Personality: Difference between revisions
No edit summary |
No edit summary |
||
| (One intermediate revision by one other user not shown) | |||
| Line 6: | Line 6: | ||
{{main|List of personality types in Dragon Quest III}} | {{main|List of personality types in Dragon Quest III}} | ||
In the | In the {{Dragon Quest III}} remakes, a character's personality affects his or her stat gains when leveling up. Some personalities are restricted to one gender, and some are better suited to a particular vocation than others. | ||
Some items temporarily override a character's personality while equipped, while books permanently change a character's personality when used. | Some items temporarily override a character's personality while equipped, while books permanently change a character's personality when used. | ||
The {{Hero 3}}'s personality is first determined by how he responds to a [[Dream Scenario]] before journeying. | |||
===={{DQ10}}==== | ===={{DQ10}}==== | ||
| Line 43: | Line 45: | ||
'''Low Motivation:''' Like [[Dodgy Dance]], but only evades one attack. | '''Low Motivation:''' Like [[Dodgy Dance]], but only evades one attack. | ||
Personality types are not | Personality types are not carried forward in the ''Dragon Quest Monsters: Terry's Wonderland 3D'' 3DS remake, nor the remake of the second ''Monsters'' spin-off. | ||
===={{DQMP}}==== | ===={{DQMP}}==== | ||
{{Stub}} | |||
==Trivia== | |||
The inspiration for the personality system comes from [[Yuji Horii]]'s time working as a copywriter for ''[https://en.wikipedia.org/wiki/Seventeen_(Japanese_magazine)| Seventeen]'', a magazine aimed at teenage girls. One of his assignments for the magazine was to write detailed personality tests for the readers, something Horii considers himself to have become very skilled at during his tenure with the periodical<ref>ドラゴンクエストIII そして伝説へ… 公式ガイドブック SE-MOOk guide book, page 223 ISBN-10:4757595395</ref> | |||
==References== | |||
<references/> | |||
{{Series_mechanics}} | {{Series_mechanics}} | ||