Miracle Moon: Difference between revisions
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|image = | |image = | ||
|japanese = ミラクルムーン | |japanese = ミラクルムーン | ||
|romaji = | |romaji = Mirakuru Mūn | ||
| | |translation = Miracle Moon | ||
|type = Skill | |type = Skill | ||
|first = {{DQ8|short}} | |||
}} | }} | ||
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==Appearances== | ==Appearances== | ||
==={{DQ2HD}}=== | |||
{{Stub}} | |||
==={{DQ7R}}=== | |||
{{Stub}} | |||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
[[Angelo]] can use Miracle Moon after allocating 100 skill points into his fisticuffs skill. Damage is calculated as 3/(1 + the number of enemies on screen), with the amount of HP restored being a quarter of the first blow's damage. | [[Angelo]] can use Miracle Moon after allocating 100 skill points into his fisticuffs skill. Damage is calculated as ''3/(1 + the number of enemies on screen)'', with the amount of HP restored being a quarter of the first blow's damage. | ||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
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<center> | <center> | ||
{{ScreenshotGalleryXL/Start}} | {{ScreenshotGalleryXL/Start}} | ||
{{ScreenshotGalleryXL/Item|image=[[File:Miracle_moon_VIII_PS2.gif]]|game={{DQ8}}|platform={{PS2}}}} | |||
{{ScreenshotGalleryXL/Item|image=[[File:Miracle Moon Jade.gif]]|game={{DQ11}}|platform={{Switch}}}} | {{ScreenshotGalleryXL/Item|image=[[File:Miracle Moon Jade.gif]]|game={{DQ11}}|platform={{Switch}}}} | ||
{{ScreenshotGalleryXL/End}} | {{ScreenshotGalleryXL/End}} | ||