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{{Spell Infobox
{{Spell Infobox
|title = Zap
|title = Zap
|image = [[Image:DQIV Hero Zap.png|170px]]
|image =  
|japanese = ライデイン (III to VIII)<br>デイン (X onwards)
|japanese = デイン
|romaji = Raidein (III to VIII)<br>Dein (X onwards)
|romaji = Dein
|type = Offensive
|type = Offensive
|old=Bolt (DQM 1 & 2)
|first = {{DQM1}}
|dw = Bolt
}}
}}


Available only for the [[Hero]] (or [[Hero (Class)|heroic vocation]]) with few exceptions, '''Zap''' is a legendary lightning spell that scant few foes can stand their ground against.
{{for
|about = the spell named デイン (Dein)
|for = the spell ライデイン (Raidein) that was named Zap in other installments
|see = Zapple
}}
 
Available only for the [[Hero]] (or [[Hero (vocation)|heroic vocation]]) with few exceptions, '''Zap''' is a legendary lightning spell that scant few foes can stand their ground against.


==Localization history==
==Localization history==
The name Zap was first used as the term for ''Raidein'', the weakest lightning spell, in the [[NES]] localization of the third game and this was carried forward through the Enix of America era and then into the modern period by Square-Enix's new editorial standards beginning with ''Dragon Quest VIII''. A discrepancy had emerged between the English and Japanese versions as early as ''Dragon Quest Monsters: Joker'', however. This is due to the presence of the ''Dein'' spell, which was first appeared in the original ''Monsters'' spin off title under the name ''Bolt'' and had not yet appeared in a mainline game at the time. ''Dein'' is a weaker lightning spell whose nomenclature is the diminutive form of ''Raidein''. Because the English word zap cannot be simplified further as its Japanese counterpart was, the localization team instead redubbed ''Raidein'' as [[Zapple]] to reflect it's new status as the mid-tier lightning spell.
Originally, the name Zap was used for the next tier spell of that line, ライデイン ''Raidein''. However, with later game entries, they made the lower tier デイン ''Dein'' spell, and as such they moved the naming Zap to that spell instead.  


In localizations of older titles, such as the [[Nintendo DS]] release of the entire [[Zenithia trilogy]], Zap was retained as the English equivalent to Raidein.
See [[Zapple]] for the spell that refers to ''Raidein''.


==Appearances==
==Appearances==
==={{DQ3}}===
==={{DQ1HD}}===
Zap is learned by {{Hero 3}} at level 26. The spell will damage a single enemy with between 70~90 damage, and will cost 8 mp to cast. Ortega also uses the spell in his fight with [[King Hydra]].  
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ4}}===
{| cellspacing="0" cellpadding="2" border="1"
Zap is learned by [[Hero (Dragon Quest IV)|the Hero]] at level 25, though his tutor in [[Hidden Valley]] planned to teach him the spell sooner. The spell functions identically to its Aliahan counterpart, though it costs only 4 MP to cast.
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 1}}
| 8
|}
 
==={{DQ2HD}}===
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ5}}===
Zap's range improves from this installment onwards. Specifically, the spell conjures a small lightning storm that targets all enemies instead of a single bolt. The spell costs a mere 6 mp to cast, and deals between 70 and 90 damage.
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Conkuistador/recruit|Conkuisitor]]||--
| [[Prince of Cannock]]
|-
| 11
|[[Hyperanemon/recruit|Hyperanemon]]||14
|-
|[[Hero's Son (Dragon Quest V)|Son]]||25
|}
|}


==={{DQ6}}===
==={{DQ3HD}}===
Zap is learned by the [[Hero (Dragon Quest VI)|Hero]] after his awakening. Other characters can learn it by advancing to rank 3 of the [[Hero (Class)|Hero]] vocation. It behaves as it did in the previous game.
Costs 6 MP to deal initial 40~50 Zap damage to one enemy. Scales with [[wisdom]] and reaches 52~65 damage.


==={{DQ7}}===
{| cellspacing="0" cellpadding="2" border="1"
Zap is learned when a character reaches rank 4 of the Hero vocation, rank 8 of the [[Delusionist (Class)|Delusionist]], and rank 5 of the [[Slaughtomation (Class)|Slaughtomation]] monster vocations. As expected, it behaves as it did two games ago.
!style="background:#77479B; color: white;"|Character
!style="background:#77479B; color: white;"|Level
|-
| {{Hero 3}}
| 14~16
|}


==={{DQ8}}===
==={{DQ10}}===
Zap is learned by investing 48 points into [[Hero (Dragon Quest VIII)|the Hero's]] Courage skill. The spell will jolt all enemies with 40~56 points of lightning damage, and will grows in power once the Hero's [[wisdom]] surpasses 65. The spell will deal 72~88 damage (barring resistances) once the character's wisdom reaches 150.
Exclusive to enemies.


