" cellspacing="0" class="listTable sortable" | {| cellpadding="0" cellspacing="0" class="listTable sortable" | ||
! Ability !! Skill Points | ! Ability !! Skill Points | ||
| Line 19: | Line 21: | ||
|[[Sacred Slash]]||75 | |[[Sacred Slash]]||75 | ||
|- | |- | ||
|Zap Guard||100 | |[[Zap]] Guard||100 | ||
|} | |} | ||
==={{DQMJ2}}=== | |||
[[Material Whirl]] replaces [[Hallowed Slash]] and [[List of Traits in Dragon Quest Monsters: Joker | Wisdom Roulette]] replaces [[Zap]] Guard. The other abilities remain unchanged. | |||
[[Category:Dragon Quest Monsters: Joker skill sets]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skill sets]] | |||
Latest revision as of 01:25, 10 January 2021
White Knight is a skill introduced in Dragon Quest Monsters: Joker.
Dragon Quest Monsters: Joker[edit | edit source]
White Knight is learned by the Slime knight and Mohawker.
| Ability | Skill Points |
|---|---|
| Zap | 6 |
| Hallowed Slash | 12 |
| Dazzleflash | 19 |
| Baffling Bonk | 29 |
| Zapple | 45 |
| Stupefying Strike | 55 |
| Sacred Slash | 75 |
| Zap Guard | 100 |
Dragon Quest Monsters: Joker 2[edit | edit source]
Material Whirl replaces Hallowed Slash and Wisdom Roulette replaces Zap Guard. The other abilities remain unchanged.