Coup de Grâce: Difference between revisions
Tact entry update with Santa Alena's coup de grace |
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''' | {{translation|'''Coup de Grâce'''|必殺技|Hissatsu waza|Surefire-killing/ultimate technique}}, called '''Deathmoves''' in {{DQ8|short}}, are special battle abilities in the series. | ||
==Appearances== | ==Appearances== | ||
| Line 6: | Line 6: | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
Each vocation has a different Coup de Grâce with different effects. The ability becomes available | Each vocation has a different Coup de Grâce with different effects that can be used at will once the character enters the activation state. The ability becomes available for characters that are at least level 10 and can be triggered under a variety of conditions; the higher that character's level then the longer the player will have the option to activate a Coup de Grâce. When a character is able to use a Coup de Grâce, a notification is given saying: | ||
''[Party member] is primed to perform a coup de grâce!'' | ''[Party member] is primed to perform a coup de grâce!'' | ||
The effects of Coup de Grâce last for only a short period of time. They do not carry over after the battle ends, or if the character dies. If all four party members are primed for a Coup de Grâce, they can together perform a '''Co-op de Grâce'''. | The effects of Coup de Grâce do not cost any MP but will only last for only a short period of time. They do not carry over after the battle ends, or if the character dies. If all four party members are primed for a Coup de Grâce, they can together perform a '''Co-op de Grâce'''. | ||
====Priming persistence==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#A152B4; color: white;"|Level range | |||
!style="background:#A152B4; color: white;"|Turn amount | |||
|- | |||
|10~24 ||6 | |||
|- | |||
|25~49 ||7 | |||
|- | |||
|50~74 ||8 | |||
|- | |||
|75~99 ||9 | |||
|} | |||
====Triggers==== | ====Triggers==== | ||
The frequency of a Coup de Grâce occurring is amplified by the following conditions: | The frequency of a Coup de Grâce occurring per turn is amplified by the following conditions: | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
| Line 56: | Line 70: | ||
====List of Coup de Grâce by vocation==== | ====List of Coup de Grâce by vocation==== | ||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#A152B4; color: white;"|Vocation | |||
!style="background:#A152B4; color: white;"|Name | !style="background:#A152B4; color: white;"|Name | ||
!style="background:#A152B4; color: white;"|Effects | !style="background:#A152B4; color: white;"|Effects | ||
|- | |- | ||
|[[ | | [[Warrior]] | ||
| [[Critical Claim]] | |||
| This coup de grâce unleashes an attack that always inflicts a [[Critical Hit]]. | |||
|- | |- | ||
|[[ | | [[Martial Artist]] | ||
| [[Roaring Tirade]] | |||
| Similar to [[War Cry]], except it cannot be resisted. Further, it also increases [[tension]] by one level. | |||
|- | |- | ||
|[[ | | [[Priest]] | ||
| [[Choir of Angels]] | |||
| Restores 30%~40% of Max HP to allies and cures status effects at once | |||
|- | |- | ||
|[[ | | [[Minstrel]] | ||
| [[Rough 'n Tumble]] | |||
| Evasion increases to 50% and the ability to counterattack goes to 25%. | |||
|- | |- | ||
|[[ | | [[Mage]] | ||
| [[0 Zone]] | |||
| Reduces MP cost to zero for a short while. | |||
|- | |- | ||
|[[ | | [[Thief]] | ||
| [[Itemised Kill]] | |||
| Guaranteed item drop from the enemy it is used on. | |||
|- | |- | ||
|[[ | | [[Paladin]] | ||
| [[Knight Watch]] | |||
| Attacks will do nothing for a few turns on the person who used it (not even [[Disruptive Wave]] can get through). All of the opponents are enraged to the person who used it. | |||
