Enigma: Difference between revisions
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Created page with "{{Spell Infobox |title = Enigma |image = |japanese = {{tt|ミステリアス|Mysterious}} |romaji = Misuteiasu |old =None |type = Talent }} '''Enigma''' is a talent in {{DQM3}} that, true to the name, teaches monsters a grab-bag of random abilities that renders them totally unpredictable in battle ==Appearances== ==={{DQM3}}=== This talent is naturally learned by blue moons, graven idols, and mottle she-slimes. <center> {| class="wikitable" |+ '''Enigma''' |..." |
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|title = Enigma | |title = Enigma | ||
|image = | |image = | ||
|japanese = | |japanese = ミステリアス | ||
|romaji = | |romaji = Misuteriasu | ||
| | |translation = Mysterious | ||
|type = Talent | |type = Talent | ||
}} | }} | ||
'''Enigma''' is a talent in {{DQM3}} | '''Enigma''' is a talent in {{DQM3}}. | ||
==Appearances== | ==Appearances== | ||
==={{DQM3}}=== | ==={{DQM3}}=== | ||
Enigma is naturally learned by [[Mottle she-slime]], [[Graven idol]], [[Blue moon]], [[Admirer]], [[Low djinks]], [[Treevil]], and [[Soy soldier]]. It teaches various abilities that can debilitate opponents. | |||
<center> | <center> | ||
{| class="wikitable" | {| class="wikitable" | ||
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! Ability !! Description !! Talent Points | ! Ability !! Description !! Talent Points | ||
|- | |- | ||
|'''[[Weird Dance]]''' || | |'''[[Weird Dance]]''' ||A dance that decreases the MP of a single enemy.|| 3 | ||
|- | |- | ||
|'''[[Victimiser]]''' || | |'''[[Victimiser]]''' ||Damages a single enemy. Highly effective against enemies that are poisoned, severely poisoned or paralysed.|| 10 | ||
|- | |- | ||
|'''[[Sandstorm]]''' || | |'''[[Sandstorm]]''' ||Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns.|| 20 | ||
|- | |- | ||
|'''[[Persecutter]]''' || | |'''[[Persecutter]]''' ||Damages a single enemy. Highly effective against enemies that are asleep or confused.|| 30 | ||
|- | |- | ||
|'''[[Blunt]]''' || | |'''[[Blunt]]''' ||Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed.|| 50 | ||
|- | |- | ||
|'''[[Tap Dance]]''' || | |'''[[Tap Dance]]''' ||A dance that absorbs some MP from a single enemy.|| 70 | ||
|- | |- | ||
|'''Max. MP +24''' ||Raises max MP by | |'''Max. MP +24''' ||Raises max. MP by 24.|| 85 | ||
|- | |- | ||
|'''[[Tongue Bashing]]''' || | |'''[[Tongue Bashing]]''' ||Savagely slathers a single enemy with slimy saliva, stunning it and reducing its defence attribute to 1.|| 100 | ||
|- | |- | ||
|'''[[Ultra Insomniac]]''' || | |'''[[Ultra Insomniac]]''' ||Greatly increases resistance to being put to sleep.|| 120 | ||
|- | |- | ||
|'''[[Kamikazee]]''' || | |'''[[Kamikazee]]''' ||Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's wisdom, the more likely the spell is to succeed.|| 150 | ||
|} | |} | ||
</center> | </center> | ||
[[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | [[Category:Dragon Quest Monsters: The Dark Prince talent sets]] | ||
Latest revision as of 01:12, 19 August 2026
| Enigma | |
|---|---|
| Japanese | ミステリアス |
| Rōmaji | Misuteriasu |
| Translation | Mysterious |
| Type | Talent |
Enigma is a talent in Dragon Quest Monsters: The Dark Prince.
Appearances[edit | edit source]
Dragon Quest Monsters: The Dark Prince[edit | edit source]
Enigma is naturally learned by Mottle she-slime, Graven idol, Blue moon, Admirer, Low djinks, Treevil, and Soy soldier. It teaches various abilities that can debilitate opponents.
| Ability | Description | Talent Points |
|---|---|---|
| Weird Dance | A dance that decreases the MP of a single enemy. | 3 |
| Victimiser | Damages a single enemy. Highly effective against enemies that are poisoned, severely poisoned or paralysed. | 10 |
| Sandstorm | Whips up a dense cloud of dust that lowers the accuracy of enemy attacks for 2 to 5 turns. | 20 |
| Persecutter | Damages a single enemy. Highly effective against enemies that are asleep or confused. | 30 |
| Blunt | Greatly decreases the attack of a single enemy for 2 to 5 turns. The higher the caster's wisdom, the more likely the spell is to succeed. | 50 |
| Tap Dance | A dance that absorbs some MP from a single enemy. | 70 |
| Max. MP +24 | Raises max. MP by 24. | 85 |
| Tongue Bashing | Savagely slathers a single enemy with slimy saliva, stunning it and reducing its defence attribute to 1. | 100 |
| Ultra Insomniac | Greatly increases resistance to being put to sleep. | 120 |
| Kamikazee | Kills all enemies, but at the cost of the caster's life. The caster cannot be resurrected in the same battle. The higher the caster's wisdom, the more likely the spell is to succeed. | 150 |