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{{Spell Infobox
{{Spell Infobox
|title = Wind Sickles
|title = Wind Sickles
|image =  
|image = [[File:DQH2 Wind Sickles.jpg|300px]]
|japanese = かまいたち  
|japanese = かまいたち
|romaji = Kama-itachi
|romaji = Kamaitachi
|old = Wind Slash<br>WindBeast
|translation = Sickle Weasel
|old = Wind Slash<br>[[WindBeast]]
|type = Skill
|type = Skill
}}
}}
'''Wind Sickles''' is an ability in the series.


'''Wind Sickles''' is a recurring ability in the {{DQSeries}}. When used, the performer strikes a single enemy with a wave of chi-infused wind that ignores defence.
==Characteristics==
This ability sends out razor-sharp blades of wind at an enemy. Since it is not a physical attack, it can land even if the user is bedazzled. The damage is typically based on the user's level.
*In both ''Dragon Quest IX'' and ''Dragon Quest X'', it also has the additional effect of dealing extra damage to monsters of the [[Elemental family]].


==Appearances==
==Appearances==
===''[[Dragon Quest IV]]''===
==={{DQIIHD}}===
In remake versions of the game, Wind Sickles can be used exclusively by [[High djinks]]. It deals 67~90 damage to a single character.
Wind Sickles costs 5 MP to use and inflicts 40~60 Wind-elemental damage to a single enemy. It can be learned by the [[Prince of Cannock]] or the [[Princess of Cannock]] by using a Wind Sickles Scroll, which can be found on 5F of the [[Pillar of Winds|Pillar of the Winds]].
{{Descriptions
|DQI&IIHD=Sends several sickles made of air flying towards an enemy.<ref>Nintendo Switch, Nintendo Switch 2, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref>
}}
 
==={{DQ3HD}}===
Wind Sickles costs 5 MP to use and inflicts 40~60 Wind-elemental damage to a single enemy. It can be learned by a [[Martial Artist]] starting at level 17 if their Wisdom exceeds 37.
{{Descriptions
|DQIIIHD=Sends several sickles made of air flying towards an enemy.<ref>Nintendo Switch, Sony PlayStation 5, Xbox Series X/S, and Steam versions.</ref>
}}
 
==={{DQ4}} <small>(remakes only)</small>===
Wind Sickles is an enemy-only skill used by [[High djinks]]. It deals 67~90 damage to a single character.
 
==={{DQ6}}===
Wind Sickles costs no MP to use and inflicts Woosh-type damage to a single enemy, with the damage calculated as ''((Level x 3 +10)+/-15%)'', capping at 180 damage (Level 57). It can be learned by advancing to rank 3 as a [[Martial Artist]]. On the enemy side, it can be used by [[Giant moth]], [[Cloud surfer]], [[Low djinks]], [[Mythsteed]], [[Mechalomaniac]], [[Second Test]], [[Dhuran]], and [[Nokturnus]].
{{Descriptions
|DQ6=Sends a whirlwind of sickles pirouetting into the enemy.<ref>Nintendo DS and Mobile versions.</ref>
}}


===''[[Dragon Quest VI]]''===
==={{DQ7}}===
Wind Sickles deals [[Woosh]]-element damage calculated as ''((Level x 3 +10)+/-15%)'', capping at level 57. It is obtained by advancing to rank 3 of the [[Martial Artist]] vocation.
Wind Sickles once again costs no MP to use and inflicts Woosh-type damage to a single enemy, its damage calculated as ''((Level 3 +10)+/-15%)'', capping at 180 damage (Level 57). It is learned by reaching rank 8 as a [[Martial Artist]]. On the enemy side, it can be used by [[Hackrobat]], [[Vaipur]], [[Wyatt]], [[High djinks]], [[Djinn genie]], [[Cumulus vex]], the [[Wind Spirit]], [[Orgodemir]]'s first form at the [[Malign Shrine]], his second form during the final battle, and [[The Almighty]].


===''[[Dragon Quest VII]]''===
==={{DQ7R}}===
Wind Sickles functions identically as it did in the previous game, however it is learned by mastering the Martial Artist vocation.
Wind Sickles costs 4 MP to use, dealing Wind-elemental damage to a single enemy. It can be learned as a [[Paladin]] at rank 1.