|- | |- | ||
|[[ | | [[Ranger]] | ||
| [[Brownie Boost]] | |||
| Boosts the user's attack, defense, and [[Breath]] resistance by 25%. | |||
|- | |- | ||
|[[ | | [[Gladiator]] | ||
| [[Tension Boost]] | |||
| Boosts tension up to 50 or 100 (maximum). | |||
|- | |- | ||
|[[ | | [[Armamentalist]] | ||
| [[Voice Of Experience]] | |||
| Increases the amount of EXP you get from the battle if you win by a variable amount (1.1~2.0 multiplier) | |||
|- | |- | ||
|[[ | | [[Sage]] | ||
| [[Spelly Breath]] | |||
| Recovers 20%~50% of Max MP to the caster. | |||
|- | |- | ||
|[[ | | [[Luminary]] | ||
| [[Disco Tech]] | |||
| Causes all enemies to boogie and raises tension by one level. This is functionally identical to Roaring Tirade. | |||
|} | |} | ||
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{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#A152B4; color: white;"|Vocations | |||
!style="background:#A152B4; color: white;"|Name | !style="background:#A152B4; color: white;"|Name | ||
!style="background:#A152B4; color: white;"|Effects | !style="background:#A152B4; color: white;"|Effects | ||
|- | |- | ||
| [[Warrior]]<br>[[Ranger]] | |||
| [[Quadraslash]] | |||
| All four party members attack at once. Damage is sum of allies attack minus enemy defence. | |||
|- | |- | ||
| [[Martial Artist]]<br>[[Gladiator]] | |||
| [[Omnipotense]] | |||
| Increases all party members' tension by 3 levels. | |||
|- | |- | ||
| [[Priest]]<br>[[Paladin]] | |||
| [[Soul Asylum]] | |||
| Renders the entire party invincible for a few turns (similar to Knight's Watch). | |||
|- | |- | ||
| [[Mage]]<br>[[Sage]] | |||
| [[Cast Away]] | |||
| Reduces the party's MP cost to zero for a few turns. | |||
|- | |- | ||
| [[Armamentalist]]<br>[[Thief]] | |||
| [[Haulellujah]] | |||
| Chance to earn extra exp., gold, and items. Exp and gold multiplier is 1.5~3.0 | |||
|- | |- | ||
| [[Minstrel]]<br>[[Luminary]] | |||
| [[Electro Light]] | |||
| Turns all enemies into [[Metal slime family|metal slimes]]. | |||
|} | |||
==={{DQ10}}=== | |||
{{stub|todo=Add effects on the table}} | |||
Much like in {{DQ9|short}}, each vocation can use a Coup de Grâce. Originally, each vocation had access to one. With the 6.3 update, a second Coup de Grâce was added to each one of them. Some of the second Coup de Grâce are with a [[Charge Time]]. | |||
They are charged at relatively random timings of the battle, said timing can be accelerated with buffs from various pieces of equipment. After being charged, the player can use one of their Coup de Grâce by selecting the command from the menu, and after some time it'll wear out. | |||
Additionally, the master vocations have a [[Pep Power]] instead, but it largely functions the same. | |||
====List of Coup de Grâce by vocation==== | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
!style="background:#A152B4; color: white;"|Vocation | |||
!style="background:#A152B4; color: white;"|Name | |||
!style="background:#A152B4; color: white;"|Effects | |||
|- | |||
| rowspan=2 | [[Warrior]] | |||
| [[Critical Claim]] | |||
| Attacks target and other enemies around with a [[critical hit]]. | |||
|- | |||
| [[Chant of Champions]] | |||
| Increases [[attack]], [[defence]] and [[critical hit]] chance on self. | |||
|- | |||
| rowspan=2 | [[Priest]] | |||
| [[Saint's Song]] | |||
| Revives allies on range, heals HP and various status conditions. | |||
|- | |||
| [[Blessed Boon]] | |||
| Heals allies on range, and gives them [[Divine Intervention]] effect. | |||
|- | |||
| rowspan=2 | [[Mage]] | |||
| [[0 Zone]] | |||
| Grants user no MP usage for spells, strengthens attack spells, shortens casting time, and unlocks damage limit. | |||
