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<small><center>''For the monster vocation in [[Dragon Quest VII]], see [[Walking corpse (Vocation)]].''</center></small>
{{Monster Infobox
{{Monster Infobox
| title=Walking corpse
|title=Walking corpse
| image=[[File:DQVIII Walking Corpse.png|250px|center]]
|image=[[File:DQVIII Walking Corpse.png|250px|center]]
| caption=Art by [[Akira Toriyama]]
|caption=Art by [[Akira Toriyama]]
| firstappear=''[[Dragon Quest II]]''
|firstappear={{Dragon Quest II}}
| kanji=腐った死体 (''II'' and ''III'' Famicom only)<br>くさったしたい (''V'' onwards)<br>くさった死体
|kanji=くさったしたい<br>くさった死体
| romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|romanji={{tt|Kusatta shitai|'Rotted corpse'}}
|old=Hork
|old=Hork
}}
}}
 
The '''Walking corpse''' is a monster in the series.
The '''Walking corpse''' is a recurring monster in the {{DQSeries}}, introduced in ''[[Dragon Quest II]]''.


==Description==
==Description==
The '''walking corpse''' is a reanimated corpse, part of the [[Zombie family]]. They have wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, the walking corpse has a poison attack, poisoning one party member when it hits.
Walking corpses are reanimated corpses with wild, unkempt grey hair, rotting clothes, and have a trail of drool from their open mouths. Their right eyes are closed, while the left is bulging slightly. The Walking corpses also have their hands up in a stereotypical zombie pose. It is usually the first undead monster fought in the game. In some games, they are able to poison characters with their attacks. Typically, the walking corpse will high much higher HP than other monsters, but have paltry defence. The walking corpse in ''Dragon Quest VI'' and its remakes has a slightly different visual design and pose than their appearances in other games, which is actually a rather uncommon occurrence for a recurring monster.
 
Typically, the walking corpse will high much higher HP than the other monsters in it's area but also paltry defence. This is a reference to how difficult it is to incapacitate a zombie in horror fiction, despite the body being as soft and vulnerable as rotting flesh can be.


Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in ''[[Dragon Quest XI]]'' with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.
Walking corpses have a ghastly speech quirk wherein they wail, elongating certain vowel sounds as they maintain an inconsistent pitch and tone, represented by randomly mixed majuscule and minuscule letters in dialogue. They also have genders despite appearing as male, as each member of the Delmorgue family demonstrates in ''Dragon Quest XI'' with one of the female members even lampshading it by saying that she is obviously a girl despite it clearly being not obvious.


