Shepherd: Difference between revisions
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[[File: | {{VocationInfo | ||
|Image = [[File:DQVII_Maribel_Shepherd.png|180px]] | |||
|Caption = Maribel as a Shepherd in DQVII 3DS. | |||
|Japanese = 羊飼い (''Shepherd'') | |||
|Origin = [[Dragon Quest VII]] | |||
|Games = [[Dragon Quest VII]]<br>[[Dragon Quest VII Reimagined]] | |||
}} | |||
'''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in ''[[Dragon Quest VII]]''. | '''Shepherd''' (羊飼い, ''Shepherd'') is a vocation featured in ''[[Dragon Quest VII]]''. | ||
| Line 5: | Line 11: | ||
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill. | Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill. | ||
==''Dragon Quest VII''== | ==Appearances== | ||
===Stat Changes=== | ===''Dragon Quest VII''=== | ||
====Stat Changes==== | |||
{|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="50%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | |width="25%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Statistics</font>''' | ||
| Line 38: | Line 45: | ||
|} | |} | ||
=== | ====PSX Abilities==== | ||
''While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.'' | |||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 50: | Line 58: | ||
|1 | |1 | ||
|Beginner | |Beginner | ||
| | | | ||
|0 | |0 | ||
| | | | ||
| Line 58: | Line 66: | ||
|2 | |2 | ||
|Novice | |Novice | ||
|[[Squelch | |[[Squelch]]<br>''(Antidote)'' | ||
|8 | |8 | ||
|One Ally | |One Ally | ||
| Line 66: | Line 74: | ||
|3 | |3 | ||
|FarmHand | |FarmHand | ||
|[[Heal]] | |[[Heal]]<br>''(Heal)'' | ||
|17 | |17 | ||
|One Ally | |One Ally | ||
| Line 74: | Line 82: | ||
|4 | |4 | ||
|SlopFeed | |SlopFeed | ||
|[[ | |[[Nap]]<br>''(Slumber)'' | ||
|33 | |33 | ||
|Field | |Field | ||
| Line 82: | Line 90: | ||
|5 | |5 | ||
|Swain | |Swain | ||
|[[Whistle]] | |[[Whistle]]<br>''(Whistle)'' | ||
|52 | |52 | ||
|Field | |Field | ||
| Line 90: | Line 98: | ||
|6 | |6 | ||
|Fleecer | |Fleecer | ||
| | | | ||
|70 | |70 | ||
| | | | ||
| Line 98: | Line 106: | ||
|7 | |7 | ||
|Herder | |Herder | ||
|[[ | |[[Woolly Blanket]]<br>''(WoolGuard)'' | ||
|90 | |90 | ||
|All Allies | |All Allies | ||
| Line 106: | Line 114: | ||
|8 | |8 | ||
|SheepLord | |SheepLord | ||
|[[ | |[[Lambpede]]<br>''(Stampede)'' | ||
|135 | |135 | ||
|All Enemies | |All Enemies | ||
| Line 113: | Line 121: | ||
|} | |} | ||
===3DS Abilities=== | ====Hybrid Abilities==== | ||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | |||
|width="20%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Hybrid</font>''' | |||
|width="10%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Learns</font>''' | |||
|width="15%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Target</font>''' | |||
|width="50%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Info</font>''' | |||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">MP</font>''' | |||
|- | |||
|[[Troubadour]]<br>''(Bard)'' | |||
|[[Counting Sheep]]<br>''(RamSong)'' | |||
|All Enemies | |||
|Has a chance of putting all enemies to sleep | |||
|0 | |||
|- | |||
|[[Priest]]<br>''(Cleric)'' | |||
|[[Kabuff]]<br>''(Increase)'' | |||
|All Allies | |||
|Increases the defense of all allies | |||
|3 | |||
|- | |||
|[[Dancer]] | |||
|[[Slumber Rumbaa]]<br>''(RamDance)'' | |||
| | |||
|Does nothing | |||
|0 | |||
|- | |||
|[[Martial Artist]] | |||
|[[Ram Raid]]<br>''(RamAttack)'' | |||
|Self/One Enemy | |||
|Reduces self and one enemy to 20% HP | |||
|0 | |||
|- | |||
|[[Mage]] | |||
|[[Kasnooze]]<br>''(SleepAll)'' | |||
|One Group | |||
|Has a better chance of causing sleep in one group of enemies | |||
|5 | |||
|- | |||
|[[Warrior]] | |||
|[[Sobering Slap]]<br>''(Mineuchi)'' | |||
|One Ally | |||
|Cures one ally of sleep and confusion | |||
|0 | |||
|} | |||
====3DS Abilities==== | |||
