Mercy: Difference between revisions

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===''[[Dragon Quest X]]''===
===''[[Dragon Quest X]]''===
Mercy is learned by putting 2 points into Ruggedness this time, and costs 2 MP to use. It functions identically otherwise.
Mercy is learned by putting 2 points into Ruggedness this time, and costs 2 MP to use. Spared enemies will now drop items at their normal rates while fleeing, expediting the acquisition of materials and gear.
{{DQSkills}}
{{DQSkills}}
[[category:Skills]]
[[category:Skills]]