Style: Difference between revisions

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'''Style''' (also known as '''Charisma''' or '''Appearance''' in earlier translations) is a stat featured in later installments of the [[Dragon Quest (series)|Dragon Quest]] series, replacing the [[luck]] stat.
'''Style''' (<span lang="ja">かっこよさ</span>) is the predecessor of the Charm attribute to be found in later games, and as such it describes a character's innate charisma and attractiveness. Any character can increase their style by consuming a [[Pretty betsy|pretty betsy]].


Style is the sum of a character's own natural charisma and the elegance of their equipment. In ''[[Dragon Quest VI]]'' and ''[[Dragon Quest VII]]'', several classes such as [[Dancer]] naturally boosted a character's style by a percentage. In ''[[Dragon Quest IX]]'', it calculated by adding a character's charm stat to the total style ratings of their gear.
=={{DQ6}}==
Style determines a character's placement in the contests such as the World Style Ranking in [[Chateau de Sass]].  


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A common misconception is that style influences the [[Luminary]] vocation's ability to stun monsters. This is false, as the stun chance is based on the character's ranking in the vocation rather than any stat.
[[Category:Statistics]]
 
=={{DQ7}}==
Style operates as it had in ''VI'', and is required to one a section of the the [[Excellence Grading Organisation]] competition.