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{{Spell Infobox
{{Spell Infobox
|title = Tingle
|title = Tingle
|image = [[image:DQ3 Spell Tingle.png]]
|image = [[Image:DQV_Tingle.png|center|175px]]
|japanese = キアリク
|japanese = キアリク
|romaji = Kiariku
|romaji = Kiariku
|old = Numboff
|type = Restorative
|type = Restorative
|first = {{DQ3}}
|dw = Numboff
}}
}}
'''Tingle''' is a spell in the [[Dragon Quest (series)|Dragon Quest Series]]. It removes [[paralysis]] from party members. In [[Dragon Quest VI]], it also removes the [[sleep]] status.
'''Tingle''' is a spell in the {{DQSeries}}.
 
It removes [[Paralysis]] from party members. In {{Dragon Quest VI}} through {{VIII}} it also removes the [[sleep]] status.


==Appearances==
==Appearances==
===[[Dragon Quest III]]===
==={{DQ3}}===
===[[Dragon Quest IV]]===
Tingle is learned by [[Priest]]s & [[Sage]]s at Level 15.
Tingle is learned by [[Meena]] at level 10. It costs 2 MP to cast.
 
==={{DQ3HD}}===
Tingle is learned by Priests and Sages at level 15 if their wisdom exceeds 47 points.
 
==={{DQ4}}===
Tingle is learned by [[Meena Mahabala]] at level 10. It costs 2 {{MP}} to cast.


===[[Dragon Quest V]]===
==={{DQ5}}===
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Level
!style="background:#77479B; color: white;"|Level
|-
|-
|[[Man o' war/recruit|Man o' war]]||8
|{{Man o' war R}}||8
|-
|-
|[[Hero's Son (Dragon Quest V)|Son]]||14
|{{Parry}}||14
|-
|-
|[[Healslime/recruit|Healslime]]||15
|{{Healslime R}}||15
|-
|-
|[[Slime knight/recruit|Slime knight]]||18
|{{Slime knight R}}||18
|-
|-
|[[Epipany/recruit|Epipany]]||20
|{{Epipany R}}||20
|}
|}


===[[Dragon Quest VI]]===
==={{DQ6}}===
{{Spell
{{Spell
|console=DS
|console={{DS}}
|name=Tingle
|name=Tingle
|flavor=Cures all party members of the effects if sleep and paralysis.
|flavor=Cures all {{Party 6}} members of the effects if sleep and paralysis.
|mp=2
|mp=2
|effect=Removes the Sleep and Paralysis effect of everyone in the wagon and out fighting. Cannot be used out of battle.}}
|effect=Removes the {{Sleep}} and [[Paralysis]] effect of everyone in the wagon and out fighting. Cannot be used out of battle.}}
{| cellspacing="0" cellpadding="2" border="1"
{| cellspacing="0" cellpadding="2" border="1"
!style="background:#77479B; color: white;"|Name
!style="background:#77479B; color: white;"|Name
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|[[Nevan]]||17
|[[Nevan]]||17
|}
|}
Tingle, in Dragon Quest VI is learned by [[Priest]]s who have reached the Monk status (rank 4).  
Tingle is learned by [[Priest]]s who have reached the ''Monk'' accolade (rank 4).
===[[Dragon Quest VII]]===
 
==={{DQ7}}===
Any character can learn Tingle after reaching rank 6 of the [[Sailor]] vocation.
*Rank 3 in the {{3DS}} remake.
 
==={{DQ8}}===
Tingle is learned by [[Angelo]] at level 13. By investing 16 points into the Courage skill, {{Eight}} can also learn this spell.
 
==={{DQ9}}===
Tingle is learned by [[Priest]]s at level 22 and [[Ranger]]s at level 16. It costs 2 {{MP}} to cast. With the reintroduction of [[Cock-a-doodle-doo]], Tingle has regressed to curing only [[Paralysis]].
 
==={{DQM}}===
Called NumbOff in this game, it requires the {{MFamilies}} to reach level 8 with 30 {{MP}} and 26 {{Intelligence}}. It is naturally learned by the [[CoilBird]], [[Skeleton soldier|DeadNite]], [[Mental pitcher|MadPlant]] and [[Shell slime|Snaily]], among others.
 
==={{DQM2}}===
NumbOff now requires 47 {{Intelligence}} to learn.
 
==={{DQMCH}}===
{{Stub}}
 
==={{DQMJ}}===
Tingle can be learned from:
*[[Cleanser]] (14 points)
*[[Cure-all]] (12 points)
*[[Green Finger]] (30 points)
 
==={{DQMJ2}}===
Tingle can be learned from all the skills it could be previously, though the point requirements for [[Cleanser]] and [[Green Finger]] have changed. It can now be learned from:
*[[Cleanser]] (8 points)
*[[Fire Fighter]] (57 points)
*[[Green Finger]] (14 points)
 
==={{DQM3D}}===
{{Stub}}
 
==={{DQM23D}}===
{{Stub}}
 
==={{DQMJ3}}===
{{Stub}}


===[[Dragon Quest VIII]]===
==={{DQM3}}===
Tingle is learned by [[Angelo]] at level 13. By investing 16 points into the Courage skill, [[Hero (Dragon Quest VIII)|the Hero]] can also learn this spell. Unlike in other games, it also awakens sleeping party members.
Tingle costs 2 MP and cures the party of paralysis. It is learned through the [[Blowy Slasher]], [[Fluffy (Talent)|Fluffy]], [[Mystic]], [[Paramedic]], and [[Willing Helper]] talents.


===[[Dragon Quest IX]]===
==In Other Languages==
Tingle is learned by [[priest]]s at level 22 and [[ranger]]s at level 16. It costs 2 MP to cast.
{{OtherLanguages
|es=Reactivación|es-meaning=Litterally ''revival'' or ''recovery''
}}


==Gallery==
<center><gallery>
DQ3 Spell Tingle.png|
</gallery></center>
{{DQSpells}}
{{DQSpells}}
{{Wikia}}
 
[[Category:Spells]]
[[Category:Spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III spells]]
[[Category:Dragon Quest III HD-2D Remake spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest IV spells]]
[[Category:Dragon Quest V spells]]
[[Category:Dragon Quest V spells]]
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[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest VIII spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest IX spells]]
[[Category:Dragon Quest Monsters spells]]
[[Category:Dragon Quest Monsters 2 spells]]
[[Category:Dragon Quest Monsters: Caravan Heart spells]]
[[Category:Dragon Quest Monsters: Joker spells]]
[[Category:Dragon Quest Monsters: Joker 2 spells]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D spells]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key spells]]
[[Category:Dragon Quest Monsters: Joker 3 spells]]
[[Category:Dragon Quest Monsters: The Dark Prince spells]]