==Appearances==
==Appearances==
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|kanji=くさったしたい
|kanji=くさったしたい
|romanji=Kusatta shitai
|romanji=Kusatta shitai
|nes-sprite=[[File:Walkingcorpse DQII NES.gif]]
|nes-sprite=[[File:Hork DQII NES.png|50px]]
|nes-hp=95
|nes-hp=95
|nes-mp=0
|nes-mp=0
Line 34: Line 29:
|nes-defense=10
|nes-defense=10
|nes-agility=34
|nes-agility=34
|nes-spells=[[Critical Hit|Brutal Hit]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|nes-spells={{Desperate attack}}<br>[[Poison Attack]]<br>[[Sweet Breath]]
|nes-locations=[[Dirkandor|Osterfair]] region
|nes-locations=[[Dirkandor]] Region<br>[[Cave to Rendarak]]
|nes-item=[[Prayer Ring]] {{fraction|1|128}}
|nes-item=[[Prayer Ring]] {{fraction|1|128}}
|nes-evasion={{fraction|0|64}}
|nes-evasion={{fraction|0|64}}
Line 44: Line 39:
|nes-fizzle-resist={{fraction|7|7}}
|nes-fizzle-resist={{fraction|7|7}}
|nes-kasap-resist={{fraction|1|7}}
|nes-kasap-resist={{fraction|1|7}}
|remake-sprites=[[Image:DQII Hork SFC.png|55px]][[Image:DQII Hork GBC.png]][[Image:DQII Walking corpse iOS.png|55px]][[Image:DQII Walking Corpse Switch.png|55px]]
|remake-sprites=[[Image:DQII Hork SFC.png|55px]][[Image:DQII Hork GBC.png|55px]][[Image:DQII Walking corpse iOS.png|55px]][[Image:Walking Corpse II Erdrick Trilogy Switch.png|55px]]
|remake-hp=90
|remake-hp=90
|remake-mp=0
|remake-mp=0
Line 52: Line 47:
|remake-defense=2
|remake-defense=2
|remake-agility=20
|remake-agility=20
|remake-spells=[[Desperate attack]]<br>[[Poison Attack]]<br>[[Sweet Breath]]
|remake-spells={{Desperate attack}}<br>[[Poison Attack]]<br>[[Sweet Breath]]
|remake-locations=[[Dirkandor]] region
|remake-locations=[[Dirkandor]] Region<br>[[Tower of the Moon]]<br>[[Cave to Rendarak]]
|remake-item= [[Prayer Ring]] {{fraction|1|128}}
|remake-item= [[Prayer Ring]] {{fraction|1|128}}
|remake-evasion={{fraction|0|64}}
|remake-evasion={{fraction|0|64}}
Line 70: Line 65:
|romanji=Kusatta shitai
|romanji=Kusatta shitai
|bestiaryNumber=#072
|bestiaryNumber=#072
|sprite=[[File:Walkingcorpse DQII NES.gif]]
|sprite=[[File:Hork DQIII NES.png|50px]]
|lvl=16
|lvl=16
|hp=98
|hp=98
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|agility=20
|agility=20
|spells=None
|spells=None
|skills=Defend<br>Waste turn
|skills=[[Defend]]<br>Wastes turn
|item=[[Wayfarer's clothes]]{{fraction|1|64}}
|item=[[Wayfarer's clothes]]{{fraction|1|64}}
|locations=[[Baharata]] region (night only)
|locations=[[Pyramid]] (summoned by [[Mummy]])<br>[[Baharata]] Region (night only)<br>{{Alltrades Abbey 3}} Region<br>[[Theddon]] Region<br>[[Mur]] Region
|evasion=0/64
|evasion={{fraction|0|64}}
|fire-resist=0%
|fire-resist=0%
|crack-resist=0%
|crack-resist=0%
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|switch-sprites=[[File:Walking corpse erdrick trilogy switch.png|100px]]
|switch-sprites=[[File:Walking corpse erdrick trilogy switch.png|100px]]
}}
}}
==={{DQ3HD}}===
{{DQ3HD2DEnemy
|name=Walking corpse
|kanji=くさったしたい
|romanji=Kusatta shitai
|bestiaryNumber=#045
|family={{Undead}}
|description=The rotting remnants of a once proud person. Though they retain a sliver of their souls, they are cursed to ramble aimlessly forevermore, barely aware if they are alive or dead.
|sprite=[[File:Walking corpse DQ III HD sprite.png]]
|hp=128
|mp=9
|exp=324
|gold=22
|attack=104
|defense=130
|agility=48
|spells=None
|skills=Defend
|item=[[Plain clothes]]{{fraction|1|16}}
|locations=[[Baharata]] Region<br>[[Orochi's Lair]]
|evasion={{fraction|0|64}}
|fire-resist=-25%
|explosion-resist=-25%
|ice-resist=0%
|wind-resist=0%
|strike-resist=0%
|lightning-resist=-25%
|drain-magic-resist=0%
|whack-resist=100%
|kamikazee-resist=0%
|poof-resist=0%
|dazzle-resist=0%
|fizzle-resist=100%
|fuddle-resist=0%
|paralysis-resist=100%
|snooze-resist=100%
|stumble-resist=0%
|stun-resist=100%
|deceleratle-resist=0%
|sap-resist=0%
}}
==={{DQ4}}===
Although they cannot be encountered, a walking corpse NPC makes a cameo appearance in the remake's {{Fungeon 4}}. It attempted to make soup for others to eat, likely referring to the [[slime]], [[tigergram]], and a female [[Elf]] nearby that also lived with it. However, the walking corpse is saddened that no one wants to try its soup.
==={{DQ5}}===
==={{DQ5}}===
{{DQ5Enemy
{{DQ5Enemy
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|exp=57
|exp=57
|gold=12
|gold=12
|tameRate=[[Walking corpse (Recruit)|1/32]]
|tameRate=[[Walking corpse (Recruit)|{{fraction|1|32}}]]
|spells=None
|spells=None
|skills=Call for backup ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits (wastes turn)
|skills=Calls for backup ([[Lesionnaire]])<br>[[Tongue Lashing]]<br>Watches and waits (Wastes turn)
|item=[[Rags]]{{fraction|1|8}}
|item=[[Rags]]{{fraction|1|8}}
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] castle dungeon
|locations=[[Whealbrook Adit]] (G2)<br>[[Coburg]] Castle dungeon
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
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|bestiaryNumber=#051
|bestiaryNumber=#051
|spells=None
|spells=None
|skills=Call for back up (Walking corpse)<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|skills=Calls for backup (Walking corpse)<br>[[Poison Attack]]<br>[[Tongue Lashing]]<br>[[Venom Mist]]
|locations=[[Underkeep]]<br>[[Desert Underpass]]<br>[[Isle of Murdaw]]<br>[[Scrimsley]] region<br>[[Despairia]] region
|locations=[[Underkeep]]<br>[[Desert Underpass]]<br>[[Isle of Murdaw]]<br>[[Scrimsley]] region<br>[[Despairia]] region
|items=[[Rags]]{{fraction|1|32}}
|items=[[Rags]]{{fraction|1|32}}
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
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|remake-sprites=[[File:Walking corpse VI ds.png]]
|remake-sprites=[[File:Walking corpse VI ds.png]]
}}
}}
The Walking corpse in Dragon Quest VI and its remakes has a slightly different visual design and pose than their appearances in other Dragon Quest games, despite sharing the same name, which is actually a rather uncommon occurrence for a recurring monster in the DQ series.
It's speculated this was done to facilitate creating animations for him, as [[Dragon Quest VI]] was the first game in the series to give monsters animations. With the new pose appearing somewhat more aggressive it was probably easier to display the monster attacking than it would have been with the more eccentrically posed classic design.
However, starting with the [[Super Famicom]] remake of [[Dragon Quest III]] and all later games, he returned to his original pose from [[Dragon Quest II]]. Animations became much more detailed starting with the remake of III, so its likely the developers became more comfortable and proficient at the task of developing unique animations for each monster, shedding the need to recklessly modify classic monster designs, which could disappoint their loyal fans. However, the remakes of VI kept his unique pose, going so far as to give it brand new animations and official artwork, even though they could have simply reused his appearance and animations from the [[DS]] remake of [[Dragon Quest V|V]], probably out of faithfulness and respect to the original version of VI and its fans.