|- | |||
| [[Frizz Cracker]] | |||
| Powerful neutral-attribute attack on a direct line. | |||
|- | |||
| rowspan=2 | [[Martial Artist]] | |||
| [[Roaring Tirade]] | |||
| | |||
|- | |||
| [[Punch Out]] | |||
| | |||
|- | |||
| rowspan=2 | [[Thief]] | |||
| [[Itemised Kill]] | |||
| | |||
|- | |||
| [[Seeing Stars]] | |||
| | |||
|- | |||
| rowspan=2 | [[Minstrel]] | |||
| [[Rough 'n Tumble]] | |||
| | |||
|- | |||
| [[Haze Over]] | |||
| | |||
|- | |||
| rowspan=2 | [[Gladiator]] | |||
| [[Tension Boost]] | |||
| | |||
|- | |||
| [[Blind Rage]] | |||
| | |||
|- | |||
| rowspan=2 | [[Paladin]] | |||
| [[Knight Watch]] | |||
| | |||
|- | |||
| [[Holy Grail]] | |||
| | |||
|- | |||
| rowspan=2 | [[Armamentalist]] | |||
| [[Magic Roulette]] | |||
| | |||
|- | |||
| [[Energy Fall]] | |||
| | |||
|- | |||
| rowspan=2 | [[Ranger]] | |||
| [[Brownie Boost]] | |||
| | |||
|- | |||
| [[Anubis Attack]] | |||
| | |||
|- | |||
| rowspan=2 | [[Sage]] | |||
| [[Spelly Breath]] | |||
| | |||
|- | |||
| [[Lively Light]] | |||
| | |||
|- | |||
| rowspan=2 | [[Luminary]] | |||
| [[Shocking Twist]] | |||
| | |||
|- | |||
| [[Industry Expert]] | |||
| | |||
|- | |||
| rowspan=2 | [[Monster Wrangler]] | |||
| [[Wild Side]] | |||
| | |||
|- | |||
| [[Tooth and Claw]] | |||
| | |||
|- | |||
| rowspan=2 | [[Item Master]] | |||
| [[Gadget Type-0]] | |||
| | |||
|- | |||
| [[Absolute Ray]] | |||
| | |||
|- | |||
| rowspan=2 | [[Dancer]] | |||
| [[Deity Dance]] | |||
| | |||
|- | |||
| [[Supreme Score]] | |||
| | |||
|- | |||
| rowspan=2 | [[Fortune Teller]] | |||
| [[Zodiac Code]] | |||
| | |||
|- | |||
| [[Wild Card]] | |||
| | |||
|- | |||
| rowspan=2 | [[Druid]] | |||
| [[Mark on Nature]] | |||
| | |||
|- | |||
| [[Pea Shocker]] | |||
| | |||
|- | |||
| rowspan=2 | [[Gadabout]] | |||
| [[Hocus Pocus]] | |||
| | |||
|- | |||
| [[Surprise Spinner]] | |||
| | |||
|- | |||
| rowspan=2 | [[Death Master]] | |||
| [[Death Power Boost]] | |||
| | |||
|- | |||
| [[Hades' Banquet]] | |||
| | |||
|- | |||
| rowspan=2 | [[Demon Swordsman]] | |||
| [[Demonic Method]] | |||
| | |||
|- | |||
| [[Dark Mark]] | |||
| | |||
|- | |||
| rowspan=2 | [[Pirate]] | |||
| [[Ultra Cannon]] | |||
| | |||
|- | |||
| [[Panic Cannon]] | |||
| | |||
|} | |} | ||
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|- | |- | ||
|[[Alena|Santa Alena]]||[[Über Extra-Large Holiday Present]] | |[[Alena|Santa Alena]]||[[Über Extra-Large Holiday Present]] | ||
|- | |||
|[[Jade]]||[[Pink Tornado]] | |||
|- | |||
|[[Veronica (Dragon Quest XI)|Veronica]]||[[Awakening Magic Seal]] | |||
|- | |||
|[[Erik]]||[[Criminal Genius]] | |||
|- | |||
|[[Young Terry]]||[[Great Trelixir]] | |||
|- | |||
|[[Mjoll]]||[[Heavenly Flurry]] | |||
|- | |||
|[[Hussar]]||[[Battle-Hardened Slash]] | |||
|- | |||
|[[Anlucia|Anlucia the Luminary]]||[[Twin Lightning Edge]] | |||
|- | |||
|[[Hero Erdrick]]||[[Giga Crosscut]] | |||
|- | |||
|[[Beach Goddess Jessica]]||[[Super Sexy Beam]] | |||
|- | |||
|[[Mont (King of Leonis)]]||[[King of Leonis]] | |||
|- | |||
|[[Halloween Veronica]]||[[Trick and Treat!]] | |||
|- | |||
|[[Ashlynn|Starry Knight Ashlynn]]||[[Shooting Star]] | |||
|- | |||
|[[Maya]]||[[Puff!]] | |||
|- | |||
|[[Meena]]||[[Wheel of Fortune]] | |||
|- | |||
|[[Hero Solo]]||[[Big Banga Slash]] | |||
|- | |||
|[[Hyunckel|Dark Armour Spear Hyunckel]]||[[Grand Cross]] | |||
|- | |||
|[[Maam|Martial Artist Maam]]||[[Refractor Fist]] | |||
|- | |||
|[[Popp|Mage Popp]]||[[Frizz Cracker|Medroa]] | |||
|- | |||
|[[Dai|Dragon Knight Dai]]||[[Avan Strash Cross]] | |||
|- | |||
|[[Illusia]]||[[Shining Shroud]] | |||
|- | |||
|[[Anlucia the Lightning Luminary]]||[[Sunderbolt Flash]] | |||
|- | |||
|[[Pankraz Gotha]]||[[Immutable Stance]] | |||
