Victimiser: Difference between revisions
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|title = Victimiser | |title = Victimiser | ||
|image = [[Image:DQXI Thanatos Hunt.jpg|300px]] | |image = [[Image:DQXI Thanatos Hunt.jpg|300px]] | ||
|japanese = | |japanese = タナトスハント | ||
|romaji = | |romaji = Tanatosu Hanto | ||
| | |translation = Thanatos Hunt | ||
| | |first = {{DQ9|short}} | ||
}} | }} | ||
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==Appearances== | ==Appearances== | ||
==={{DQ7R}}=== | |||
{{Stub}} | |||
==={{DQ9}}=== | ==={{DQ9}}=== | ||
This ability is learned with 35 skill points allocated into [[List of knife skills in Dragon Quest IX|Knife skill]], and will inflict 50% more damage to the ailing target. Defeating 10 envenomated [[Bad karmour]]s with Victimiser is required to complete [[Template:DQIXQuest/68|Quest #68]]: Spice Up Your Knife. | This ability is learned with 35 skill points allocated into [[List of knife skills in Dragon Quest IX|Knife skill]], and will inflict 50% more damage to the ailing target. Defeating 10 envenomated [[Bad karmour]]s with Victimiser is required to complete [[Template:DQIXQuest/68|Quest #68]]: Spice Up Your Knife. | ||
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|DQ11=A sly strike that can see poisoned or paralysed enemies taking six times the usual damage.<ref>Sony PlayStation 4, Steam, Nintendo Switch, and Xbox One versions.</ref> | |DQ11=A sly strike that can see poisoned or paralysed enemies taking six times the usual damage.<ref>Sony PlayStation 4, Steam, Nintendo Switch, and Xbox One versions.</ref> | ||
}} | }} | ||
[[Erik]] and [[Sylvando]] can learn Victimiser through the ''Knives'' panel on their character builders for 13 and 16 skill points respectively. It costs 5 MP to perform and will deal 620% damage to | [[Erik]] and [[Sylvando]] can learn Victimiser through the ''Knives'' skill tree panel on their character builders by unlocking its panel for 13 and 16 skill points respectively. It costs 5 {{MP}} to perform and will deal 620% damage to a monster that is poisoned or paralyzed, removing its respective status ailment(s) in the process. Other enemies will take only 110% damage. Victimiser uses the same animation from {{DQ10}}. | ||
==={{DQM23D}}=== | ==={{DQM23D}}=== | ||