==={{DQ7}}===
==={{DQ7}}===
{{DQ7Enemy
{{DQ7Enemy
|name=Walking corpse
|name=Walking corpse
|kanji= くさった死体
|kanji=くさった死体
|romanji=Kusatta shitai
|romanji=Kusatta shitai
|sprite=[[File:DQVII Walking corpse.png]]
|sprite=[[File:DQVII Walking corpse.png]]
|hp=65
|hp=65
|mp=0
|mp=0
|exp=18 (PS1)<br>27 (3DS)
|exp=18 ({{PS1}})<br>27 ({{3DS}})
|gold=5 (PS1)<br>8 (3DS)
|gold=5 ({{PS1}})<br>8 ({{3DS}})
|attack=37
|attack=37
|defense=18
|defense=18
Line 212: Line 248:
|spells=None
|spells=None
|skills=[[Poison Attack]]
|skills=[[Poison Attack]]
|locations=[[Automaton Stronghold]]<br>[[Greenthumb Gardens]]<br>[[Grody Grotto]]<br>[[Mountain Pass (Dragon Quest VII)|Mountain Pass]]<br>[[Poolside Cave]]
|locations=[[Automaton Stronghold]] (past)<br>[[Greenthumb Gardens]]<br>[[Grody Grotto]]<br>[[Mountain Pass (Dragon Quest VII)|Mountain Pass]] (past)<br>[[Poolside Cave]] (past)
|items=[[Antidotal herb]]{{fraction|1|64}}<br>[[Walking corpse (Vocation)|Walking corpse heart]]{{fraction|1|16}}
|items=[[Antidotal herb]]{{fraction|1|64}}<br>[[Walking corpse (Vocation)|Walking corpse heart]]{{fraction|1|16}}{{tt|*|First time only, drops to 1/64 for second time onward}}
|evasion=0/64
|evasion={{fraction|0|64}}
|frizz-resist=0%
|frizz-resist=0%
|sizz-resist=0%
|sizz-resist=0%
Line 222: Line 258:
|zap-resist=0%
|zap-resist=0%
|whack-resist=0%
|whack-resist=0%
|poof-resist=0%
|poof-resist=50%
|dazzle-resist=0%
|dazzle-resist=0%
|snooze-resist=0%
|snooze-resist=0%
Line 235: Line 271:
|cool-breath-resist=0%
|cool-breath-resist=0%
|strike-resist=0%
|strike-resist=0%
|burning-breath-resist=100%
|burning-breath-resist=50%
|army-resist=0%
|army-resist=0%
|remake-sprite=
|remake-sprite=
|remake-changes=
|remake-changes=
}}
}}*'''[[Undead family|Zombie-type]]'''


