Moonbrooke: Difference between revisions

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During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens.
During the game, the ruins of Moonbrooke can be explored, which is now full of [[List of world map terrain in the Dragon Quest series#Poison Swamp|poisonous swamps]] and infested with monsters. It is not required that the player visit in order to complete the game; however, useful information can be gained regarding how to find the [[Princess of Moonbrooke]] and also the [[Mirror of Ra]] by speaking to the various ghosts of its citizens.


In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon]] and has been changed to [[Requiem]]. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue.
In the remakes, the number of poison swamp tiles are decreased, along with the amount of damage taken from them. The background music is no longer [[Fright in Dungeon|''Fright in Dungeon'']] and has been changed to ''[[Requiem]]''. If the [[Prince of Cannock]] dies in battle, he will become a living dead, which can be cured after returning to [[Moonahan]]. Killing any surviving soldiers will result in the ghost of that soldier possessing the Cannock prince. The surviving soldier in the basement will die and turn into a spirit after talking to him once, but will disappear after the defeat of [[Malroth]] or after recruiting the princess, even without ever interacting with him. After the player defeats [[Malroth]], they can bring the [[Princess of Moonbrooke]] here and speak to the ghost of her father for special dialogue.
====Treasures====
====Treasures====
*Two empty treasure chests, perhaps previously housing pieces of [[Erdrick's armour]] (original only)
*Two empty treasure chests, perhaps previously housing pieces of [[Erdrick's armour]] (original only)
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==={{DQI&IIHD}}===
==={{DQI&IIHD}}===
The [[Dragon Quest I & II HD-2D Remake|HD-2D Remake]] establishes more about the general layout of the castle. Obtaining the [[Mirror of Ra]] before coming to the castle for the first time will remove dialogue of the [[Prince of Cannock|Cannock Prince]] lamenting the horrifying situation and neither the spirits of the [[King of Moonbrooke|King]] nor [[Queen of Moonbrooke]] will appear. The background music will change from [[Requiem]] to [[Château]] after obtaining the [[Eye of Rubiss]], and reconstruction of the castle will begin with soldiers of [[Cannock]] and [[Midenhall]] pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off.
The [[Dragon Quest I & II HD-2D Remake|HD-2D Remake]] establishes more about the general layout of the castle. Obtaining the [[Mirror of Ra]] before coming to the castle for the first time will remove dialogue of the [[Prince of Cannock|Cannock Prince]] lamenting the horrifying situation and neither the spirits of the [[King of Moonbrooke|King]] nor [[Queen of Moonbrooke]] will appear. The background music will change from ''[[Requiem]]'' to ''[[Château]]'' after obtaining the [[Eye of Rubiss]], and reconstruction of the castle will begin with soldiers of [[Cannock]] and [[Midenhall]] pitching in. Monsters will no longer spawn. In the ending, the souls of the King and Queen appear in the sky to see the princess off.


====Treasures====
====Treasures====
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|romaji={{tt|Mūnburuku shima|Moon brooke island}}
|romaji={{tt|Mūnburuku shima|Moon brooke island}}
}}
}}
{{Translation|'''Moonbrooke'''|ムーンブルク島|Mūnburuku shima|Moonbrooke island}} is the third major story island visited by [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]]. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster [[Atlas]] and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in {{Dragon Quest II}}, the geography of the island is vastly different.{{spoiler|start}}Instead of Moonbrooke having flower fields and [[Rendarak]] being a snowy wasteland, it is the opposite way around. When visiting Rendarak, the characters are surprised by this, seeing such lovely green plains which the [[King of Moonbrooke]] had described as "hell". Furthermore, the castle of [[Midenhall]] is where Rendarak castle should have been, alluding to the fact that the world is actually the fake illusionary world [[Hargon]] summoned to defeat the [[Prince of Midenhall|three]] [[Prince of Cannock|scions]] [[Princess of Moonbrooke|of]] [[Hero (Dragon Quest III)|Erdrick]].{{spoiler|end}}
{{Translation|'''Moonbrooke'''|ムーンブルク島|Mūnburuku shima|Moonbrooke island}} is the third major story island visited by [[Malroth (Character)|Malroth]] and the [[Builder (Dragon Quest Builders 2)|Builder]]. When they arrive, it is in the midst of a seemingly never-ending war with monsters, led by the monster [[Atlas]] and divided into three groups; the Hair Force (furry monsters), the Air Force (flying monsters) and the Scare Force (big, tanky monsters). While the overall layout of the castle ruins are the same as in {{Dragon Quest II}}, the geography of the island is vastly different.{{spoiler|start}}Instead of Moonbrooke having flower fields and [[Rendarak]] being a snowy wasteland, it is the opposite way around. When visiting Rendarak, the characters are surprised by this, seeing such lovely green plains which the [[King of Moonbrooke]] had described as "hell". Furthermore, the castle of [[Midenhall]] is where the [[Hall of Hargon]] should have been, alluding to the fact that the world is actually the fake [[Hall of Hargon|illusionary world]] [[Hargon]] summoned in an attempt to defeat the [[Prince of Midenhall|three]] [[Prince of Cannock|scions]] [[Princess of Moonbrooke|of]] [[Hero (Dragon Quest III)|Erdrick]].{{spoiler|end}}


====Plot====
====Plot====
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|de=Mondbach|de-meaning=Coming from the German "mond" (moon) and "bach" (brook or stream).
|de=Mondbach|de-meaning=Coming from the German "mond" (moon) and "bach" (brook or stream).
|it=Moonbrooke|it-meaning=Same as English name.
|it=Moonbrooke|it-meaning=Same as English name.
|ko={{Translation|문부르크|Munbuleukeu}}|ko-meaning=Transliteration of "Moonbrooke".
|ko=문부르크 (Munbuleukeu)|ko-meaning=Transliteration of "Moonbrooke".
|zh-cn={{Translation|穆恩布鲁克|Mù'ēnbùlǔkè}}|zh-cn-meaning=Simplified Chinese interpretation of "Moonbrooke".
|zh-cn=穆恩布鲁克 (Mù'ēnbùlǔkè)|zh-cn-meaning=Simplified Chinese interpretation of "Moonbrooke".
|zh-tw={{Translation|穆恩布魯克|Mù'ēnbùlǔkè}}|zh-tw-meaning=Traditional Chinese interpretation of "Moonbrooke".
|zh-tw=穆恩布魯克 (Mù'ēnbùlǔkè)|zh-tw-meaning=Traditional Chinese interpretation of "Moonbrooke".
}}
}}