Abiliterator: Difference between revisions
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{{Spell Infobox | {{Spell Infobox | ||
|title = Abiliterator | |title = Abiliterator | ||
|image = | |image = [[Image:DQTact Physical Lock.png]] | ||
|japanese = | |japanese = 体技ふうじ<br>体技封じ (''Monsters: Joker 2 Pro'' onward) | ||
|romaji = | |romaji = {{tt|Taigi fūji|Physical skill seal}} | ||
|old = | |old = | ||
|type = Debilitating | |type = Debilitating | ||
}} | }} | ||
'''Abiliterator''' is an ability in {{DQMJ2}} | '''Abiliterator''', also known as '''Physical Lock''', is an ability and status effect in the series. | ||
==Characteristics== | |||
When used, this skill prevents the target from using their physical skills for a short amount of time, essentially being a variant of [[Fizzle]]. The passive skill Abiliterator Guard increases resistance against Abiliterator by two stages. | |||
==Appearances== | |||
==={{DQMJ2}}=== | |||
Abiliterator costs 6 MP and prevents a single enemy from using physical skills. It can be learned from: | |||
* [[Diminisher]] (100 points) | * [[Diminisher]] (100 points) | ||
| Line 13: | Line 20: | ||
* [[Sagittar (skill) | Sagittar]] (70 points) | * [[Sagittar (skill) | Sagittar]] (70 points) | ||
* [[Thornella (skill) | Thornella]] (60 points) | * [[Thornella (skill) | Thornella]] (60 points) | ||
==={{DQTact}}=== | |||
Known as '''Physical Lock''' in this game, it is a status effect that prevents units from using physical skills for a few turns. | |||
==Related skills== | |||
*[[Blade Blunter]] | |||
*[[Critical Meltdown]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Status ailments]] | |||