==={{DQ8}}===
==={{DQ8}}===
{{DQ8Enemy
{{DQ8Enemy
|name=Walking corpse
|name=Walking corpse
|kanji=くさったしたい
|kanji=くさった死体
|romanji=Kusatta shitai
|romanji=Kusatta shitai
|sprite=[[Image:DQVIII PS2 Walking corpse.png]]
|sprite=[[File:HQDQ8-52.gif|155px]]
|hp=94
|hp=94
|mp=0
|mp=0
Line 255: Line 291:
|agility=10
|agility=10
|bestiaryNumber=#052
|bestiaryNumber=#052
|family=[[Undead family|Undead]]
|family={{Undead}}
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
|description=As the name implies, a monstrous rotten corpse. Their foul appearance can cause your tension to suddenly decrease.
|spells=None
|spells=None
|skills=[[Poison Attack]]<br>Tension-reducing strike
|skills=[[Poison Attack]]<br>[[Tension]]-reducing strike
|locations=[[Pickham Region]]
|locations=[[Ruined Abbey]]<br>[[Pickham Region]] (night only)<br>[[Wisher's Peak]]
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|evasion=0/64
|evasion={{fraction|0|64}}
|attack-resist=30%
|attack-resist=30%
|frizz-resist=0%
|frizz-resist=0%
Line 286: Line 322:
|remake-sprite=
|remake-sprite=
|remake-changes=None
|remake-changes=None
}}
}}*A girl from [[Alexandria]] hoping to master the [[Morph|Transform]] spell, briefly takes the form of a Walking corpse.


==={{DQ9}}===
==={{DQ9}}===
{{Enemy
{{DQ9EnemyNew
|float=
|image=[[Image:DQIX Walking Corpse.png]]
|name=Walking corpse
|name=Walking corpse
|game=[[Dragon Quest IX]]
|kanji=くさった死体
|console=DS
|romaji=Kusatta shitai
|kanji=くさったしたい
|bestiaryNumber=#055
|romanji=Kusatta shitai
|family={{Undead}}
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|model=[[Image:DQIX Walking Corpse.png]]
|hp=105
|hp=105
|mp=9
|mp=9
|exp=155
|gold=66
|attack=70
|attack=70
|defense=35
|defence=35
|agility=35
|agility=35
|experience=155
|gold=66
|droppedItem=[[Manky mud]]{{fraction|1|8}}<br>[[Strength ring]]{{fraction|1|128}}
|skills=[[Poison Attack]]<br>Tension-reducing strike
|spells=None
|spells=None
|family=Zombie
|skills=[[Poison Attack]]<br>[[Tension]]-reducing strike
|bestiaryNumber=#055
|items=[[Manky mud]]{{fraction|1|8}}<br>[[Strength ring]]{{fraction|1|128}}
|description=These dogged dead bodies fixate on a foe and won't leave them alone. They may be brittle, but they're tough too.<br><br>They live by the saying 'tHe ROttEnEr tHE BeTeERer', and ensure that any midway manky remains are made fully foul.
|locations=[[Newid Isle]]<br>[[Tower of Trades]]
|locations=[[Newid Isle]]<br />[[Tower of Trades]]
|fire-resist=-25%
|collapsed=
|ice-resist=25%
|}}
|wind-resist=0%
{{clear}}
|blast-resist=0%
|rock-resist=0%
|dark-resist=25%
|light-resist=-100%
|drain-resist=0%
|whack-resist=50%
|poison-resist=25%
|paralysis-resist=25%
|fuddle-resist=50%
|snooze-resist=25%
|dazzle-resist=25%
|sap-resist=25%
|blunt-resist=0%
|deceleratle-resist=25%
|spooky-aura-resist=0%
|fizzle-resist=100%
|stun-resist=50%
|charm-resist=75%
}}


==={{DQ10}}===
==={{DQ10}}===
{{Stub}}
Walking corpse appeared from the beginning of the game. They are able to poison characters and reduce their [[Tension]] like the previous game and have also gained the ability to place [[Curse Attack|curses with attacks]], as well. The zombies also gained a rarefied version in the form of the [[Lumberin' Jack]]. Starting with Version 5.0 of the game, Vicious walking corpses can be encountered in the [[Netherworld]], as well.


