Thief: Difference between revisions

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{{VocationInfo
{{VocationInfo
|Image = [[File:DQIX Thief Male.png|300px]]
|Image = [[File:DQIX Thief Male.png|200px]]
|Caption = Art for a male thief in Dragon Quest IX.
|Caption = Art for a male thief in Dragon Quest IX.
|Japanese = 盗賊 (''Touzoku'')
|Japanese = 盗賊 (''Touzoku'')
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====Stats====
====Stats====
Calculated using the [[everyman]] personality.
Calculated using the [[everyman]] personality.
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:35em; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
!colspan="3"| Female !! colspan="2"| Male
!colspan="3"| Female !! colspan="2"| Male
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====Spells====
====Spells====
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:45em; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
| Level Learned || Original Japanese || English || {{MP}} || Description
| Level Learned || Original Japanese || English || {{MP}} || Description
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|}
|}
====Abilities====
====Abilities====
{| style="width:65%; height:100px; text-align:center" border="1"  
{| style="width:45em; height:100px; text-align:center" border="1"  
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
|-<---!Headings are up first.!---> style="font-weight:bold; background:#439CD0"
| Level Learned || Original Japanese || English || {{MP}} || Description
| Level Learned || Original Japanese || English || {{MP}} || Description
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Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.
Regarding vocation progression, the Thief can combine a mastered [[Shepherd]] class to become a [[Monster Masher]]. They will learn all sorts of breath skills and have a chance at taming monsters for the [[Monster Meadows]]. The Thief can also combine a mastered [[Sailor]] class to become a [[Pirate]]. The Pirate learns sea based attacks which is useful as most monsters, save the aquatic ones, don't have resistance to these skills. Plus they are cost effective.
===[[Dragon Quest VII Reimagined]]===
Thief is a basic vocation that focuses in inflicting [[status effect|status effects]] and traps on their enemies.
Mastering Thief and [[Sailor]] unlocks the [[Pirate]] vocation. Mastering this vocation and [[Shepherd]] unlocks the [[Monster Master]] vocation.
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;">
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Proficiency
|-
! Level !! Type !! Name
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Toxic Dagger]]
|-
| 1 || [[File:DQVIIR Buff Skill.png|32px]] || [[Klepto Clobber]]
|-
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Crag]]
|-
| 3 || [[File:DQVIIR Damage Skill.png|32px]] || [[Victimiser]]
|-
| 4 || [[File:DQVIIR Damage Skill.png|32px]] || [[Kacrag]]
|-
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Knumbing Knife]]
|-
| 6 || [[File:DQVIIR Damage Skill.png|32px]] || [[Persecutter]]
|-
| 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Craggle]]
|-
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Assassin's Stab]]
|-
! colspan=3| [[Let loose]] skill
|-
| colspan=3| [[File:DQVIIR Thief Icon.png|32px]] '''[[Repeat Offender]]''': Allows another action to be performed every time a status ailment is inflicted on an enemy.
|}
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;"
|+ Attribute Adjustments
|-
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]]
|-
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility
|-
| [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]]
|}
</div>


==={{DQ9}}===
==={{DQ9}}===
The Thief vocation is available at the start of the game and has the unique skillset "Acquisitiveness". As all the vocation designs in ''IX'' are based on real world cultures, thieves have eschewed the burglar outfits for clothing based on Arabian bandits. Thieves can also use skill points to learn [[Sword]], [[Knife]], [[Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is "[[Itemized Kill]]" which guarantees treasure dropped after the battle. Thieves still possess their unique ability to steal items, but through the newly added skill "Half-Inch".
The Thief vocation is available at the start of the game and has the unique skillset "Acquisitiveness". As all the vocation designs in ''IX'' are based on real world cultures, thieves have eschewed the burglar outfits for clothing based on Arabian bandits. Thieves can also use skill points to learn [[List of sword skills in Dragon Quest IX|Sword]], [[List of knife skills in Dragon Quest IX|Knife]], [[List of claw skills in Dragon Quest IX|Claw]], and [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs]] skills. Their [[Coup-de-Grace]] is "[[Itemized Kill]]" which guarantees treasure dropped after the battle. Thieves still possess their unique ability to steal items, but through the newly added skill "Half-Inch".


