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{{Spell Infobox
{{Spell Infobox
|title = Defending Champion
|title = Defending Champion
|image =  
|image = [[Image:DQR Dai Bougyo.png|225px]]<br>{{Rivals}} card
|japanese = 大ぼうぎょ
|japanese = だいぼうぎょ<br>大ぼうぎょ
|romaji =  
|romaji = {{tt|Dai bōgyo|Big/great defence}}
|old = StrongD
|old = StrongD<br>Big Defence<br>Intense Defence
|type = Skill
|type = Skill
}}
}}
'''Defending Champion''' is a recurring ability in the franchise. Unlike the standard [[defend]] ability, this technique reduces damage by 90%.
'''Defending Champion''' is an ability in the series. Unlike the standard [[Defend]] command that cuts damage in half, this technique reduces damage taken by the user by '''90%'''.
 
==Appearances==
==Appearances==
==={{DQ3HD}}===
Defending Champion can be learned by the {{Hero 3}} at level 22 if their Wisdom exceeds 74 points. It costs 2 {{MP}} and reduces damage by 90% for one turn. However, the user can still be affected by [[Critical Hit|desperate attacks]] and the [[Kamikazee]] spell.
==={{DQ4}}===
Defending Champion is an enemy-only skill that can be used by [[Chow Mein]]. It only appears in remake versions of the game.
==={{DQ6}}===
Defending Champion is learned by advancing to rank 6 of the [[Ranger]] vocation.  While physical strikes and magical damage will always be reduce, the skill has no effect on [[breath attack]]s, [[Body Slam]], [[Puff-Puff|Puff-Puff (male version)]], [[Pearly Gates]], [[Tidal Wave|Tsunami]], [[Lightning]], [[Gigaslash]], [[Lightning Storm]], [[Magic Burst]], and [[Ferocious Roar]], so caution must be used depending on the monsters encountered.
* On the enemy side, it is used by [[Grim grinner]]s, [[Iron tortoise]]s, and [[Mortamor]]'s second form.
==={{DQ7}}===
{{Descriptions
|DQ7=Greatly reduces the damage inflicted by physical attacks.<ref>Nintendo 3DS version.</ref>
}}
Defending Champion is learned by reaching rank 6 of the [[Pirate]] vocation in the original Sony PlayStation version and rank 4 of the same in the Nintendo 3DS remake. It has the same capabilities as the previous game. In the Nintendo 3DS version, it is an advanced skill that can only be used as a Pirate.
* On the enemy side, it can be used by [[Crabble-rouser]]s, [[Deathcargot]]s, [[Escudogre]]s, and [[Wolfram wartoise]]s.
==={{DQ8}}===
{{Descriptions
|DQ8=A defensive ability that greatly reduces the damage inflicted by physical attacks.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions.</ref>
}}
Defending Champion is a fisticuffs skill that can be learned by the {{Hero 8}} by investing 11 skill points and [[Angelo]] by investing 68 skill points. The characters must be unarmed to use the skill and costs no MP to use, but the skill is affected by [[Tension]]; while in a state of Super High Tension, a character can reduce damage to 1.3% ({{Fraction|1|75}}).
* In the Nintendo 3DS version, [[Red]] can also learn the skill by investing 7 points into her Fisticuffs skill.
==={{DQ9}}===
{{Descriptions
|DQ9=Greatly reduces the damage inflicted by physical attacks.<ref>Nintendo DS version.</ref>
}}
Defending Champion can be learned with 18 skill points invested into the [[List of shield skills in Dragon Quest IX|Shield skill]], now costing 3 MP to use. So long as a shield is equipped, a character can use the skill regardless of what weapon they wield.
The [[Coup de Grâce]] Knight Watch can be seen as an advanced version of this skill, as it prevents ''everything'' from touching a character, even [[Disruptive Wave]].
==={{DQ10}}===
Defending Champion can be learned exclusively by [[Paladin]]s by allocating 100 points into their Virtue skill. It costs 8 MP to use and puts the user into a defensive stance for 15 seconds, greatly reducing damage taken. The damage reduction formula is calculated as ''50 + ({{Resilience}} ÷ 20)''%. No other action can be performed while using the skill, but it can be ended early by pressing the cancel button. It is even possible to reduce damage taken by 100% by combining Defending Champion with other skills.
* In the {{Offline}} version of the game, the {{Hero 10}} will learn Defending Champion as a Paladin at level 50 and it costs 4 MP to use. When used, it reduces damage taken by 50%, the same as the Defend command in other games. The damage reduction rate increases by 1% for every 20 points of Resilience.
==={{DQ11}}===
[[Hendrik]] can learn the skill through the ''Fraternity'' panel in his character builder in the postgame for 16 skill points. It costs 2 {{MP}} to use and lasts one turn.
==={{DQM}}===
Known as '''StrongD''' in this game, it requires the monster to reach level 14 with 98 max {{HP}} and 84 {{DEF}}. It is naturally learned by the [[Palooka prawn|digster]], [[golem]], [[Firn fiend|iceman]], [[Armoured wartoise|ironturt]], [[Prism peacock|rainhawk]] and [[Rubble slime|rockslime]].
==={{DQM2}}===
The requirements to learn StrongD are unchanged. It is naturally learned by the [[golem]], [[Stalagosaur|orligon]] and [[Stone golem|stoneman]].
==={{DQMJ}}===
{{Descriptions
|DQMJ=A defensive ability that greatly reduces damage taken.<ref>Nintendo DS version.</ref>
}}
Defending Champion costs 3 MP to use, reducing all damage taken by 90% for a single turn. It can be learned from:
*[[Barricade]] (14 points)
*[[Defender]] (42 points)
*[[Hive Mind]] (65 points)
*[[Martial Artist (skill)|Martial Artist]] (49 points)
==={{DQMJ2}}===
Defending Champion can be learned from all the skills it could be previously, though [[Defender]] now requires 40 points, and [[Martial Artist (skill)|Martial Artist]] now requires 32 points.
==={{DQM3}}===
Known as '''Intense Defence''' in this game, it costs 3 MP to use and reduces all types of damage by 90%. It can only be used once per number of enemies in a battle, and instantly activates at the beginning of a turn. It is learned through the [[Altruist]], [[Barricade]], [[Defender]], [[Empath]], [[Hive Mind]], [[Hulk]], [[Mortamor (Talent)|Mortamor]], [[Martyr]], [[Musclehead]], [[Paragon (Talent)|Paragon]], and [[Protector]] talents.