==={{DQ11}}===
==={{DQ11}}===
Line 335: Line 387:
|gold=23
|gold=23
|spells=None
|spells=None
|skills=Spits out a gunk of poison<br>Lays a calamitous [[Curses|curse]]
|skills=Spits out a gunk of poison (Damages and poisons one party member)<br>Lays a calamitous [[Curses|curse]]
|items=[[Antidotal herb]]{{fraction|1|32}}<br>[[Chain mail]]{{fraction|1|256}}
|items=[[Antidotal herb]]{{fraction|1|32}}<br>[[Chain mail]]{{fraction|1|256}}
|locations=[[The Hotto Steppe]] (first act, night only)<br>[[The Cryptic Crypt]] (first and third acts)<br>[[Gallopolis Region]] (3DS version, night only)<br>[[Laguna di Gondolia]] (third act)
|locations=[[The Hotto Steppe]] (act one, night only)<br>[[The Cryptic Crypt]] (first act and postgame)<br>[[Gallopolis Region]] (3DS version, night only)<br>[[Laguna di Gondolia]] (postgame)
|evasion=N/a
|fire-resist=-10%
|fire-resist=-110%
|ice-resist=25%
|ice-resist=25%
|wind-resist=0%
|wind-resist=0%
|rock-resist=0%
|rock-resist=0%
|light-resist=-150%
|light-resist=-50%
|dark-resist=25%
|dark-resist=25%
|zap-resist=0%
|zap-resist=0%
Line 366: Line 417:
|elemental-resist=0%
|elemental-resist=0%
}}
}}
 
====Vicious====
{{DQ11Enemy
{{DQ11Enemy
|name=Vicious walking corpse
|name=Vicious walking corpse
Line 373: Line 424:
|bestiaryNumber=#329
|bestiaryNumber=#329
|family={{Undead}}
|family={{Undead}}
|description=Walking corpses driven to dangerous extremes by the dark power of the Lord of Shadows.
|description=Walking corpses driven to dangerous extremes by the dark power of the [[Mordegon|Lord of Shadows]].
|sprite=[[Image:Walking corpse XI sprite.png]]
|sprite=[[Image:Walking corpse XI sprite.png]]
|hp=474
|hp=474
Line 383: Line 434:
|gold=306
|gold=306
|spells=None
|spells=None
|skills=Spits out a gunk of poison<br>Lays a calamitous curse
|skills=Spits out a gunk of poison (Damages and poisons one party member)<br>Lays a calamitous curse
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|items=[[Antidotal herb]]{{fraction|1|16}}<br>[[Chain mail]]{{fraction|1|256}}
|locations=[[The Hotto Steppe]] (second act, night only)<br>[[The Manglegrove - Whale Way Station]] (second act)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (third act, day only)  
|locations=[[The Hotto Steppe]] (act two, night only)<br>[[The Manglegrove - Whale Way Station]] (act two)<br>[[The Cruel Crypt|The Disciple's Trial - The Cruel Crypt]] (postgame, day only)  
|evasion=N/a
|fire-resist=-10%
|fire-resist=-110%
|ice-resist=25%
|ice-resist=25%
|wind-resist=0%
|wind-resist=0%
Line 415: Line 465:
}}
}}


===''[[Dragon Quest Monsters]]''===
==={{DQM}}===
{{DQMEnemy
{{DQMEnemy
|name=Hork
|name=Hork
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|wisdom=5/5
|wisdom=5/5
|agility=5/5
|agility=5/5
|family= [[Zombie family|Zombie]]
|family= {{Zombie}}
|in-game-description=Its acidic saliva will dissolve anything
|in-game-description=Its acidic saliva will dissolve anything
|abilities=[[Tongue Lashing | Lush Licks]], [[Poison Breath | PoisonGas]], [[Spooky Aura | EerieLite]]
|abilities=[[Tongue Lashing|Lush Licks]], [[Poison Breath|PoisonGas]], [[Spooky Aura|EerieLite]]
|habitat=[[List of teleportals in Dragon Quest Monsters | Gate of Peace]]
|habitat=[[List of teleportals in Dragon Quest Monsters|Gate of Peace]]
|breeding=[[Spooky]] x [[Beast family]]
|breeding=[[Ghost|Spooky]] x [[Beast family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 462: Line 512:
}}
}}


===''[[Dragon Quest Monsters 2]]''===
==={{DQM2}}===
{{DQM2Enemy
{{DQM2Enemy
|name=Hork
|name=Hork
Line 475: Line 525:
|wisdom=6/10
|wisdom=6/10
|agility=6/10
|agility=6/10
|family= [[Zombie family | Zombie]]
|family= {{Zombie}}
|in-game-description=
|in-game-description=
|abilities=[[EerieLite]], [[Tongue Lashing | LushLicks]], [[PoisonGas]]
|abilities=[[Spooky Aura|EerieLite]], [[Tongue Lashing|LushLicks]], [[Poison Breath|PoisonGas]]
|habitat=[[Pirate Ship]] (Cobi's Journey)
|habitat=[[Pirate Ship]] (Cobi's Journey)
|breeding=[[Spooky]] x [[Beast family]]
|breeding=[[Ghost|Spooky]] x [[Beast family]]
|frizz-resist=None
|frizz-resist=None
|sizz-resist=None
|sizz-resist=None
Line 509: Line 559:
}}
}}