{|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | {|width="90%" cellspacing="0" cellpadding="2" border="1" style="text-align:center" | ||
|width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | |width="5%" valign="top" style="background:#4682B4"|'''<font color="#ffffff">Level</font>''' | ||
| Line 193: | Line 246: | ||
|} | |} | ||
=== | [[File:DQVII Shepherd class.png|170px|right]] | ||
| | ====Usefulness==== | ||
| | The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like [[Gracos]]. Stampede works like [[Ruff|Ruff's]] Howl attack and improves with the user's level. | ||
| | |||
| | In terms of career advancement, the Shepherd, when combined with a rank 8 [[Thief]], becomes a [[Monster Master|Monster Master]] and learns all sorts of breath attacks. However, its main purpose is to tame monsters for [[Monster Meadows]]. | ||
| | |||
===[[Dragon Quest VII Reimagined]]=== | |||
Shepherd is a unique basic vocation focused on offering support to their allies with sheep-themed skills. | |||
Mastering this vocation alongside [[Thief]] unlocks the [[Monster Master]] vocation. | |||
<div style="display:flex; flex-wrap:wrap; gap:10px; align-items: flex-start; justify-content: flex-start;"> | |||
{| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | |||
|+ Proficiency | |||
|- | |||
! Level !! Type !! Name | |||
|- | |||
| 1 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Slumber Rumbaa]] | |||
|- | |||
| 1 || [[File:DQVIIR Heal Skill.png|32px]] || [[Heal]] | |||
|- | |||
| 2 || [[File:DQVIIR Damage Skill.png|32px]] || [[Ram Raid]] | |||
|- | |||
| 2 || [[File:DQVIIR Heal Skill.png|32px]] || [[Reheal]] | |||
|- | |||
| 3 || [[File:DQVIIR Buff Skill.png|32px]] || [[Woolly Blanket]] | |||
|- | |||
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remidheal]] | |||
|- | |||
| 4 || [[File:DQVIIR Heal Skill.png|32px]] || [[Defuddle]] | |||
|- | |||
| 5 || [[File:DQVIIR Heal Skill.png|32px]] || [[Nap]] | |||
|- | |||
| 6 || [[File:DQVIIR Debuff Skill.png|32px]] || [[Counting Sheep]] | |||
|- | |||
| 7 || [[File:DQVIIR Heal Skill.png|32px]] || [[Remoreheal]] | |||
|- | |||
| 8 || [[File:DQVIIR Damage Skill.png|32px]] || [[Lambpede]] | |||
|- | |- | ||
|[[ | ! colspan=3| [[Let loose]] skill | ||
|- | |- | ||
|[[ | | colspan=3| [[File:DQVIIR Shepherd Icon.png|32px]] '''Woolly Bullies''': Summons a flock of sheep that merrily join in with the user's attacks. | ||
| | |} | ||
| | {| class="wikitable" style="width:fit-content; min-width:300px; max-width:650px; text-align:center; border: 2px solid #aa5450;" | ||
| | |+ Attribute Adjustments | ||
| | |||
|- | |- | ||
! Maximum HP !! Maximum MP !! Attack !! Defence !! Magical Might !! Charm | |||
|- | |- | ||
|[[ | | [[File:DQVIIR Stats Up Icon.png|20px]] || - || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] | ||
| | |||
| | |||
| | |||
| | |||
|- | |- | ||
! Magical Mending !! Strength !! Deftness !! Resilience !! Agility | |||
|- | |- | ||
|[[ | | [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Up Icon.png|20px]] || [[File:DQVIIR Stats Down Icon.png|20px]] | ||
|[[ | |||
| | |||
| | |||
| | |||
|} | |} | ||
</div> | |||
{{DQVIIClasses}} | {{DQVIIClasses}} | ||
[[Category: | {{DQVIIRClasses}} | ||
[[Category:Dragon Quest VII | [[Category:Dragon Quest VII vocations]] | ||
[[Category:Dragon Quest VII Reimagined vocations]] | |||
[[fr:Berger]] | |||
Latest revision as of 17:55, 9 March 2026
| Vocation | |
| Shepherd | |
Maribel as a Shepherd in DQVII 3DS. | |
| Japanese name: | 羊飼い (Shepherd) |
|---|---|
| Introduced in: | Dragon Quest VII |
| Appears in: | Dragon Quest VII Dragon Quest VII Reimagined |
Shepherd (羊飼い, Shepherd) is a vocation featured in Dragon Quest VII.
Description[edit | edit source]
Shepherds are folk of the flock, and rely upon their cloven comrades to aid in battle. They make good early support characters with sleep-inducing skills and simple healing, but their real power lies in the lambpede skill.
