Tap Dance: Difference between revisions

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{{Spell Infobox
{{Disambig}}
|title = Tap Dance
The term '''Tap Dance''' can refer to two different spells.
|image =
*For the ability introduced in {{DQ6|short}} (マホトラおどり) similar to [[Drain Magic]], see [[Tap Dance (DQVI)]]
|japanese = マホトラおどり
*For the ability introduced in {{DQ9|short}} (タップダンス) that raises evasiveness, see [[Tap Dance (DQIX)]]
|romaji = Mahotora dance, Tap dance
|old =
|type = Dance
}}
'''Tap Dance''' is a name for two distinct abilities in the [[Dragon Quest (series)|Dragon Quest]] series. In most titles it is the skill equivalent of [[Drain Magic]], where as in games developed by Level-5 it is a [[Minstrel]] skill unrelated to magic.
 
==Appearances==
===[[Dragon Quest VI]]===
Tap Dance absorbs MP from the enemy, and is learned by advancing to rank 7 of the [[Dancer]] vocation. The amount of MP absorbed is dependant on the user's level, and calculated as '''Lvl/4+5'''.
 
===[[Dragon Quest VII]]===
Tap Dance (Sidestep) is learned by Aira, and Amateurs (rank 5 of the [[Dancer]] vocation). Sidestep is also learned by Wigglys (rank 2 of the [[Slime (class)|Slime]] vocation). The absorption algorithm is the same as before.
 
===[[Dragon Quest IX]]===
This ability is learned with 55 skill points allocated into [[List of litheness skills in Dragon Quest IX|Litheness skill]]. It increases evasion by 50% for 6~9 turns.
{{DQSkills}}
[[category:Skills]]
[[Category:Dragon Quest VI skills]]
[[Category:Dragon Quest VII skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dances]]

Latest revision as of 10:26, 21 August 2026

The term Tap Dance can refer to two different spells.