Thieves are the second fastest vocation in the game, trailing behind the [[Martial Artist]]. They also have the second highest {{Deftness}} in the game, which allows them to not only steal items at a higher success rate, but land more [[Critical Hit]]s as the feature now scales off of Deftness.  
Thieves are the second fastest vocation in the game, trailing behind the [[Martial Artist]]. They also have the second highest {{Deftness}} in the game, which allows them to not only steal items at a higher success rate, but land more [[Critical Hit]]s as the feature now scales off of Deftness.  
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The crooks were depicted as [[List of treasures in Dragon Quest Treasures|statues]] with base values of 120,000
The crooks were depicted as [[List of treasures in Dragon Quest Treasures|statues]] with base values of 120,000


===''[[Dragon Quest Walk]]''===
==={{DQWalk}}===
[[File:Walk thieves.jpg|right|thumb|A warrior changing to a thief in ''Walk''|200px]]
[[File:DQW Thieves art.png|right|thumb|Official art of Thieves from ''Walk''|250px]]
The thief vocation is available to players from the beginning of the game, and gives access to [[Boomerangs]], [[Claw Weapon Family|Claws]], and [[Knives]].
The Thief is one of the basic vocations available since the beginning of the game. They specialise in equipping blue-coloured Monster Hearts and their preferred weapons are [[Knife (weapon type)|Knives]], {{Claw}}s, and {{Boomerang}}s. Reaching Level 50 as a Thief is one of the requirements to become a [[Ranger]] or a [[Pirate]].
{{Clear}}
 
==={{DQSG}}===
Thief is one of the basic vocations in the game. They specialise in equipping blue-coloured [[List of memories in Dragon Quest Smash/Grow|Memories]] and their preferred weapons are {{Sword}}s, {{Claw}}s, and {{Boomerang}}s. When controlling a Thief, their trait "[[Dodgy Character]]" allows them to periodically dodge enemy attacks. Their Party Boon "Quick Step" increases the party's movement speed slightly. Reaching Level 50 as a Thief is one of the requirements to become a [[Ranger]].
 
{| class="wikitable"
|-
! Level !! Boon
|-
| Level 5 || Strength +5<br>Increases the character's strength.
|-
| Level 10 || Physical Damage +5%<br>Increases physical damage.
|-
| Level 15 || Coup de Grâce Physical Damage +5%<br>Increases Coup de Grâce physical damage.
|-
| Level 20 || (Hero) Magical Defence +10<br>Increases the character's magical defence on all vocations.
|-
| Level 30 || Normal Attack Speed +3%<br>Increases the character's normal attack speed.
|-
| Level 40 || Coup de Grâce Physical Damage +5%<br>Increases Coup de Grâce physical damage.
|-
| Level 50 || (Hero) Strength +10<br>Increases the character's strength on all vocations.
|-
| Level 55 || Strength +10<br>Increases the character's strength.
|}


==Notable Thieves==
==Notable Thieves==
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Image:Dq3gbart15.jpg|Female Thief GBC art from DQIII
Image:Dq3gbart15.jpg|Female Thief GBC art from DQIII
Image:Dq3gbart16.jpg|Male Thief GBC art from DQIII
Image:Dq3gbart16.jpg|Male Thief GBC art from DQIII
Thief female III HD2D.png|Female Thief, HD-2D artwork
Thief Appearance B III HD2D.png|Female Thief, HD-2D artwork
Thief male III HD2D.png|Male Thief, HD-2D artwork
Thief Appearance A III HD2D.png|Male Thief, HD-2D artwork
Thief female IIIHD2-D.png|Female Thief, HD-2D sprite
Thief female IIIHD2-D.png|Female Thief, HD-2D sprite
Thief male IIIHD2-D.png|Male Thief, HD-2D sprite
Thief male IIIHD2-D.png|Male Thief, HD-2D sprite
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{{DQIXClasses}}
{{DQIXClasses}}
{{DQXClasses}}
{{DQXClasses}}
{{DQSGClasses}}
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest III vocations]]
[[Category:Dragon Quest III HD-2D Remake vocations]]
[[Category:Dragon Quest III HD-2D Remake vocations]]