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'''Acceleratle''' is a recurring spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It increases all party members agility by one level.
{{Spell Infobox
|title = Acceleratle
|image = [[Image:DQ3 Spell Acceleratle.png|170px]]
|japanese = {{tt|ピオリム|Piorimu}}
|romaji = Piorimu
|type = Support
|first = {{DQ3}}
|dw = SpeedUp
}}
'''Acceleratle''' is a recurring spell in the {{DQSeries}}.
 
It increases the {{Agility}} of every member of the [[party]], contrasting the single-target [[Accelerate]].


==Appearances==
==Appearances==
===Dragon Quest IV===
==={{DQ3}}===
Acceleratle is learned by [[Borya]] at level 14.
Acceleratle is learned by [[Priest]]s and [[Sage]]s at level 5, and doubles a character's current {{Agility}} until the end of battles--capping at 255. Despite {{Agility}} factoring into a character's total {{Defence}} stat in all versions of {{III}}, the spell will not change that value.
 
==={{DQ3HD}}===
Acceleratle is learned by Priests and Sages at level 9. It costs 3 MP and will double the party's agility for 4~6 turns. Multiple castings will increase the effect and take the agility stat beyond the normal limit of 999. Defence is still unaffected by the spell.
 
==={{DQ4}}===
Acceleratle is learned by [[Borya]] at level 14, and possesses the same attributes as before.
It is also used by [[picksy]] on their allies.
 
==={{DQ8}}===
Acceleratle is learned by [[Jessica]] after investing 3 points into her Staff skill. The spell doubles a character's {{Agility}} per cast for 6~9 turns, capping at 999. Due to game mechanics, Acceleratle also raises {{Evasion}}.
*In the {{3DS}} version, it is also learned by [[Red]] after investing 3 points into her '''Roguery''' skill.
 
The enemies [[mecha-mynah]], [[boe]], [[see angel]], [[woc]], and [[octavian pirate]] can also use it.
It can also be cast by the Infamous Monster [[Clio]].
 
==={{DQ9}}===
Acceleratle is learned by [[Mage]]s at level 4 and [[Armamentalist]]s at level 12. It costs 4 {{MP}} and can be cast twice to raise the party's agility by 100% for 7~10 turns.
 
==={{DQ10}}===
{{Stub}}
 
==={{DQ11}}===
{{Serena 11}} will learn acceleratle at level 17 and [[Sylvando]] joins the party at level 15 already knowing this spell. It costs 4 {{MP}} to cast, and will increase a character's {{Agility}} by 20% for 4~6 turns. It can be cast twice for a maximum boost of +40%.
 
==={{DQM}}===
Called SpeedUp in this game, it is an upgraded form of [[Accelerate|Speed]]. Speed grows into SpeedUp when the {{MFamilies}} reaches level 5 with 24 {{MP}} and 20 {{Intelligence}}.
 
==={{DQM2}}===
SpeedUp now requires 36 {{Intelligence}} to learn.


===Dragon Quest VIII===
==={{DQMJ}}===
Acceleratle can be learned from:
*[[Anti-metal]] (40 points)
*[[Bird Brain]] (18 points)
*[[Fortifier]] (42 points)
*[[Speedster]] (35 points)
*[[Thief (skill)|Thief]] (32 points)
*[[Über Helpful]] (8 points)


===Dragon Quest IX===
==={{DQMJ2}}===
Acceleratle is learned by [[mage]]s at level 4 and [[armamentalist]]s at level 12. It costs 4 MP to cast.
Acceleratle can be learned from all the skill it could be previously, though [[Speedster]] now requires 47 points.
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}


==={{DQMJ3}}===
{{Stub}}
{{Stub}}
==={{DQM3}}===
Acceleratle costs 4 MP and will raise the party's agility by 40% for 4~7 turns. It can be cast twice for an 80% boost in total, and is learned through the [[Blusterer]], [[Dark Horse]], [[Fluffy (Talent)|Fluffy]], [[Sage (Talent)|Sage]], [[Speedster]], and [[Zap Virtuoso]] talents.
==={{DQTact}}===
Acceleratle is known naturally by [[Jamirus]] at level 1 and costs 24 {{MP}} to cast. It has a range of up to two squares away from him in any direction, can be self-cast, and raises the {{Agility}} of all allies in a plus sign-shaped area of effect. Upgrading the spell reduces the amount of {{MP}} it costs to cast.
{{DQTactSkill
|name=Acceleratle
|kanji=ピオリム
|romanji=Piorimu
|type=Spell
|role=Support
|element=[[Image:DQTact Non-elemental.png|48px]]
|mp=24
|range=[[Image:DQTact RangeRhombus.png|48px]]<br>1-2 (+self)
|status=[[Image:DQTact AGLUp.png]]<br>AGL Up
|description=Raises {{AGL}} of all allies in area of effect for 3 turns
|monsters=[[Jamirus]]
}}
===''[[Super Smash Bros. Ultimate]]''===
Acceleratle is available to the {{Hero Smash}} via his Command Selection ability. Casting the spell, for 13 {{MP}}, will drastically increase his movement speed but also increase the amount of knockback he suffers when struck.
==See Also==
*[[Accelerate]]
*[[Decelerate]]
*[[Deceleratle]]


{{DQSpells}}
{{DQSpells}}
[[Category:Spells]]{{Wikia}}
 
[[Category:Spells]]
[[Category:Support spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest X spells]]
[[Category:Dragon Quest XI spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Super Smash Bros. Ultimate spells]]