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'''Accelerate''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It increases one party member's agility by one level.
{{Spell Infobox
|title = Accelerate
|image =
|japanese = ピオラ
|romaji = Piora
|type = Support
|first = {{DQM}}
|dw = Speed
}}
'''Accelerate''' is a recurring spell in the {{DQSeries}}.
 
It increases one [[party]] member's {{Agility}}, contrasting the whole-party [[Acceleratle]].


==Appearances==
==Appearances==
==={{DQ9}}===
Accelerate is learned by {{Thieves}} at level 16 and costs 2 {{MP}} to cast. It increases {{Agility}} by 50%, can be cast twice for a 100% boost, and lasts for 7~10 turns.
==={{DQ10}}===
{{Stub}}
==={{DQ11}}===
{{Serena 11}} learns accelerate at level 13 and [[Sylvando]] joins the party at level 15 already knowing this spell. It increases {{Agility}} by 40% for 4~6 turns, and costs 2 {{MP}}. +40% is the cap for {{Agility}} buffs in the game, and cannot be raised further.
==={{DQM}}===
Called Speed in this game, it requires the {{MFamilies}} to reach level 2 with 10 {{MP}} and 8 {{Intelligence}}. It grows into [[Acceleratle|SpeedUp]] when the {{MFamilies}} reaches level 5 with 24 {{MP}} and 20 {{Intelligence}}. It is naturally learned by the [[Malevolantern|curselamp]], [[Kingfuchsia|florajay]] and [[Picksy|pixy]].
==={{DQM2}}===
Speed now requires 15 {{Intelligence}} to learn and 36 to upgrade. It is naturally learned by the [[petiteel]] and [[pyuro]], among others. It is no longer naturally learned by the [[Picksy|pixy]].
==={{DQMJ}}===
Accelerate can be learned from:
*[[Anti-metal]] (4 points)
*[[Bird Brain]] (4 points)
*[[Fortifier]] (4 points)
*[[Mage Aid]] (10 points)
*[[Speedster]] (5 points)
*[[Thief (skill)|Thief]] (5 points)


===Dragon Quest IX===
==={{DQMJ2}}===
Accelerate is learned by [[thief|thieves]] at level 16. It costs 2 MP to cast.
Accelerate can no longer be learned from [[Mage Aid]]. It can now also be learned from [[Mortella (skill)|Mortella]] for 26 points.


==={{DQM3D}}===
{{Stub}}
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Accelerate costs 3 MP and will raise one monster's agility by 80% for 4~7 turns. It cannot be stacked with multiple castings, and is learned via the [[Blusterer]], [[Cutpurse]], [[Fortifier]], [[Slimer]], [[Speedster]], [[Willing Helper]], and [[Zap Afficionado]] talents.
==={{DQTreasures}}===
The effects of Accelerate can be applied to an ally via the [[accelerate pellet]]. As ''Treasures'' is a real-time action game, the effect raises deftness instead of agility.
==See Also==
*[[Acceleratle]]
*[[Decelerate]]
*[[Deceleratle]]


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]{{Wikia}}
 
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]