Sparkling monsters: Difference between revisions
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A sparkling monster is identical to a normal counter party except for an icon in the lower left-hand corner of it's profile picture, and that the upper limit of one of it's stats being raised by 100 points. Which stat receives this boost is random and cannot be influenced by the player in any way, but will stack with the effects of traits such as [[Wisdom Booster]] et al. | A sparkling monster is identical to a normal counter party except for an icon in the lower left-hand corner of it's profile picture, and that the upper limit of one of it's stats being raised by 100 points. Which stat receives this boost is random and cannot be influenced by the player in any way, but will stack with the effects of traits such as [[Wisdom Booster]] et al. | ||
Sparkling monsters are randomly created via the normal [[Monster synthesis|synthesis]] method and appear at a fixed 5% chance. It is possible for the player to reroll a synthesis in order to | Sparkling monsters are randomly created via the normal [[Monster synthesis|synthesis]] method and appear at a fixed 5% chance. It is possible for the player to reroll a synthesis in order to guarantee a sparkling monster by turning off the autosave feature, [[Zoom]]ing to the altar of amalgamation, and manually saving prior to performing the fusion. If the resulting monster isn't sparkling, the save file can be loaded again and the process repeated. | ||
====Version 1.0.6 update patch==== | ====Version 1.0.6 update patch==== | ||
As of the patch released on April 18th, 2024 the boosted-stat of a sparkling monster is now noted on the status screen with the same purple icon used for the monster's portrait. In addition, [[Fizzy's shop|Fizzy now sells]] items that can bestow the sparkling status to a monster and these are divided by the specific stat a player wants to raise. | As of the patch released on April 18th, 2024 the boosted-stat of a sparkling monster is now noted on the status screen with the same purple icon used for the monster's portrait. In addition, [[Fizzy's shop|Fizzy now sells]] items that can bestow the sparkling status to a monster and these are divided by the specific stat a player wants to raise. | ||
In the same patch, monster synthesis has been adjusted to that a parent with the sparkling status now has a much greater chance of passing that trait on to the resulting monster. | In the same patch, monster synthesis has been adjusted to that a parent with the sparkling status now has a much greater chance of passing that trait on to the resulting monster. | ||
{{ | {{DQM3Nav}} | ||
[[Category: Game mechanics]] | [[Category: Game mechanics]] | ||
[[Category: Recurring elements]] | [[Category: Recurring elements]] | ||