===[[Dragon Quest VI]]===
==={{DQMSL}}===
Defending Champion reduces damage, but some techniques may bypass this protection. It is learned by advancing to rank 6 of the [[Ranger]] vocation.
{{Stub}}


===[[Dragon Quest VII]]===
==={{DQH}}===
Localized as StrongD, the skill is learned by reaching rank 6 of the Pirate vocation.
Defending Champion can be learned by [[Yangus]] by spending 6 skill points and costs 5 MP to use. It surrounds him with a dome-shaped barrier that nullifies all physical attacks. However, the stance will be cancelled if Yangus attacks or moves even slightly. It can be used in combination with the [[Whistle]] skill to focus enemy attacks on Yangus while defending his allies.
{{Descriptions
|DQH=A defensive stance that can stave off enemy attacks entirely.<ref>Sony PlayStation 4 and Steam versions.</ref>
}}


===[[Dragon Quest VIII]]===
==={{DQRivals}}===
'''Defending Champion''' is a [[fisticuffs]] technique that both the [[Hero (Dragon Quest VIII)|the Hero]] and [[Angelo]] can learn. It requires 11 skill points by the Hero, and 68 skill points by Angelo.
Defending Champion appeared in the 5th card pack, "Heroic Tales of Bravery" as a normal card exclusive for [[Warrior]] leaders. It cost 2 MP to use and would give a +2/+2 status buff to an allied unit.


===[[Dragon Quest IX]]===
==={{DQTact}}===
This ability is learned with 18 skill points invested into [[List of shield skills in Dragon Quest IX|Shield skill]].
Known as '''Big Defence''' in this game, it is known naturally by [[Cluboon ace]] at level 1 and costs 32 MP to use. It reduces damage taken by the user by 90% for a single turn.
{{DQTactSkill
|name=Big Defence
|kanji=だいぼうぎょ
|romanji=Dai bōgyo
|role=Support
|type=Martial
|element=[[Image:DQTact Non-elemental.png]]
|mp=32
|range=[[Image:DQTact Range1.png|48px]]<br>Self
|status=[[Image:DQTact DamageCut.png]]<br>Damage Cut
|description=Reduces damage by 90% for the user for 1 turn
|monsters=Cluboon ace
}}


==See also==
==Related skills==
*[[Blockenspiel]]
*[[Brace Position]]
*[[Defend]]
*[[Defend]]
*[[Pincushion]]
*[[Blockenspiel]]


[[category:Skills]]
==References==
<references/>
 
{{clear}}
 
{{DQSkills}}
[[Category:Skills]]
[[Category:Defensive skills]]
[[Category:Dragon Quest III HD-2D Remake skills]]
[[Category:Dragon Quest IV enemy skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest XI skills]]
[[Category:Dragon Quest Monsters skills]]
[[Category:Dragon Quest Monsters 2 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Monsters: Joker skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Super Light skills]]
[[Category:Young Yangus and the Mysterious Dungeon skills]]
[[Category:Dragon Quest Heroes skills]]
[[Category:Dragon Quest Rivals skills]]
[[Category:Dragon Quest Tact skills]]