Statue of Angelo: Difference between revisions
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{{Monster Infobox | {{Monster Infobox | ||
| title=Statue of Angelo | | title=Statue of Angelo | ||
| image= | | image=[[Image:Nopic.png]] | ||
| caption= | | caption= | ||
| firstappear={{Dragon Quest VIII}} | | firstappear={{Dragon Quest VIII}} | ||
| kanji=ククール像 | | kanji=ククール像 | ||
| romanji={{tt|Kukūru-zō|Statue of Kukuru}} | | romanji={{tt|Kukūru-zō|Statue of Kukuru}} | ||
|monster1=[[Statue of Hero]]<br>[[Statue of Jessica]]<br>[[Statue of Yangus]] | |||
}} | }} | ||
The '''Statue of [[Angelo]]''' is a mini-boss in the {{DQSeries}} that was introduced in {{DQ8}}. It is one of the traps found the magical maze in the center of the [[Black Citadel]], and attacks the party alongside chiseled copies of the other heroes. | The '''Statue of [[Angelo]]''' is a mini-boss in the {{DQSeries}} that was introduced in {{DQ8}}. It is one of the traps found the magical maze in the center of the [[Black Citadel]], and attacks the party alongside chiseled copies of the other heroes. | ||
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==Characteristics== | ==Characteristics== | ||
The statue is a crude copy of the charming cleric, but mimics his aptitude for wind and healing magic and resistance to ice. Unlike the statues of [[Jessica]] and [[Yangus]], it has no resistance to fire--demolish it with fire-based spells or abilities. | The statue is a crude copy of the charming cleric, but mimics his aptitude for wind and healing magic and resistance to ice. Unlike the statues of [[Jessica]] and [[Yangus]], it has no resistance to fire--demolish it with fire-based spells or abilities. | ||
== | ==Appearances== | ||
==={{DQ8}}=== | ==={{DQ8}}=== | ||
{{DQ8Enemy | {{DQ8Enemy | ||
|name= | |name=Statue of Angelo | ||
|kanji= | | kanji=ククール像 | ||
|romanji= | |romanji=Kukūru-zō | ||
|sprite=[[ | |sprite=[[File:HQDQ8-283.png|300px]] | ||
|hp=467 | |hp=467 | ||
|mp=100 | |mp=100 | ||
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|agility=118 | |agility=118 | ||
|bestiaryNumber=283 | |bestiaryNumber=283 | ||
|family= | |family=??? | ||
|description=A perfect likeness of [[Angelo]], created by the evil powers deep within the Black Citadel. Just as much trouble as the real thing! | |description=A perfect likeness of [[Angelo]], created by the evil powers deep within the Black Citadel. Just as much trouble as the real thing! | ||
|spells=[[Kaswoosh]]<br>[[Multiheal]] | |spells=[[Kaswoosh]]<br>[[Multiheal]] | ||
|skills= | |skills=Look around confidently (wastes turn) | ||
|locations=[[Black Citadel]] | |locations=[[Black Citadel]] | ||
|items=None | |items=None | ||
| Line 56: | Line 57: | ||
|drain-resist=100% | |drain-resist=100% | ||
|remake-sprite= | |remake-sprite= | ||
|remake-changes= | |remake-changes=HP increased to 701 | ||
}} | }}*The Defeated Monster List classifies the monster as a member of the [[??? family]], but the game's system treats it as a member of the [[Material family]].{{clear}} | ||
*[[ | |||
{{clear}} | |||
[[Category:Dragon Quest VIII enemies]] | [[Category:Dragon Quest VIII enemies]] | ||
[[Category:Dragon Quest VIII bosses]] | [[Category:Dragon Quest VIII bosses]] | ||
Latest revision as of 11:43, 24 September 2026
| Dragon Quest monster | |
|---|---|
| Statue of Angelo | |
| |
| Japanese | ククール像 |
| Romaji | Kukūru-zō |
| First appearance | Dragon Quest VIII |
| Variants | Statue of Hero Statue of Jessica Statue of Yangus |
The Statue of Angelo is a mini-boss in the Dragon Quest series that was introduced in Dragon Quest VIII: Journey of the Cursed King. It is one of the traps found the magical maze in the center of the Black Citadel, and attacks the party alongside chiseled copies of the other heroes.
Characteristics[edit | edit source]
The statue is a crude copy of the charming cleric, but mimics his aptitude for wind and healing magic and resistance to ice. Unlike the statues of Jessica and Yangus, it has no resistance to fire--demolish it with fire-based spells or abilities.
Appearances[edit | edit source]
Dragon Quest VIII: Journey of the Cursed King[edit | edit source]
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- The Defeated Monster List classifies the monster as a member of the ??? family, but the game's system treats it as a member of the Material family.