==={{DQ11}}===
==={{DQ11}}===
Returning to the main series after a prolonged absence, Zap is learned by the [[Hero (Dragon Quest XI)|Hero]] after placing 8 points into the ''Luminary'' skill tree. It costs 8 MP to cast and will target a group of enemies, dealing 31~41 base damage and 131~141 once his magical might hits 161.
Costs 8 MP to deal Zap damage to one [[group]]. Damage starts at 31~41, scales with [[Magical Might]] and goes up to 131~141.


===''[[Dragon Quest Monsters|Dragon Quest Monsters 1]] & [[Dragon Quest Monsters 2]]''===
{| cellspacing="0" cellpadding="2" border="1"
The first appearance of the Dein spell, first localized by Enix of America as Bolt. It deals 30~50 lightning damage for 3 MP. Learning the spell mandates that a monster be at level 6 with 20 max MP and 35 intelligence. Bolt can be learned naturally by [[Balzak]], [[Darkdrium]], [[MetalKing]], [[Mirudraas]], and [[WhiteKing]]. Bolt will naturally evolve into Zap and later Thordain as the monster levels up.
!style="background:#77479B; color: white;"|Character
* In ''Dragon Quest Monsters 2'', Bolt can also be learned by [[FooHero]], [[Poseidon]], [[Angleron]], and [[LordDraco]]. It now requires 63 intelligence to learn and costs 5 MP to cast.
!style="background:#77479B; color: white;"|Skill
|-
| {{Hero 11}}
| Luminary
|}


===''[[Dragon Quest Monsters: Joker]]''===
==={{DQM}} & {{DQM2}}===
Zap is a single-target spell that costs 4 MP to cast, and the base range is 11~16. Once the monster's wisdom exceeds 100, the amperage will begin to rise until the spell hits its cap of 109~120 at 299. It can be learned from several skill trees.
The first appearance of the Dein spell, first localized by [[Eidos]] as Bolt. It deals 30~50 lightning damage for 3 {{MP}}. Learning the spell mandates that a {{MFamilies}} be at level 6 with 20 max {{MP}} and 35 {{Intelligence}}. Bolt can be learned naturally by [[Balzack|Balzak]], [[Nokturnus|Darkdrium]], [[Metal king slime|metalking]], [[Nimzo|Mirudraas]], and [[Wight king (Dragon Quest V)|whiteking]]. Bolt will naturally evolve into Zap and later Thordain as the {{MFamilies}} levels up.
*In {{Monsters 2}}, Bolt can also be learned by [[Conkuistador|foohero]], [[poseidon]], [[Dangler fish|angleron]], and [[Neo Dragonlord|LordDraco]]. It now requires 63 {{Intelligence}} to learn and costs 5 {{MP}} to cast.


* [[Bang & Zap]] (9 points)
==={{DQMJ}}===
* [[Crack & Zap]] (8 points)
Zap is a single-target spell that costs 4 {{MP}} to cast, and the base range is 11~16. Once the {{MFamilies}}'s {{Wisdom}} exceeds 100, the amperage will begin to rise until the spell hits its cap of 124~130 at 299. It can be learned from several skill trees.
* [[Crusader]] (4 points)
*[[Bang & Zap]] (9 points)
* [[Frizz & Zap]] (17 points)
*[[Crack & Zap]] (8 points)
* [[Slimer]] (16 points)
*[[Crusader]] (4 points)
* [[White Knight]] (6 points)
*[[Frizz & Zap]] (17 points)
* [[Woosh & Zap]] (8 points)
*[[Slimer]] (16 points)
* [[Wulfspade (Skill) | Wulfspade]] (5 points)
*[[White Knight]] (6 points)
*[[Woosh & Zap]] (8 points)
*[[Wulfspade (Skill)|Wulfspade]] (5 points)


==={{DQMJ2}}===
==={{DQMJ2}}===
Zap can no longer be learned from [[Crusader]]. It can now be learned with 17 points in [[Sizz & Zap]].
Zap deals 15~16 base damage, and 128~135 maximum damage. It can no longer be learned from [[Crusader]]. It can now be learned with 17 points in [[Sizz & Zap]].