===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
[[Yangus]] can use Wind Sickles as a scythe technique after allocating 32 skill points into the associated skill. Damage is calculated in the same method as before. On the enemy side, Wind Sickles can be used by [[Cockateer]]s, [[Dark turkey]]s, [[Foul anchor]]s, [[Jumping jackal]]s, [[Dhoulmagus]] in his first form, and [[Marcello]].
Wind Sickles costs no MP to use and deals Woosh-type damage to a single enemy, calculated as ''(Level x3 +10) x 0.8)'', with a maximum of 144 damage (Level 57). It can be learned by [[Yangus]] by investing 32 skill points into his Scythe skill. On the enemy side, Wind Sickles can be used by [[Cockateer]], [[Dark turkey]], [[Diemon]], [[Dieablo]], [[Foul anchor]], [[Jumping jackal]], [[Dhoulmagus]]'s clones in his first form, and [[Marcello]]. The Infamous Monsters [[Bladewolf]] and [[Foul fowl]] can use it as well.
{{Descriptions
|DQ8=Sends a whirlwind of sickles pirouetting into the enemy.<ref>Sony PlayStation 2, Mobile, and Nintendo 3DS versions.</ref>
}}


===''[[Dragon Quest IX]]''===
==={{DQ9}}===
This ability is learned with 12 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]]. In this installment, Wind Sickles is treated as a normal attack that deals an extra 50% of damage to elemental-family monsters. All other monster families receive no bonus damage.
Wind Sickles costs no MP to use, dealing the same amount of damage as a normal attack to a single group of enemies, inflicting 50% extra damage to monsters of the [[Elemental family]]. It can be learned by investing 12 skill points invested into [[List of fisticuffs skills in Dragon Quest IX|Fisticuffs skill]].
{{Descriptions
|DQ9=Group attack that deals extra damage to elemental foes.<ref>Nintendo DS version.</ref>
}}


===''[[Dragon Quest XI]]''===
==={{DQ10}}===
Wind Sickles costs 1 MP to use and has a range of two meters, dealing Wind-elemental damage equal to a normal attack to a single enemy. It also inflicts 50% extra damage to monsters of the [[Elemental family]]. Wind Sickles can be learned by investing 18 skill points into the Fisticuffs skill.
 
===={{DQ10|Off}}====
Wind Sickles costs 2 MP to use, dealing 120% Wind-elemental damage to a single enemy. Monsters of the [[Elemental family]] take an additional 50% damage +5. It can be learned by the {{Hero 10}} through the ''Fisticuffs'' panel and by [[Fuura]] through the ''Wind Rider'' panel in their Character Builders respectively for 3 skill points. The damage multiplier against elementals can be increased further with Skill-Up Panels.
 
==={{DQ11}}===
Wind Sickles appears as an enemy-only skill that is used exclusively by [[Cyclown]] and its malicious variant.  
Wind Sickles appears as an enemy-only skill that is used exclusively by [[Cyclown]] and its malicious variant.  


==={{DQM}}===
==={{DQM}}===
Called WindBeast in this game, it requires the monster to reach level 13 with 74 HP, 60 attack and 84 agility. It grows into [[Vacuum]] when the monster reaches level 19 with 112 HP, 114 attack and 132 agility. It is naturally learned by the [[Durran]], [[GiantMoth]], [[LizardFly]], [[NiteWhip]], [[Pteranod]] and [[WingSlime]].
Known as '''WindBeast''' in this game, it costs 3 MP to use and deals Woosh-type damage to a single enemy. It can be learned naturally by [[Wing slime|WingSlime]], [[Dragonfry|LizardFly]], [[Pteranodon|Pteranod]], [[Giant moth|GiantMoth]], [[Will-o'-the-whips|NiteWhip]], and [[Dhuran|Durran]] if they are at least level 13 with 74 max HP, 60 ATK, and 84 AGL. The skill will grow into [[Thin Air|Vacuum]] when the monster reaches level 19 with 112 max HP, 114 ATK, and 132 AGL.


==={{DQM2}}===
==={{DQM2}}===
The requirements to learn WindBeast are unchanged. It is naturally learned by the [[Aquadon]], [[Emyu]], [[Garudian]], [[Genosidoh]] and [[MadGoose]]. It is no longer naturally learned by the [[LizardFly]].
The requirements to learn WindBeast are unchanged. It is naturally learned by the [[Thaumatosaurus|Aquadon]], [[Emyu]], [[Garudian]], [[Genosidoh]] and [[Deadly dodo|MadGoose]]. It is no longer naturally learned by LizardFly.


