Slime Dunk: Difference between revisions

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'''Slime Dunk''' is a recurring skill in the {{DQSeries}}, first introduced in {{DQM2}}. It deals a heavy amount of damage to members of the [[Slime family]]. Its name is a pun on the sports term "slam dunk".
'''Slime Dunk''' is a recurring skill in the {{DQSeries}}, first introduced in {{DQM2}}.
 
It deals a heavy amount of damage to members of the [[Slime family]]. Its name is a pun on the sports term "slam dunk".


==Appearances==
==Appearances==
===''[[Dragon Quest Monsters: Joker 2]]''===
===''[[Dragon Quest Monsters: Joker 2]]''===
Slime Dunk cost 2 MP and deals an extra 35% damage to Slimes. It can be learned from:
Slime Dunk cost 2 {{MP}} and deals an extra 35% damage to {{Slime}}s. It can be learned from:
*[[Battle Road Master]] (6 points)
*[[Canzar (skill)|Canzar]] (11 points)
*[[Fire Fighter]] (23 points)
*[[Huntsman]] (80 points)
*[[Khalamari (skill) | Khalamari]] (11 points)


* [[Battle Road Master]] (6 points)
==={{DQTact}}===
* [[Canzar (skill) | Canzar]] (11 points)
Slime Dunk can be learned by [[Handsome crab]] at level 22 and costs 17 {{MP}} to use. It inflicts 270% potency physical damage to Slimes and 135% potency physical damage to enemies from all other families. It can also be taught to any unit by using an ability scroll, which can be purchased for 500 medals in the Arena Swap Shop or 1,500 medals in the limited {{Dragon Quest VI}} event shop.
* [[Fire Fighter]] (23 points)
{{DQTactSkill
* [[Huntsman]] (80 points)
|name=Slime Dunk
* [[Khalamari (skill) | Khalamari]] (11 points)
|kanji=スライム斬り
 
|romanji=Suraimu kiri
===''[[Dragon Quest Tact]]''===
|role={{Attack}}
Slime Dunk can be learned by [[Handsome crab]] at level 22 and costs 17 MP to use. It deals 270% potency physical damage to Slimes and 135% potency physical damage to enemies from all other families. It can also be taught to any unit by using an ability scroll.
|type=Physical
|element=[[Image:DQTact Non-elemental.png]]
|mp=17
|range=[[Image:DQTact_Range1.png|48px]]<br>1
|status=None
|description=Deals 270% potency physical damage to slimes, 135% potency physical damage to all other families
|monsters=[[Handsome crab]]
}}


==Related skills==
==Related skills==
*[[SlimeBlow]]
*[[Slime Squisher|SlimeBlow]]
*[[Ooze Bruiser]]
*[[Ooze Bruiser]]


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{{DQSkills}}
{{DQSkills}}
[[Category:Skills]]
[[Category:Skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Monsters: Joker 2 skills]]
[[Category:Dragon Quest Tact skills]]
[[Category:Dragon Quest Tact skills]]

Latest revision as of 01:41, 28 May 2024

Slime Dunk is a recurring skill in the Dragon Quest series, first introduced in Dragon Quest Monsters 2.

It deals a heavy amount of damage to members of the Slime family. Its name is a pun on the sports term "slam dunk".

Appearances[edit | edit source]

Dragon Quest Monsters: Joker 2[edit | edit source]

Slime Dunk cost 2 MP and deals an extra 35% damage to Slimes. It can be learned from:

Dragon Quest Tact[edit | edit source]

Slime Dunk can be learned by Handsome crab at level 22 and costs 17 MP to use. It inflicts 270% potency physical damage to Slimes and 135% potency physical damage to enemies from all other families. It can also be taught to any unit by using an ability scroll, which can be purchased for 500 medals in the Arena Swap Shop or 1,500 medals in the limited Dragon Quest VI event shop.

Slime Dunk (スライム斬り Suraimu kiri)
Ability information
Slime Dunk
Role * Type * Element MP cost
Attack Physical 17
Range Additional effects

1
None
Description
Deals 270% potency physical damage to slimes, 135% potency physical damage to all other families
Naturally learnt by
Handsome crab

Related skills[edit | edit source]