===''[[Dragon Quest Heroes: The World Tree's Woe and the Blight Below]]''===
===''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]'' & ''[[Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key|Iru and Luca's Marvelous Mysterious Key]]''===
Zap is a spell that can be learned by both [[Luceus]] and [[Aurora]] for 10 skill points. It summons lightning in front of them for 14 MP. As their level increases, they can upgrade the spell and also cast Zapple and Kazap by charging up Zap. Like all lightning skills and spells, it can short circuit enemies from the [[Machine family]].
Zap costs 3 {{MP}} to case and deals 14~15 base damage, rising in power when the {{MFamilies}}'s {{Wisdom}} surpasses 50 points and capping at 499 for 128~141 damage.


===''[[Dragon Quest Tact]]''===
==={{DQMJ3}}===
Zap can be learned naturally by [[Angel slime]], [[Mud mannequin]], [[Raving lunatick]], and [[Silvapithecus]] at level 1, and [[Slime]] at level 16 and costs 4 MP to cast. It has a range of three squares in any direction away from the caster and deals minor Zap-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll.
Both games use the same attributes seen in the {{Game Boy Color}} remake duo.
 
==={{DQM3}}===
Zap costs 2 MP and is learned via the [[Slimer]] and [[Zap Afficionado]] talents. It has a base power of 15 and will deal an average of 135 damage at 499 wisdom.
 
==={{DQH}}===
Zap is a spell that can be learned by both [[Luceus]] and [[Aurora]] for 10 skill points. It summons lightning in front of them for 14 {{MP}}. As their level increases, they can upgrade the spell and also cast [[Zapple]] and [[Kazap]] by charging up Zap. Like all lightning skills and spells, it can short circuit enemies from the [[machine family]].
 
==={{DQTreasures}}===
Zap deals minor Electric-element damage to one enemy, launching a ball of lighting that has a mild homing effect. It costs 5 {{MP}} to cast and is  learned by [[fiery dragling]]s,  [[jade slime]]s, [[red giant]]s, [[she-slime]]s, and [[Elys]].
 
==={{DQTact}}===
Zap can be learned naturally by [[angel slime]], [[gold-plated puppet]], [[mud mannequin]], [[raving lunatick]], and [[silvapithecus]] at level 1, and [[Slime]] at level 16 and costs 4 {{MP}} to cast. It has a range of three squares in any direction away from the caster and inflicts minor Zap-type spell damage to a single enemy. It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Zap
|name=Zap
Line 82: Line 116:
|status=None
|status=None
|description=Deals minor Zap-type spell damage to 1 enemy
|description=Deals minor Zap-type spell damage to 1 enemy
|monsters=Angel slime, Mud mannequin, Raving lunatick, Silvapithecus, Slime
|monsters=[[Angel slime]], [[Gold-plated puppet]], [[Mud mannequin]], [[Raving lunatick]], [[Silvapithecus]], [[Slime]]
}}
}}


===''[[Super Smash Bros. Ultimate]]''===
==={{SSB5}}===
Zap appears as the [[Hero (Super Smash Bros.)|Hero]]'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack that costs 8 MP to cast and features a disjointed hitbox, meaning that it cannot be reflected. Holding the special button down will charge the move into [[Zapple]] and then [[Kazap]].
Zap appears as the {{Hero Smash}}'s side special move in ''[[Super Smash Bros. Ultimate]]''. It is a quick, short-ranged electrical attack that costs 8 {{MP}} to cast and features a disjointed hitbox, meaning that it cannot be reflected. Holding the special button down will charge the move into [[Zapple]] and then [[Kazap]].


==Enemy versions==
==Other Languages==
Monsters first learned to cast Zap in ''VII'', where it dealt the standard 70~90 range. The foe's version of the spell would always mirror the hero version from hence onwards, making it very dangerous as scant few pieces of equipment reduce electricity's power in the entire series. In ''X'', Zap appears as an enemy-only spell that can be cast by various monsters, including [[Cumaulus]], [[Goodybag]], and [[Lethal armour]] and deals approximately 10~19 lightning damage to the target and anyone nearby, making it more equivalent to [[Woosh]].
{{OtherLanguages
|fr=Foudre|fr-meaning=French for "lightning", derived from the Latin ''fulgur''.
|es=Minidescarga|es-meaning=From ''{{tt|mini-|small or tiny}}'' and ''{{tt|descarga|discharge}}''.
|de=Zick|de-meaning=Derived from the German ''{{tt|zickzack|zigzag}}'', which is the shape of a lightning bolt.
|it=Lampo|it-meaning=Italian for "flash" or "lightning".
|ko={{tt|데인|Dein}}|ko-meaning=Transliteration of the Japanese name ''Dein''.
}}


