Moonbrooke: Difference between revisions
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During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens. | During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens. | ||
In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon]] and has been changed to [[Requiem]]. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue. | In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon|''Fright in Dungeon'']] and has been changed to ''[[Requiem]]''. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue. | ||
====Treasures==== | ====Treasures==== | ||
*Two empty treasure chests, perhaps previously housing pieces of [[Erdrick's armour]] (original only) | *Two empty treasure chests, perhaps previously housing pieces of [[Erdrick's armour]] (original only) | ||
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==={{DQI&IIHD}}=== | ==={{DQI&IIHD}}=== | ||
The [[Dragon Quest I & II HD-2D Remake|HD-2D Remake]] establishes more about the general layout of the castle. Obtaining the [[Mirror of Ra]] before coming to the castle for the first time will remove dialogue of the [[Prince of Cannock|Cannock Prince]] lamenting the horrifying situation and neither the spirits of the [[King of Moonbrooke|King]] nor [[Queen of Moonbrooke]] will appear. The background music will change from [[Requiem]] to [[Château]] after obtaining the [[Eye of Rubiss]], and reconstruction of the castle will begin with soldiers of [[Cannock]] and [[Midenhall]] pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off. | The [[Dragon Quest I & II HD-2D Remake|HD-2D Remake]] establishes more about the general layout of the castle. Obtaining the [[Mirror of Ra]] before coming to the castle for the first time will remove dialogue of the [[Prince of Cannock|Cannock Prince]] lamenting the horrifying situation and neither the spirits of the [[King of Moonbrooke|King]] nor [[Queen of Moonbrooke]] will appear. The background music will change from ''[[Requiem]]'' to ''[[Château]]'' after obtaining the [[Eye of Rubiss]], and reconstruction of the castle will begin with soldiers of [[Cannock]] and [[Midenhall]] pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off. | ||
====Treasures==== | ====Treasures==== | ||
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|romaji={{tt|Mūnburuku shima|Moon brooke island}} | |romaji={{tt|Mūnburuku shima|Moon brooke island}} | ||
}} | }} | ||
{{Translation|'''Moonbrooke'''|ムーンブルク島|Mūnburuku shima|Moonbrooke island}} is the third major story island visited by [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]]. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster [[Atlas]] and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in {{Dragon Quest II}}, the geography of the island is vastly different.{{spoiler|start}}Instead of Moonbrooke having flower fields and [[Rendarak]] being a snowy wasteland, it is the opposite way around. When visiting Rendarak, the characters are surprised by this, seeing such lovely green plains which the [[King of Moonbrooke]] had described as "hell". Furthermore, the castle of [[Midenhall]] is where | {{Translation|'''Moonbrooke'''|ムーンブルク島|Mūnburuku shima|Moonbrooke island}} is the third major story island visited by [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]]. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster [[Atlas]] and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in {{Dragon Quest II}}, the geography of the island is vastly different.{{spoiler|start}}Instead of Moonbrooke having flower fields and [[Rendarak]] being a snowy wasteland, it is the opposite way around. When visiting Rendarak, the characters are surprised by this, seeing such lovely green plains which the [[King of Moonbrooke]] had described as "hell". Furthermore, the castle of [[Midenhall]] is where the [[Hall of Hargon]] should have been, alluding to the fact that the world is actually the fake [[Hall of Hargon|illusionary world]] [[Hargon]] summoned in an attempt to defeat the [[Prince of Midenhall|three]] [[Prince of Cannock|scions]] [[Princess of Moonbrooke|of]] [[Hero (Dragon Quest III)|Erdrick]].{{spoiler|end}} | ||
====Plot==== | ====Plot==== | ||
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|de=Mondbach|de-meaning=Coming from the German "mond" (moon) and "bach" (brook or stream). | |de=Mondbach|de-meaning=Coming from the German "mond" (moon) and "bach" (brook or stream). | ||
|it=Moonbrooke|it-meaning=Same as English name. | |it=Moonbrooke|it-meaning=Same as English name. | ||
|ko= | |ko=문부르크 (Munbuleukeu)|ko-meaning=Transliteration of "Moonbrooke". | ||
|zh-cn= | |zh-cn=穆恩布鲁克 (Mù'ēnbùlǔkè)|zh-cn-meaning=Simplified Chinese interpretation of "Moonbrooke". | ||
|zh-tw= | |zh-tw=穆恩布魯克 (Mù'ēnbùlǔkè)|zh-tw-meaning=Traditional Chinese interpretation of "Moonbrooke". | ||
}} | }} | ||