Dragon Quest: Difference between revisions
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The section of "remakes" is redundant with the section of "version differences". The section of "recurring monsters" isn't really interesting (why specifically a section for monsters? and not other elements?), might rather have something for "elements carried over next games" or "elements that defined the series" or something like that more globally |
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{{Translation|'''''Dragon Quest'''''|ドラゴンクエスト|Doragon Kuesuto}} is the | {{Translation|'''''Dragon Quest'''''|ドラゴンクエスト|Doragon Kuesuto}} is the first ''Dragon Quest'' game which created the entire {{DQSeries}}. It was developed by [[Chunsoft]] and published by [[Enix]] for the [[Famicom]] on 1986, followed shortly by releases on MSX systems. | ||
The game was then localized for North American release in 1989 published by [[Nintendo]], but the title was changed to ''Dragon Warrior'' to avoid infringing on the trademark of the pen and paper game ''[[wikipedia:DragonQuest|DragonQuest]]''. The North American version of the game had a few changes as well. | |||
[[Nintendo]] was impressed with the Japanese sales of the title and massively overproduced the cartridge; the end result was that Nintendo gave away copies of ''Dragon Warrior'' as an incentive for subscribing to ''[[Nintendo Power]]'', the company's in-house promotions magazine. | |||
''Dragon Quest'' was the first turn-based role playing game to debut on a video game console and is considered a pioneer in the development of the genre. ''Dragon Quest'''s immense success proved that RPGs had a place in the industry, and would spawn a successful franchise that would become one of the de facto standards for role playing video games. | ''Dragon Quest'' was the first turn-based role playing game to debut on a video game console and is considered a pioneer in the development of the genre. ''Dragon Quest'''s immense success proved that RPGs had a place in the industry, and would spawn a successful franchise that would become one of the de facto standards for role playing video games. | ||
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*The {{Hero 1}}: A descendant of the Erdrick, whose history is unknown. | *The {{Hero 1}}: A descendant of the Erdrick, whose history is unknown. | ||
*[[Erdrick]]: The legendary ancestor of the Hero. He rescued Alefgard centuries earlier from a [[Zoma|wicked demon]], and had left items and clues for his descendant to aid in defeating future threats to the land. | *[[Erdrick]]: The legendary ancestor of the Hero. He rescued Alefgard centuries earlier from a [[Zoma|wicked demon]], and had left items and clues for his descendant to aid in defeating future threats to the land. | ||
*[[King Lorik]]: The king of Tantegel, and ruler of the land of Alefgard. | *[[King Lorik|Tantegel King]]: The king of Tantegel, and ruler of the land of Alefgard. | ||
*[[Princess Gwaelin]]: The beloved daughter of King Lorik. Abducted by the Dragonlord to break the spirits of the people and imprisoned in the [[Quagmire Cave]] southwest of [[Kol]]. | *[[Princess Gwaelin]]: The beloved daughter of King Lorik. Abducted by the Dragonlord to break the spirits of the people and imprisoned in the [[Quagmire Cave]] southwest of [[Kol]]. | ||
*[[Dragonlord]]: The villain of the story, he has stolen the Sphere of Light in order to infest Alefgard with horrid monsters. | *[[Dragonlord]]: The villain of the story, he has stolen the Sphere of Light in order to infest Alefgard with horrid monsters. | ||
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A humble title from a small publishing company changed everything for games. | A humble title from a small publishing company changed everything for games. | ||
===Broadcast Satellaview version=== | ===Broadcast Satellaview version=== | ||
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===Sequels=== | ===Sequels=== | ||
''Dragon Quest'' was closely followed by {{DQ2}} which met with similar success. ''Dragon Quest II'' featured the same timeline and setting as the original, a concept which was further extended into {{DQ3}}. Together, the first three games comprise what is known as the [[Erdrick trilogy]]. All three games were designed for the Famicom/NES and share similar artistic styles. | ''Dragon Quest'' was closely followed by {{DQ2}} which met with similar success. ''Dragon Quest II'' featured the same timeline and setting as the original, a concept which was further extended into {{DQ3}}. Together, the first three games comprise what is known as the [[Erdrick trilogy]]. All three games were designed for the Famicom/NES and share similar artistic styles. | ||
==Credits== | ==Credits== | ||