Lazybones: Difference between revisions
Created page with "'''Lazybones''' (translated as '''lazy''' in the Game Boy Color version of ''Dragon Quest III'') is a personality in the ''Dragon Quest III'' remakes. ==Appearances== ===Main series=== ====''Dragon Quest III'' remakes==== {{infobox personality DQIII | image = alt=Lazybones personality stat chart for Dragon Quest III | title = Lazybones (Lazy) | strength = 115% | agility = 60% | resilie..." |
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'''Lazybones''' | {{translation|'''Lazybones'''|なまけもの|Namakemono|Slacker}} is a [[personality]] introduced the {{Dragon Quest III}} remakes. In the [[Game Boy Color]] version, it is known as '''Lazy'''. | ||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
{{infobox personality DQIII | {{infobox personality DQIII | ||
| image = | | image = | ||
| title = Lazybones (Lazy) | | title = Lazybones (Lazy) | ||
| strength = 115% | | strength = 115% | ||
| Line 12: | Line 11: | ||
| wisdom = 65% | | wisdom = 65% | ||
| luck = 110% | | luck = 110% | ||
| classes = | | classes = | ||
| book = none | | book = none | ||
| accessory = none | | accessory = none | ||
}} | }} | ||
In the | In the ''Dragon Quest III'' remakes, Lazybones is a personality that improves [[Strength]], [[Resilience]], and [[Luck]] growth, but reduces [[Agility]] and [[Wisdom]] growth. | ||
At the start of the game, the {{Hero 3}} becomes a lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether. | At the start of the game, the {{Hero 3}} becomes a lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether. | ||
Other party members have a chance to be a lazybones when recruited | Other party members of any vocation have a chance to be a lazybones when recruited at [[Patty's Party Planning Place]], depending on how many attribute-boosting seeds they have been given. There is no way to become a lazybones by reading a book or equipping an accessory. | ||
==={{DQ3HD}}=== | |||
The Lazybones personality increases Strength growth by 5%, decreases Resilience and Wisdom growth by 30%, decreases Agility growth by 40%, increases [[Stamina]] growth by 20%, and increases Luck growth by 10%. | |||
At the start of the game, the Hero becomes a Lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether. It is possible to create a character that starts as a Lazybones at Patty's Party Planning Place by distributing attribute seeds in a specific way. However, even by replicating the same method, it is still possible to end up with a different personality. | |||
{| class="listTable" | {| class="listTable" | ||
! scope="col" | | ! scope="col" | Vocation | ||
! scope="col" | | ! scope="col" | Attribute Seed Distribution | ||
|- | |- | ||
| | | <center>[[File:Warrior iconHD2D.png|50px|link=Warrior]][[File:Martial artist iconHD2D.png|50px|link=Martial Artist]]</center><br><center>[[File:Mage iconHD2D.png|50px|link=Mage]][[File:Priest iconHD2D.png|50px|link=Priest]]</center> | ||
| | | | ||
* | * Seed of luck x5 | ||
|- | |- | ||
| | | [[File:Merchant iconHD2D.png|50px|link=Merchant]][[File:Thief iconHD2D.png|50px|link=Thief]][[File:Monster wrangler iconHD2D.png|50px|link=Monster Wrangler]] | ||
| | | | ||
* | * Seed of agility x1<br>Seed of stamina x2<br>Seed of wisdom x1<br>Seed of luck x1 | ||
|- | |- | ||
| | | <center>[[File:Gadabout iconHD2D.png|50px|link=Gadabout]]</center> | ||
| | | | ||
* | * Seed of stamina x1<br>Seed of wisdom x2<br>Seed of luck x2 | ||
|} | |} | ||
==Gallery== | |||
<gallery><center> | |||
[[Category:Dragon Quest III]] | Lazybones personality stat chart DQIII HD2D.png|HD-2D Remake chart | ||
</center></gallery> | |||
[[Category:Dragon Quest III personalities]] | |||
[[Category:Dragon Quest III HD-2D Remake personalities]] | |||
Latest revision as of 18:43, 26 July 2026
Lazybones (なまけもの, Namakemono?, lit. Slacker) is a personality introduced the Dragon Quest III remakes. In the Game Boy Color version, it is known as Lazy.
Appearances[edit | edit source]
Dragon Quest III: The Seeds of Salvation[edit | edit source]
| Dragon Quest III personality | |
|---|---|
| Lazybones (Lazy) | |
| Strength (STR) | 115% |
| Agility (AGL) | 60% |
| Resilience (VIT) | 120% |
| Wisdom (INT) | 65% |
| Luck (LUCK) | 110% |
| Book | none |
| Accessory | none |
In the Dragon Quest III remakes, Lazybones is a personality that improves Strength, Resilience, and Luck growth, but reduces Agility and Wisdom growth.
At the start of the game, the Hero becomes a lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether.
Other party members of any vocation have a chance to be a lazybones when recruited at Patty's Party Planning Place, depending on how many attribute-boosting seeds they have been given. There is no way to become a lazybones by reading a book or equipping an accessory.
Dragon Quest III HD-2D Remake[edit | edit source]
The Lazybones personality increases Strength growth by 5%, decreases Resilience and Wisdom growth by 30%, decreases Agility growth by 40%, increases Stamina growth by 20%, and increases Luck growth by 10%.
At the start of the game, the Hero becomes a Lazybones by receiving the final test of character in the forest. Before leaving the test, the hero must push no more than one boulder to the old man, or avoid the task altogether. It is possible to create a character that starts as a Lazybones at Patty's Party Planning Place by distributing attribute seeds in a specific way. However, even by replicating the same method, it is still possible to end up with a different personality.
| Vocation | Attribute Seed Distribution |
|---|---|
| |
| |
|
Gallery[edit | edit source]
-
HD-2D Remake chart