|- | |||
|[[Legendary Monster Wrangler]]||[[Extreme Exhalation]] | |||
|- | |||
|[[Hero's Son (Dragon Quest V)|Parry]]||[[Zenithian Kazap]] | |||
|- | |||
|[[Madchen]]||[[Madchen Cannon]] | |||
|- | |||
|[[Scion of Erdrick]]||[[Light of Alefgard]] | |||
|- | |||
|[[Princess Gwaelin]]||[[Princess Pledge|Princess's Pledge]] | |||
|} | |} | ||
=== {{DQSG}} === | |||
Each [[List of weapons in Dragon Quest Smash/Grow|weapon]] in {{DQSG}} has a Coup de Grâce that can be unleashed when the Coup de Grâce meter is full enough. There are 12 points in total - some weapons only require the meter to be filled up to 5 points to be able to unleash the Coup de Grâce, whilst others require 6 points. The meter is filled whenever an enemy takes damage, whether from blessings or normal attacks, or by consuming a [[pep pop]]. The meter is depleted after using a Coup de Grâce, by the amount of points it says that it needs. The meter can also be depleted through enemy interference, like when [[Treeface|Treefaces]] perform a [[Weird Dance]], draining the meter rather quickly. | |||
{| cellspacing="0" cellpadding="2" border="1" | |||
! style="background:#A152B4; color: white;" |Weapon | |||
! style="background:#A152B4; color: white;" |Coup de Grâce | |||
|- | |||
|[[Iron Broadsword]]||[[Flame Slash]] | |||
|- | |||
|[[Silver Rapier]]||Crack Slash | |||
|- | |||
|[[Oak staff]]||[[Woosh]] | |||
|- | |||
|[[Faerie Staff]]||[[Crack]] | |||
|- | |||
|Iron Lance||[[Mercurial Thrust]] | |||
|- | |||
|Imp Spear||Slime Skewer | |||
|- | |||
|[[Bronze claws|Bronze Claws]]||Shining Strike | |||
|- | |||
|Cat's Claws||[[War Bellow]] | |||
|- | |||
|Bronze Boomerang||Icy Throw | |||
|- | |||
|[[Soarin' Steel]]||[[War Bellow]] | |||
|- | |||
|[[Rosewhip]]||Flutter Lash | |||
|- | |||
|[[Battle Whip]]||Flame Lash | |||
|- | |||
|[[Steel Broadsword]]||[[Dragon Slash]] | |||
|- | |||
|[[Platinum Sword]]||[[Lightning Slash]] | |||
|- | |||
|Bluefin Buster||Crack Slash | |||
|- | |||
|Tantagel Sword||[[Lightning Slash]] | |||
|- | |||
|[[Wizard's Staff]]||[[Frizzle]] | |||
|- | |||
|[[Spirit staff|Spirit Staff]]||[[Crackle]] | |||
|- | |||
|[[Partisan]] | |||
|[[Cattle Prod]] | |||
|- | |||
|[[Holy Lance]]||Soothing Breeze | |||
|- | |||
|[[Silver claws|Silver Claws]]||[[Can Opener]] | |||
|- | |||
|Panther Claws||Earth Blow | |||
|- | |||
|[[Edged Boomerang]]||[[Wind Sickles]] | |||
|- | |||
|[[Gusterang]]||Tornado Toss | |||
|- | |||
|[[Spiked Steel Whip]]||[[Trammel Lash]] | |||
|- | |||
|[[Demon Whip]]||Devil's Whip | |||
|- | |||
|[[Fire Blade]]||[[Inferno Slash]] | |||
|- | |||
|[[Falcon Blade]]||Urfalcon Slash | |||
|- | |||
|[[Sandstorm Spear]]||Hellstorm | |||
|- | |||
|[[Shiverstick]]||[[Kacrack]] | |||
|- | |||
|Platinum Plumes||Fizzlerang | |||
|- | |||
|[[Crystal claws|Crystal Claws]]||Flashing Talons | |||
|- | |||
|[[Queen's whip|Queen's Whip]]||Shining Whip | |||
|- | |||
|[[Metal Slime Sword]]||[[Metal Slash]] | |||
|- | |||
|[[Metal Wing Boomerang]]||Unerring Throw | |||
|- | |||
|[[Erdrick's Sword]]||[[Kazap]] | |||
|- | |||
|[[Dragonlord's staff|Dragonlord's Staff]]||[[Kasizz]] | |||
|} | |||
{{clear}} | {{clear}} | ||
{{DQCoup de Grâce}} | |||
{{Series_mechanics}} | {{Series_mechanics}} | ||
[[Category:Recurring elements]] | [[Category:Recurring elements]] | ||
[[Category:Game mechanics]] | [[Category:Game mechanics]] | ||
[[Category:Dragon Quest IX]] | [[Category:Dragon Quest IX Coup de Grâce]] | ||
[[Category:Dragon Quest Heroes | [[Category:Dragon Quest Heroes Coup de Grâce]] | ||
[[Category:Dragon Quest Heroes II: | [[Category:Dragon Quest Heroes II Coup de Grâce]] | ||
[[Category:Dragon Quest Tact Coup de Grâce]] | |||
[[fr:Coup de grâce]] | [[fr:Coup de grâce]] | ||