==={{DQMJ2}}===
==={{DQMJ2}}===
Wind Sickles can be learned from:
Wind Sickles costs 4 MP to use and deals a combination of Woosh and Zam-type physical damage to a single enemy. The damage is dependent on the user's level. It can be learned from:
*[[Bird Brain]] (8 points)
*[[Dragon Lore]] (64 points)
*[[Stormsgate Citadel (skill)|Stormsgate Citadel]] (6 points)
*[[Wind Blower]] (35 points)
*[[Wonder Construction]] (52 points)


* [[Bird Brain]] (8 points)
==={{DQM3}}===
* [[Dragon Lore]] (64 points)
Wind Sickles costs 4 MP and deals 30~50 damage to one enemy. It is learned through the [[Blowy Slasher]], [[Blusterer]], [[Good Knight]], [[Swirling Dervish]], [[Super Naturalist]], and [[Woosh Afficionado]] talents.
* [[Stormsgate Citadel (skill) | Stormsgate Citadel]] (6 points)
{{Descriptions
* [[Wind Blower]] (35 points)
|DQM3=Inflicts minor wind-elemental damage on a single enemy.<ref>Nintendo Switch, Steam, and Mobile versions.</ref>
* [[Wonder Construction]] (52 points)
}}


==={{DQTact}}===
==={{DQTact}}===
Wind Sickles is known naturally by [[Low djinks]] at level 1 and can be learned by [[Carnivine]], [[Great sabrecub]], [[Hawk man]], and [[Spiked hare]] at level 16. It costs 7 MP to use and inflicts minor Woosh-type martial damage to all enemies in a radius of 1 around the user. It can also be taught to any unit by using an ability scroll.
Wind Sickles costs 7 MP to use and inflicts minor [[Woosh]]-type martial damage to all enemies in a radius of 1 around the user. It is known naturally by [[Low djinks]] at level 1 and can be learned by [[Carnivine]], [[Great sabrecub]], [[Hawk man]], and [[Spiked hare]] at level 16. It It can also be taught to any unit by using an ability scroll.
{{DQTactSkill
{{DQTactSkill
|name=Wind Sickles
|name=Wind Sickles
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|range=[[Image:DQTact_SkillRangeRadial.png|48px]]<br>Radius 1
|range=[[Image:DQTact_SkillRangeRadial.png|48px]]<br>Radius 1
|status=None
|status=None
|description=Deals minor Woosh-type martial damage to all enemies in area of effect
|description=Deals minor [[Woosh]]-type martial damage to all enemies in area of effect
|monsters=Carnivine, Great sabrecub, Hawk man, Low djinks, Spiked hare
|monsters=[[Carnivine]], [[Great sabrecub]], [[Hawk man]], [[Low djinks]], [[Spiked hare]]
}}
}}
==In Other Languages==
{{OtherLanguages
|es=Hoz eólica|es-meaning=Spanish for "Aeolian/wind sickle".
|fr=Vent coupant|fr-meaning=French for "cutting wind".
|de=Windsichel|de-meaning=German for "wind sickle".
|it=Vento di lame|it-meaning=Italian for "wind of blades".
|zh-cn={{tt|鐮鼬|Lián yòu}}|zh-cn-meaning=Transliteration of the Japanese name ''Kamaitachi'', which literally means "sickle weasel".
}}
==Trivia==
In the original Japanese games, Wind Sickles is named after the [[Wikipedia:kamaitachi|kamaitachi]], a yōkai, or supernatural creature, from Japanese mythology. It is a mischievous creature, sometimes interpreted as a weasel, that rides on dust devils and is known to cut people with their sickle-like nails. The kamaitachi make frequent appearances in Japanese media, including anime, manga, and video games, and they often possess wind manipulation abilities. It also shares a name with the recurring [[Cyclown]] monster.


==Related skills==
==Related skills==
*[[Secret Wind Sickles]]
*[[Thin Air]]
*[[Thin Air]]
*[[Wind Shear]]
*[[Wind Shear]]


==Etymology==
==References==
In the original Japanese games, Wind Sickles is named after the [[Wikipedia:kamaitachi|kamaitachi]], a yōkai, or supernatural creature, from Japanese mythology. It is a mischievous creature, sometimes interpreted as a weasel, that rides on dust devils and is known to cut people with their sickle-like nails. The kamaitachi make frequent appearances in Japanese media, including anime, manga, and video games, and they often possess wind manipulation abilities. It also shares a name with the recurring [[Cyclown]] monster.
<references/>
 
{{clear}}
 
{{DQSkills}}


[[Category:Japanese mythology]]
[[Category:Skills]]
[[Category:Skills]]
[[Category:Wind skills]]
[[Category:Wind skills]]
[[Category:Fisticuffs skills]]
[[Category:Fisticuffs skills]]
[[Category:Scythe skills]]
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[[Category:Dragon Quest Tact skills]]
[[es:Hoz Eólica]]
[[fr:Vent coupant]]