==Battle visuals==
==Battle visuals==
<center>
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Start}}
{{ScreenshotGallery/Item|image=[[File:DQ3-SNES-Zap.gif]]|game={{DQ3}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_gbc.gif]]|game={{DQM}}|platform={{GBC}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_3_gbc.gif]]|game={{DQ3}}|platform=GBC}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_psx.gif]]|game={{DQM1·2}}|platform={{PSX}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_4_psx.gif]]|game={{DQ4}}|platform=PSX}}
{{ScreenshotGallery/Item|image=[[File:Zap_caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart|Caravan Heart]]''|platform={{GBA}}}}
{{ScreenshotGallery/Item|image=[[File:DQ5-SNES-Zap.gif]]|game={{DQ5}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:Zap_joker_2.gif]]|game=''[[Dragon Quest Monsters: Joker 2|Joker 2]]''|platform={{DS}}}}
{{ScreenshotGallery/Item|image=[[File:Zap_5_ps2.gif]]|game={{DQ5}}|platform=PS2}}
{{ScreenshotGallery/Item|image=[[File:DQ6-SNES-Zap.gif]]|game={{DQ6}}|platform=SNES}}
{{ScreenshotGallery/Item|image=[[File:DQ7-PSX-Zap.gif]]|game={{DQ7}}|platform=PSX}}
{{ScreenshotGallery/Item|image=[[File:Zap_7_3ds.gif]]|game={{DQ7}}|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:DQ8-PS2-Zap.gif]]|game={{DQ8}}|platform=PS2}}
{{ScreenshotGallery/Item|image=[[File:DQ11-PS4-Zap.gif]]|game={{DQ11}}|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_gbc.gif]]|game=''[[Dragon Quest Monsters]]''|platform=GBC}}
{{ScreenshotGallery/Item|image=[[File:Zap_dqm_psx.gif]]|game=''[[Dragon Quest Monsters 1-2]]''|platform=PSX}}
{{ScreenshotGallery/Item|image=[[File:Zap_caravan.gif]]|game=''[[Dragon Quest Monsters: Caravan Heart]]''|platform=GBA}}
{{ScreenshotGallery/Item|image=[[File:Zap_joker_2.gif]]|game=''[[Dragon Quest Monsters: Joker 2]]''|platform=NDS}}
{{ScreenshotGallery/Item|image=[[File:Zap_joker_3.gif]]|game=''[[Dragon Quest Monsters: Joker 3]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Zap_terry.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D]]''|platform=3DS}}
{{ScreenshotGallery/Item|image=[[File:Zap_heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform=PS4}}
{{ScreenshotGallery/Item|image=[[File:Zap zenithia trilogy.gif]]|game=''[[Zenithia Trilogy]]''|platform=NDS}}
{{ScreenshotGallery/End}}
{{ScreenshotGallery/End}}
</center>
{{Clear}}
<center>
{{ScreenshotGalleryXL/Start}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap III HD.gif]]|game={{DQ3HD}}|platform={{Switch}}}}
{{ScreenshotGalleryXL/Item|image=[[File:XI Zap 2D.gif]]|game={{DQ11}}|platform=2D}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap XI 3D XL Luminary.gif]]|game={{DQ11}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap_terry.gif]]|game=''[[Dragon Quest Monsters: Terry's Wonderland 3D|Terry's Wonderland 3D]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap_joker_3.gif]]|game=''[[Dragon Quest Monsters: Joker 3|Joker 3]]''|platform={{3DS}}}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap DQMTDP.gif]]|game={{DQM3}}|platform=Switch}}
{{ScreenshotGalleryXL/Item|image=[[File:Zap_heroes.gif]]|game=''[[Dragon Quest Heroes]]''|platform={{PS4}}}}
{{ScreenshotGalleryXL/End}}
</center>


==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:DQ3 Spell Zap.png|''DQIII'' Famicom art
DQHII Zap.jpg|[[Teresa]] casting Zap in {{Heroes II}}.
Image:DQHII Zap.jpg|Teresa casting Zap in ''Heroes II''
SSBU Zap.jpg|Arusu casting Zap in {{Smash Ultimate}}.
Image:SSBU Zap.jpg|Arusu casting Zap in ''Super Smash Bros. Ultimate''
</gallery></center>
</gallery></center>


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]
[[Category:Spells]]
[[Category:Lightning spells]]
[[Category:Lightning spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest VI spells]]
[[Category:Dragon Quest VII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest XI spells]]
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[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Heroes spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[fr:Foudre]]