===''[[Dragon Quest Monsters: Caravan Heart]]''===
==={{DQMJ}}===
{{Stub}}
===''[[Dragon Quest Monsters: Joker]]''===
 
{{DQMJmonster
{{DQMJmonster
|name = Walking corpse
|name = Walking corpse
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|description = ''These zombies serve as a warning to all would-be grave robbers.''
|description = ''These zombies serve as a warning to all would-be grave robbers.''
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, [[Wand (weapon type)|Staves]]
|traits = -
|traits = -
|resistances = Vulnerable to Zap, Whackproof, Poisonproof
|resistances = Vulnerable to [[Zap]], [[Whack]]proof, {{Poison}}proof
|skill = [[Bad Breath]], [[Attack Boost]]
|skill = [[Bad Breath]], [[Attack Boost]]
|location = [[Infern Isle]]
|location = [[Infern Isle]]
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{{clear}}
{{clear}}


===''[[Dragon Quest Monsters: Joker 2]]''===
==={{DQMJ2}}===
{{DQMJ2monster
{{DQMJ2monster
|name = Walking corpse  
|name = Walking corpse  
|image =   
|image =   
|family = [[Undead family | Undead]]
|family = {{Undead}}
|rank = C
|rank = C
|size = S
|size = S
|weapons = Swords, Spears, Hammers, Staves
|weapons = {{Sword}}s, {{Spear}}s, {{Hammer}}s, [[Wand (weapon type)|Staves]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Poisonous]]
|traits = [[List of Traits in Dragon Quest Monsters: Joker|Poisonous]]
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]] and Poison
|resistances = Vulnerable to [[Zap]], Immune to [[Whack]] and {{Poison}}
|skill = [[Bad Breath]]
|skill = [[Bad Breath]]
|location = [[Bemusoleum]] (night)
|location = [[Bemusoleum]] (night)
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{{clear}}
{{clear}}


==={{DQMJ3}}===
==={{DQM3}}===
{{Stub}}
{{DQM3Enemy
|name=Walking corpse
|kanji=くさったしたい
|romanji=Kusatta shitai
|icon=[[File:Walking corpse DQM3 portrait.png|100px]]
|family=[[File:DQM3 undead family icon.png|link=Undead family]]
|hp=1,420
|mp=310
|attack=620
|defense=480
|wisdom=390
|agility=400
|bestiary=#439
|rank='''G'''
|in-game-description=These undead souls cling to life, even if it means living in decaying flesh. Not even they are certain whether they're dead or alive.
|talents=[[Graveheart]] (lv. 1)
|traits=[[Poisonous Touch]] (lv. 1)<br>[[Ultra Crafty Stunner]] (lv. 20)<br>[[Ultra Crafty Spellbinder]] (lv. 40)
|ltraits=[[Tactical Commander]] (lv. 1)<br>[[Infected Skin]] (lv. 1)<br>[[Last Legs]] (lv. 60)
|habitat=This monster has no natural habitat
|items=N/A
|synthesis=[[File:DQM3 undead family icon.png|64px|link=Undead family]] X [[File:DQM3 beast family icon.png|64px|link=Beast family]]<br>(Either parent is F-rank.)
|fusions=[[File:Skeleton DQM3 portrait.png|64px|link=Skeleton]] X [[File:Putrefido DQM3 portrait.png|64px|link=Putrefido]] = [[File:Walking corpse DQM3 portrait.png|64px|Walking corpse]]<br>[[File:Walking corpse DQM3 portrait.png|64px|Walking corpse]] X [[File:String fella DQM3 portrait.png|64px|link=String fella]] = [[File:Mummy boy DQM3 portrait.png|64px|link=Mummy boy]]<br>[[File:Walking corpse DQM3 portrait.png|64px|Walking corpse]] X [[File:Bodkin archer DQM3 portrait.png|64px|link=Bodkin archer]] = [[File:Bodkin fletcher DQM3 portrait.png|64px|link=Bodkin fletcher]]<br>[[File:Walking corpse DQM3 portrait.png|64px|Walking corpse]] X [[File:Cauldragon DQM3 portrait.png|64px|link=Cauldragon]] = [[File:Corpsickle DQM3 portrait.png|64px|link=Corpsickle]]
|fire-resist=-25%
|water-resist=25%
|wind-resist=0%
|earth-resist=50%
|explosion-resist=0%
|ice-resist=50%
|electricity-resist=0%
|light-resist=0%
|dark-resist=50%
|debilitation-resist=0%
|bedazzlement-resist=-25%
|antimagic-resist=0%
|mp-absorption-resist=50%
|confusion-resist=0%
|sleep-resist=0%
|paralysis-resist=25%
|stun-resist=25%
|poison-resist=50%
|instant-death-resist=25%
}}


