Tacticlamp: Difference between revisions
Skill from Joker 2 |
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|title = Tacticlamp | |title = Tacticlamp | ||
|image = | |image = | ||
|japanese = | |japanese =作戦ふうじ | ||
|romaji = | |romaji = | ||
|old= | |old=None | ||
|type = Debilitating | |type = Debilitating | ||
}} | }} | ||
'''Tacticlamp''' is an ability in {{DQMJ2}} | '''Tacticlamp''' is an ability in The ''Joker'' series. | ||
==Appearances== | |||
==={{DQMJ2}}=== | |||
Tacticlamp costs 6 {{MP}} to use and forces one enemy to use the same tactic repeatedly, making it a very handy disruptive technique for multiplayer battles. It can be learned from: | |||
*[[Captain Crow (skill)|Captain Crow]] (35 points) | |||
*[[Empyrea (skill)|Empyrea]] (36 points) | |||
*[[Khalamari (skill)|Khalamari]] (35 points) | |||
*[[Saboteur]] (24 points) | |||
{{DQSkills}} | |||
[[Category:Skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||