Squelch: Difference between revisions

Lino49 (talk | contribs)
Would need to think of how to treat the case of the spell キアリーマ Kiarīma of Treasures. By going from the original Japanese naming, it should be two different things, but have been given the same English naming.
 
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|japanese = キアリー<br>キアリーマ (''Treasures'' only)
|japanese = キアリー<br>キアリーマ (''Treasures'' only)
|romaji = Kiarī<br>Kiarīma (''Treasures'' only)
|romaji = Kiarī<br>Kiarīma (''Treasures'' only)
|old = Antidote
|type = Restorative
|type = Restorative
|first = {{DQ2}}
|dw = Antidote
}}
}}


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==={{DQ4}}===
==={{DQ4}}===
{{Spell
{{Spell
|console=DS
|console={{DS}}
|name=Squelch
|name=Squelch
|flavor=Cures a single ally of the effects of poison.
|flavor=Cures a single ally of the effects of poison.
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|flavor=Cures a single ally of the effects of poison.
|flavor=Cures a single ally of the effects of poison.
|mp=2
|mp=2
|effect=Heals a party member of the Envenomed or Poisoned status.}}
|effect=Heals a {{Party 6}} member of the {{Envenomed}} or {{Poison}}ed status.}}
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
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|[[Priest]]s||3
|[[Priest]]s||3
|-
|-
|[[Thief|Thieves]]||4
|{{Thieves}}||4
|-
|-
|[[Ranger]]s||4
|[[Ranger]]s||4
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==={{DQ10}}===
==={{DQ10}}===
Squelch can be learned by both [[Priest]]s and [[Sage]]s at level 3, and [[Thief|Thieves]] at level 10.
Squelch can be learned by both [[Priest]]s and [[Sage]]s at level 3, and {{Thieves}} at level 10.


==={{DQ11}}===
==={{DQ11}}===
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==={{DQM2}}===
==={{DQM2}}===
Antidote now requires 47 {{Intelligence}} to learn. It is no longer naturally learned by the [[Ewwnicorn|Unicorn]] and [[Baleen mage|WhaleMage]].
Antidote now requires 47 {{Intelligence}} to learn. It is no longer naturally learned by the [[Ewwnicorn|Unicorn]] and [[Baleen mage|WhaleMage]].
==={{DQMCH}}===
{{Stub}}


==={{DQMJ}}===
==={{DQMJ}}===
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*[[Cleanser]] (4 points)
*[[Cleanser]] (4 points)
*[[Green Finger]] (4 points)
*[[Green Finger]] (4 points)
==={{DQM3D}}===
{{Stub}}
==={{DQM23D}}===
{{Stub}}
==={{DQMJ3}}===
{{Stub}}
==={{DQM3}}===
Squelch costs 2 MP and cures the party of poison. It is learned through the [[Healer]], [[Mad Scientist]], [[Mystic]], [[Nature Child]], [[Paramedic]], [[Spicy Slasher]], and [[Willing Helper]] talents.
==={{DQTreasures}}===
{{Descriptions
|DQTR=Completely removes sleep, stun, poison, paralysis, bedazzle, and silencing status effects from a single ally.<ref>Nintendo Switch version.</ref>
}}
Squelch can be known naturally by [[Sham hatwitch]]es, [[Orc chieftain]]s, and [[Elysium bird]]s at level 1. In this game, the spell is an enhanced version of the ordinary Squelch that can cure a single ally of multiple negative status effects, including poison, sleep, stun, [[paralysis]], bedazzling, and silencing for 5 {{MP}}.


==={{DQTact}}===
==={{DQTact}}===
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|monsters=N/a
|monsters=N/a
}}
}}
==={{DQTreasures}}===
{{Descriptions
|DQTR=Completely removes sleep, stun, poison, paralysis, bedazzle, and silencing status effects from a single ally.<ref>Nintendo Switch version.</ref>
}}
Squelch can be known naturally by [[Sham hatwitch]]es, [[Orc chieftain]]s, and [[Elysium bird]]s at level 1. In this game, the spell is an enhanced version of the ordinary Squelch that can cure a single ally of multiple negative status effects, including poison, sleep, stun, [[paralysis]], bedazzling, and silencing for 5 {{MP}}.


==In Other Languages==
==In Other Languages==
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[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]
[[Category:Dragon Quest Treasures spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Tact spells]]
[[Category:Dragon Quest Treasures spells]]