===''[[Dragon Quest Swords]]''===
{{Stub}}
==={{DQH}}===
==={{DQH}}===
{{DQHEnemy
{{DQHEnemy
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|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation)
|locations=[[Colissea]] (Recruit, Captain), [[Colissean Desert]] (Recruit, Captain), [[Guardian's Grove]] (In Search of Elevation)
}}
}}
==={{DQH2}}===
==={{DQH2}}===
{{DQH2Enemy
{{DQH2Enemy
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}}
}}


===''[[Dragon Quest of the Stars]]''===
==={{DQB}}===
{{Stub}}
 
===''[[Dragon Quest Builders]]''===
{{DQBEnemy
{{DQBEnemy
|name=Walking corpse
|name=Walking corpse
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|chapter-2-locations=[[Swamps of Sickness]]
|chapter-2-locations=[[Swamps of Sickness]]
}}
}}
===''[[Dragon Quest Builders 2]]''===
{{Stub}}
===''[[Dragon Quest Rivals]]''===
{{Stub}}


==={{DQTact}}===
==={{DQTact}}===
Walking corpse appears as a D-rank monster of the Undead family. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]] as a party member. It also stars in its own Battle Road.
Walking corpse appears as a D-rank monster of the [[Undead family]]. It can be recruited from Chapters 7-1, 9-1, 13-4, and 14-2 of the main storyline and can participate in the Battle Roads of [[Majellan]] and [[Slon the Rook]] as a party member. It also stars in its own Battle Road.
{{DQTactEnemy
{{DQTactEnemy
|name=Walking corpse
|name=Walking corpse
Line 608: Line 687:
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|rank=[[Image:DQTact Rank Icon D.png|48px]]
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|role=[[Image:DQTact DebuffType.png|48px]]<br>Debuff
|lvl=90
|lvl=110
|hp=587
|hp=678
|mp=178
|mp=205
|move=2
|move=2
|attack=312
|attack=342
|defense=270
|defense=309
|agility=115
|agility=128
|wisdom=105
|wisdom=117
|weight=15
|weight=15
|bskill1=[[Poison Attack]]
|bskill1=[[Poison Attack]]
|bskill2=[[Dark Claws]]{{tt|*|Level 16}}
|bskill2=[[Dark Claws]]{{tt|*|Level 16}}
|bskill3=N/a
|bskill3=N/a
|askill1=ATK +5 / Stats Up
|askill1=ATK +5/Stats Up
|askill2=Zam Res +25 / Stats Up
|askill2=Zam Res +25/Stats Up
|askill3=Dark Claws Potency +5% / Stats Up
|askill3=Dark Claws Potency +5%/Stats Up
|askill4=Crack Res +25 / Stats Up
|askill4=Crack Res +25/Stats Up
|askill5=Dark Claws Potency +5% / Stats Up
|askill5=Dark Claws Potency +5%/Stats Up
|lperk1=N/a
|lperk1=N/a
|bperk1=Dark Claws Potency +2%
|bperk1=Dark Claws Potency +2%
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|charm-resist=Normal
|charm-resist=Normal
}}
}}
==In Other Languages==
{{OtherLanguages
|es=Zombie errante|es-meaning=Spanish for "wandering zombie".
|fr=Mort-vivant|fr-meaning=French for "undead".
|de=Wiedergänger|de-meaning=German for "revenant", a supernatural being that returns from the dead.
|it=Zombie|it-meaning=An undead person animated by unnatural forces with no soul or will of its own.
|zh-tw={{tt|腐爛屍體|Fǔlàn shītǐ}}|zh-tw-meaning=Traditional Chinese for "rotting corpse".
|zh-cn={{tt|腐烂尸体|Fǔlàn shītǐ}}|zh-cn-meaning=Simplified Chinese for "rotting corpse".
}}
==Gallery==
<center><gallery>
DQII Walking corpse art.jpg|Famicom art.
DQVI DS Walking Corpse.png|''VI'' DS art.
DQ IV Android Fungeon 8.jpg|Walking corpse cameo in the {{Fungeon 4}}.
DQ VIII Android Village Girl Transforming 4.jpg|Girl from [[Alexandria]] briefly [[Morph|turning]] into a Walking corpse in ''VIII''.
DQX Kusatta Shitai.jpg|A Walking corpse in ''X''.
DQX Kusatta shitai kyo.jpg|A Vicious walking corpse in ''X''.
DQXI Walking corpse.jpg|''XI'' polygon model.
DQXI Vicious walking corpse.jpg|A Vicious walking corpse in ''XI''.
Walking corpse dqm pzx.gif|{{1·2}} sprite
Walking corpse caravan.png|''Caravan Heart'' sprite.
DQBRV Walking Corpse.png|''Battle Road Victory'' cut-in.
DQMBRV Walking Corpse1.png|
DQMBRV Walking Corpse2.png|
DQMBRV Walking Corpse3.png|
Walkingcorpse DQMJ DS.png|''Monsters: Joker'' polygon model.
Walking corpse joker 2.png|''Monsters: Joker 2'' polygon model.
DQotS Walking Corpse.jpg|''Stars'' model.
DQR Kusatta Shitai.png|''Rivals'' card.
DQT WalkingCorpseModel.png|''Tact'' polygon model.
Eraser 0139 Walking Corpse.jpg|A walking corpse in ''Keshi Keshi''.
DQTCG Walking Corpse.jpg|''DQ'' Trading Card.
Walkingcorpsesofubi.jpg|{{Sofubi Monster}}.
</gallery></center>


