Bonus dungeon: Difference between revisions
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==Appearances== | ==Appearances== | ||
==={{DQ3}}=== | ==={{DQ3}}=== | ||
Both the {{Super Famicom}} and {{Game Boy Color}} versions contain a bonus dungeon that is accessible from the [[Castle of the Dragon Queen]] after defeating [[Zoma]]. A lone [[Baramonster]] appears at the end of the dungeon, which in turn leads to {{Cloudsgate Citadel 3}} (Zenithia). The dungeon is a cave made up of layouts from the previous dungeons. At the end of the dungeon awaits the dragon [[Xenlon]], who can grant few wishes if the {{Party 3}} can defeat | Both the {{Super Famicom}} and {{Game Boy Color}} versions contain a bonus dungeon that is accessible from the [[Castle of the Dragon Queen]] after defeating [[Zoma]]. A lone [[Baramonster]] appears at the end of the dungeon, which in turn leads to {{Cloudsgate Citadel 3}} (Zenithia). The dungeon is a cave made up of layouts from the previous dungeons. At the end of the dungeon awaits the dragon [[Xenlon]], who can grant few wishes if the {{Party 3}} can defeat her in a strict limit of time. | ||
In the {{Game Boy Color}} version, the spot that was occupied by [[Ramia]] in [[Rimland]] will become a portal to the [[Ice Cave]], a second Bonus Dungeon with its [[Gran Dragon|own boss]]. The entrance will become available after making a wish to [[Xenlon]] to open it. | In the {{Game Boy Color}} version, the spot that was occupied by [[Ramia]] in [[Rimland]] will become a portal to the [[Ice Cave]], a second Bonus Dungeon with its [[Gran Dragon|own boss]]. The entrance will become available after making a wish to [[Xenlon]] to open it. | ||
==={{DQ3HD}}=== | |||
The [[Temple of Trials]] takes the place of the forgotten Ice Cave, and is unlocked in the same manner. All monsters that were present in the portable-exclusive bonus dungeon have returned after a long absence, with the Grand Dragon once more taking it's place as the game's ultimate superboss. | |||
==={{DQ4}}=== | ==={{DQ4}}=== | ||
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After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of [[Drustan's labyrinth]] opens in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, and wishes are granted based on defeating these bosses within a certain turn limit. The {{3DS}} and the {{Definitive Edition}} versions of the game feature the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world. | After enhancing [[Cetacea]] to reach the [[Calasmos|final boss]] in Act 3, the entrance of [[Drustan's labyrinth]] opens in the ruins of the [[Zwaardsrust region]]. The dungeon is composed of several recycled parts of the game with the [[Trial Isle]] as rest area in the middle of the dungeon. Three trials with powerful bonus bosses await, and wishes are granted based on defeating these bosses within a certain turn limit. The {{3DS}} and the {{Definitive Edition}} versions of the game feature the [[Echo Chamber]], which has different dungeons referencing areas and bosses of previous {{Main Series}} entries. These dungeons open up as [[Tockle]]s are found in the world. | ||
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[[Category:Bonus dungeon|*]] | [[Category:Bonus dungeon|*]] | ||
[[Category:Recurring elements]] | [[Category:Recurring elements]] | ||
[[Category:Dragon Quest III locations]] | [[Category:Dragon Quest III locations]] | ||
[[Category:Dragon Quest III HD-2D Remake locations]] | |||
[[Category:Dragon Quest IV locations]] | [[Category:Dragon Quest IV locations]] | ||
[[Category:Dragon Quest V locations]] | [[Category:Dragon Quest V locations]] | ||