Appearances[edit | edit source]
Dragon Quest VII[edit | edit source]
Stat Changes[edit | edit source]
| Statistics | Change |
| Battles to Master | 135 (PS1) |
| 81 (3DS) | |
| Strength | -15% |
| Agility | Null |
| Resilience | -20% |
| Wisdom | Null |
| Style | Null |
| Max HP | -20% |
| Max MP | -30% |
PSX Abilities[edit | edit source]
While the American PSX release of the game used the old localization, the current names are also written for better navigation clarity.
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Beginner | 0 | ||||
| 2 | Novice | Squelch (Antidote) |
8 | One Ally | Cures one ally of poison | 2 |
| 3 | FarmHand | Heal (Heal) |
17 | One Ally | Heals ~30HP to one ally | 2 |
| 4 | SlopFeed | Nap (Slumber) |
33 | Field | Every step will restore 1 HP/MP to the caster. However, the caster will be asleep in the next battle. | 0 |
| 5 | Swain | Whistle (Whistle) |
52 | Field | Causes monsters to engage in battle. (Doesn't work in towns) | 0 |
| 6 | Fleecer | 70 | ||||
| 7 | Herder | Woolly Blanket (WoolGuard) |
90 | All Allies | Reduces cold damage to all allies | 0 |
| 8 | SheepLord | Lambpede (Stampede) |
135 | All Enemies | Attacks random enemies four times | 0 |
Hybrid Abilities[edit | edit source]
| Hybrid | Learns | Target | Info | MP |
| Troubadour (Bard) |
Counting Sheep (RamSong) |
All Enemies | Has a chance of putting all enemies to sleep | 0 |
| Priest (Cleric) |
Kabuff (Increase) |
All Allies | Increases the defense of all allies | 3 |
| Dancer | Slumber Rumbaa (RamDance) |
Does nothing | 0 | |
| Martial Artist | Ram Raid (RamAttack) |
Self/One Enemy | Reduces self and one enemy to 20% HP | 0 |
| Mage | Kasnooze (SleepAll) |
One Group | Has a better chance of causing sleep in one group of enemies | 5 |
| Warrior | Sobering Slap (Mineuchi) |
One Ally | Cures one ally of sleep and confusion | 0 |
3DS Abilities[edit | edit source]
| Level | Title | Learns | Battles Needed | Target | Info | MP |
| 1 | Lambateur | Slumber Rumbaa | 1 | One Group | A shimmy that summons a flock of sheep to send the enemy to sleep. | 0 |
| 2 | Tepid Shepherd | Squelch | 5 | One Ally | Cures a single ally of the effects of poison. | 2 |
| 3 | Sheep Keeper | Heal | 6 | One Ally | Restores at least 30 HP to a single ally. | 2 |
| 4 | Wool Packer | 7 | ||||
| 5 | Handy Herder | Counting Sheep | 8 | All Enemies | A hypnotically repetitive song that sends the enemy to sleep. | 0 |
| Whistle | Field | Summons monsters with a whistle. | 0 | |||
| 6 | Field Leader | Ram Raid | 9 | One Enemy | Summons a sheep that rams itself recklessly into a single enemy. | 0 |
| 7 | Mutton Master | Woolly Blanket | 10 | All Allies | Reduces damage from ice-based attacks. | 2 |
| 8 | Shear Genius | Lambpede | 35 | All Enemies | Summons a swarm of sheep to ride roughshod over the enemy. | 2 |
Usefulness[edit | edit source]
The Shepherd class's best skill is Whistle, which induces a battle any time the party is on the field. This is great for quickly leveling up vocation tiers and regular levels. The Wooly Blanket skill also protects the party from cold damage, good against monsters who use ice breath attacks like Gracos. Stampede works like Ruff's Howl attack and improves with the user's level.
In terms of career advancement, the Shepherd, when combined with a rank 8 Thief, becomes a Monster Master and learns all sorts of breath attacks. However, its main purpose is to tame monsters for Monster Meadows.
Dragon Quest VII Reimagined[edit | edit source]
Shepherd is a unique basic vocation focused on offering support to their allies with sheep-themed skills.
Mastering this vocation alongside Thief unlocks the Monster Master vocation.
| Level | Type | Name |
|---|---|---|
| 1 | Slumber Rumbaa | |
| 1 | Heal | |
| 2 | Ram Raid | |
| 2 | Reheal | |
| 3 | Woolly Blanket | |
| 4 | Remidheal | |
| 4 | Defuddle | |
| 5 | Nap | |
| 6 | Counting Sheep | |
| 7 | Remoreheal | |
| 8 | Lambpede | |
| Let loose skill | ||
| Maximum HP | Maximum MP | Attack | Defence | Magical Might | Charm |
|---|---|---|---|---|---|
| - | |||||
| Magical Mending | Strength | Deftness | Resilience | Agility | |