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Created page with "'''Style''' (also known as '''Charisma''' or '''Appearance''' in earlier translations) is a stat featured in later installments of the Dragon Quest seri..."
 
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'''Style''' (also known as '''Charisma''' or '''Appearance''' in earlier translations) is a stat featured in later installments of the [[Dragon Quest (series)|Dragon Quest]] series, replacing the [[luck]] stat.
'''Style''' (<span lang="ja">かっこよさ</span>) is the predecessor of the Charm attribute to be found in later games, and as such it describes a character's innate charisma and attractiveness. Any character can increase their style by consuming a [[Pretty betsy|pretty betsy]].


Style is the sum of a character's own natural charisma and the elegance of their equipment. In ''[[Dragon Quest VI]]'' and ''[[Dragon Quest VII]]'', several classes such as [[Dancer]] naturally boosted a character's style by a percentage. In ''[[Dragon Quest IX]]'', it calculated by adding a character's charm stat to the total style ratings of their gear.
=={{DQ6}}==
Style determines a character's placement in the contests such as the World Style Ranking in [[Chateau de Sass]].  


{{stub}}
A common misconception is that style influences the [[Luminary]] vocation's ability to stun monsters. This is false, as the stun chance is based on the character's ranking in the vocation rather than any stat.
[[Category:Statistics]]
 
=={{DQ7}}==
Style operates as it had in ''VI'', and is required to one a section of the the [[Excellence Grading Organisation]] competition.

Latest revision as of 16:39, 26 July 2026

Style (かっこよさ) is the predecessor of the Charm attribute to be found in later games, and as such it describes a character's innate charisma and attractiveness. Any character can increase their style by consuming a pretty betsy.

Dragon Quest VI: Realms of Revelation[edit | edit source]

Style determines a character's placement in the contests such as the World Style Ranking in Chateau de Sass.

A common misconception is that style influences the Luminary vocation's ability to stun monsters. This is false, as the stun chance is based on the character's ranking in the vocation rather than any stat.

Dragon Quest VII: Fragments of the Forgotten Past[edit | edit source]

Style operates as it had in VI, and is required to one a section of the the Excellence Grading Organisation competition.