==Related monsters==
==Related monsters==
===Similar Species===
*[[Ghoul]]
*[[Ghoul]]
*[[Toxic zombie]]
*[[Toxic zombie]]
*[[Corpse corporal]]
*[[Corpse corporal]]
*[[Corpsickle]]
*[[Walking Corpse in Memoriam]]
*[[Walking Corpse in Memoriam]]
*[[Lumberin' Jack]]
*[[Lumberin' Jack]]
*[[Putric Stinkenheimer]]


==Gallery==
==See also==
<center><gallery>
*[[Walking corpse (vocation)]]
DQII Walking corpse art.jpg|Famicom art
DQVI DS Walking Corpse.png|''VI'' DS art
DQX Kusatta Shitai.jpg|A walking corpse in ''X''
DQXI Walking corpse.jpg|''XI'' polygon model
DQXI Vicious walking corpse.jpg|A vicious walking corpse
Walking corpse dqm pzx.gif|''[[Dragon Quest Monsters 1-2|DQM 1-2]]'' sprite
Walking corpse caravan.png|''Caravan Heart'' sprite
DQBRV Walking Corpse.png|''Battle Road Victory'' cut-in
DQMBRV Walking Corpse1.png
DQMBRV Walking Corpse2.png
DQMBRV Walking Corpse3.png
Walkingcorpse DQMJ DS.png|''Joker'' polygon model
Walking corpse joker 2.png|''Joker 2'' polygon model
DQotS Walking Corpse.jpg|''Stars'' model
DQR Kusatta Shitai.png|''Rivals'' card
DQT WalkingCorpseModel.png|''Tact'' polygon model
Eraser 0139 Walking Corpse.jpg|A walking corpse in ''Keshi Keshi''
DQTCG Walking Corpse.jpg|''DQ'' Trading Card
Walkingcorpsesofubi.jpg|''[[Dragon Quest Sofubi Monster]]''
</gallery></center>


[[Category:Zombie family]]
[[Category:Zombie family]]
[[Category:Dragon Quest I & II HD-2D Remake enemies]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest II enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III enemies]]
[[Category:Dragon Quest III HD-2D Remake enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest V enemies]]
[[Category:Dragon Quest VI enemies]]
[[Category:Dragon Quest VI enemies]]
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[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Dragon Quest Monsters 2 enemies]]
[[Category:Torneko's Great Adventure: Mysterious Dungeon enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko: The Last Hope enemies]]
[[Category:Torneko's Great Adventure 3: Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Dragon Quest Monsters: Caravan Heart enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Young Yangus and the Mysterious Dungeon enemies]]
[[Category:Dragon Quest Monster Battle Road enemies]]
[[Category:Dragon Quest Monster Battle Road II enemies]]
[[Category:Dragon Quest: Monster Battle Road II Legend enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monster Battle Road Victory enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Joker 2 enemies]]
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D enemies]]
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: The Dark Prince enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Swords enemies]]
[[Category:Dragon Quest Heroes enemies]]
[[Category:Dragon Quest Heroes enemies]]
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[[Category:Dragon Quest Keshi Keshi enemies]]
[[Category:Dragon Quest Keshi Keshi enemies]]


[[es:Zombi Errante]]
[[fr:Mort-vivant]]
[[fr:Mort-vivant]]