Starfall: Difference between revisions

Adding appearance entry from Dragon Quest Heroes II.
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{{quote|style=1|quote='''''I see destruction!'''''|source=Meena Mahabala,<br>reading her crystal ball|console=|align=center|bgcolor=b742d6}}
{{Spell Infobox
{{Spell Infobox
|title = Starfall
|title = Starfall
|image =  
|image =  
|japanese = 流星
|japanese = {{tt|流星|Meteor/falling stars}}
|romaji = Meteors
|romaji = Ryūsei
|old =  
|old = None
|type = Skill
|type = Skill
}}
}}
'''Starfall''' is a cosmic catastrophe of a skill that first menaced players with meteorites in ''[[Dragon Quest VIII: Journey of the Cursed King]]''.
 
'''Starfall''' is a cosmic catastrophe of a skill that first menaced players with meteorites in ''[[Dragon Quest VIII]]''. it is strongly associated with the Archfiend [[Rhapthorne]], being a part of his repertoire of attacks in each of his appearances.
 
==Appearances==
==Appearances==
===''[[Dragon Quest VIII]]''===
==={{DQ8}}===
Starfall has no proper name in its first appearance, with the text box simply stating that the foe has summoned meteors to flatten the party. It deals 80~96 damage to all allies, and carries the Rock/Strike attribute that [[Knuckle Sandwich]] and [[Boulder Toss]] do. This means [[Jessica]] has an innate 25% resistance.
Starfall has no proper name in its first appearance, with the text box simply stating that the foe has summoned meteors to flatten the party. It deals 80~96 damage to the entire party, and utilizes the Rock/Strike attribute that [[Knuckle Sandwich]] and [[Boulder Toss]] do. This means [[Jessica]] has an innate 25% resistance. It can be used by [[Solaris]], [[Rhapthorne]] in his second form, and the [[darksteel dragon]].
The player has access to it via either the recruitable [[Starsky]], or the giant slime [[Ultrus]] (fusion of the three recruitable [[Slime]]s).
 
==={{DQ9}}===
Starfall gained an actual name in ''IX'', being used by [[Tyrannosaura Wrecks]] and Rapthorne once he reaches level 28. The damage for the former is 180~219, and Rhapthorne's exact calculation is ''(50 + 5 * level) * 0.9~1.1''; meaning the minimum range is 180~220 and the upper limit is 490~599. It targets the whole party and bears the Earth attribute, so make sure to wear armor that can stifle soil when battling a beastie that uses the skill.
 
==={{DQ10}}===
[[Vermil lion]]s use Starfall, dealing 180~210 earth damage to characters in a certain radius around it.
 
==={{DQMJ3}}===
Starfall deals physical damage in the ''Monsters'' spinoff games, possessing the light and darkness elements at the same time and using the least-resisted element for damage calculation. It is learned via Rhapthorne and [[Nelgel]]'s skillsets.
 
==={{DQM3}}===
Starfall costs 12 {{MP}} and deals Light-elemental damage to all enemies. The power is calculated as ''(Level x 0.8) + 40'', and it is learned through the [[Cleric]], [[Nelgel the Netherfiend (Talent)|Nelgel the Netherfiend]], [[Pop Diva]], [[Rainmaker]], [[Rhapthorne (Talent)|Rhapthorne]], and [[Walking Disaster]] talents.


===''[[Dragon Quest IX]]''===
==={{DQMSL}}===
Starfall gained an actual title in ''IX'', as well as a much broader damage range. The exact calculation is ''(50 + 5 * level) * 0.9~1.1'', meaning the minimum range is 180~220, and the upper limit is 490~599. It bears the Earth attribute, so make sure to wear armor that can stifle soil when battling a beastie that uses the skill.
{{Stub}}


===''[[Dragon Quest Heroes II]]''===
==={{DQH2}}===
{{quote|style=1|quote='''''I see destruction.'''''|source=|console=|align=center|bgcolor=b742d6}}
Starfall appears as [[Meena Mahabala]]'s [[Coup de Grâce]] ability when she is in High Tension mode. She channels her crystal ball that then shows a vision of a meteor shower filling the sky. She then casts that foreseen barrage of meteors onto the foes in front of her.


Starfall appears as Meena's [[Coup de Grâce]] when she is in High Tension mode. She channels her crystal ball that then forms an image of a meteor shower. She then casts that foreseen barrage of meteors onto the foes in front of her.
==={{DQTact}}===
Starfall can be learned by [[Rhapthorne|Rhapthorne's True Form]] at Level 52 and costs 108 {{MP}} to cast. It has a range of two squares in front of him and inflicts moderate spell damage to random enemies five times in a rectangular area of effect, as well as having a chance to raise the damage the targets take for 3 turns. Upgrading the spell increases its damage and reduces the amount of MP it costs to cast.
{{DQTactSkill
|name=Starfall
|kanji=流星
|romanji=Ryūsei
|role=Debuff
|type=Spell
|element=[[Image:DQTact Non-elemental.png]]
|mp=108
|range=[[Image:DQTact RangeRectangle.png|48px]]<br>Front
|status=[[Image:DQTact DamageUp.png]]<br>Damage Up
|description=Moderate spell damage to random enemies in area of effect 5 times, rarely raises damage taken for 3 turns
|monsters=Rhapthorne's True Form
}}


{{clear}}
{{DQSkills}}
[[Category:Earth skills]]
[[Category:Light skills]]
[[Category:Strike skills]]
[[Category:Strike skills]]
[[Category:Earth skills]]
[[Category:Dragon Quest VIII deathmoves]]
[[Category:Dragon Quest VIII skills]]
[[Category:Dragon Quest VIII enemy skills]]
[[Category:Dragon Quest IX skills]]
[[Category:Dragon Quest IX enemy skills]]
[[Category:Dragon Quest X skills]]
[[Category:Dragon Quest Monsters: Joker 3 skills]]
[[Category:Dragon Quest Monsters: The Dark Prince skills]]
[[Category:Dragon Quest Monsters: Super Light skills]]
[[Category:Dragon Quest Heroes II Coup de Grâce]]
[[Category:Dragon Quest Tact spells]]