Wave of Panic: Difference between revisions
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|image = | |image = | ||
|japanese = やみのはどう | |japanese = やみのはどう | ||
|romaji = | |romaji = {{tt|Yami no hadō|Surge/undulation of darkness}} | ||
|old = Ultradown | |old = Ultradown | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Wave of Panic''' is a skill introduced in | |||
'''Wave of Panic''' is a recurring skill in the {{DQSeries}}, first introduced in {{DQM}} and made infamous in {{Dragon Quest IX}}. | |||
It is a blast of maddening darkness that debilitates even the most dauntless characters. | |||
==Appearances== | ==Appearances== | ||
===''[[Dragon Quest Monsters|Dragon Quest Monsters 1 &]][[Dragon Quest Monsters 2|2]]''=== | ==={{DQ9}}=== | ||
Wave of Panic is a group targeting skill exclusive to the [[Geothaum]], [[Equinox]], and [[Barbarus]]. It lowers a character's {{Defence}} and agility by 50% for 7~10 turns. | |||
==={{DQ10}}=== | |||
Wave of Panic was added to the game in the the version 3.3 update. It reduces all stats by two stages for 120 seconds, and also reduces the HP of the target by 46%. | |||
===''[[Dragon Quest Monsters|Dragon Quest Monsters 1 &]] [[Dragon Quest Monsters 2|2]]''=== | |||
Known as '''UltraDown''' in this game, it will inflict [[Sap]], [[Decelerate|Slow]], and [[Dazzle|Surround]] on one foe. If multiple enemies are present, the target is selected randomly. In the first game, UltraDown takes 7 {{MP}} to use, and requires the user to be level 21 with 110 max {{MP}} and an {{INT}} stat of 150 to learn. In the second game, the {{INT}} requirement has increased to 270. [[Gripevine|Rosevine]], [[Titanis]], and [[Mortamor|DeathMore]] (Transformed) naturally learn the skill. | |||
*UltraDown can also be learned by any {{MFamilies}} that knows the [[Kasap|Defense]], [[Deceleratle|SlowAll]], and [[Dazzle|Surround]] spells. If a {{MFamilies}} has learned both UltraDown and [[Wave of Relief|Surge]], they can combine into [[Disruptive Wave|DeMagic]]. | |||
==={{DQMJ}}=== | |||
Wave of Panic costs 7 {{MP}} to use and will reduce the physical {{Attack}} damage, {{Defence}}, {{Agility}}, and {{Wisdom}} of a single enemy, weakening them for several turns. The effectiveness is based on the target's [[Whack]] resistance. The skill can be learned from: | |||
*[[Cursader]] (17 points) | |||
*[[Dr. Snapped (skill)|Dr. Snapped]] (40 points) | |||
*[[Dragonlord (skill)|Dragonlord]] (60 points) | |||
*[[Estark (skill)|Estark]] (70 points) | |||
*[[Niflheim]] (76 points) | |||
*[[Nightmare (skill)|Nightmare]] (50 points) | |||
*[[Reaper (skill)|Reaper]] (84 points) | |||
==={{DQMJ2}}=== | |||
Wave of Panic now reduces the target's {{Attack}} instead of attack damage in this game, with the effect lasting between 2 to 7 turns. It can be learned from all the skills it could be previously, though [[Estark (skill)| ♧Estark]] now requires 80 points. It can now be learned from [[Thornella (skill)|Thornella]] for 100 points or from [[Vile Void]] for 23 points. | |||
==={{DQM3D}}=== | |||
{{Stub}} | |||
==={{DQM23D}}=== | |||
{{Stub}} | |||
==={{DQM3}}=== | |||
Wave of Panic reduces attack power by 25% for 2~5 turns, and all other stats by 40% for 4~7 turns. Being a skill, the chance of success is not influenced by a monster's wisdom stat. Wave of Panic is learned via the [[Barbarus (Talent)|Barbarus]], [[Calasmos (Talent)|Calasmos]], [[The Dragonlord (Talent)|Dragonlord]], [[Estark (Talent)|Estark]], [[Fuzzy Thinker]], [[Jasper Unbound (Talent)|Jasper Unbound]], [[Malroth (Talent)|Malroth]], [[Scruffy (Talent)|Scruffy]], and [[Wyrmhole Dragon (Talent)|Wyrmhole Dragon]] talents. Additionally, the [[Rando-Panic]] trait has a low chance to duplicate the effect of the skill at the start of every turn. | |||
==={{DQTact}}=== | |||
Known as '''Dark Wave''' in this game, it is known naturally by [[Dr. Snapped]] at level 1 and costs 24 {{MP}} to use. It has a range of up to three squares away from him and can occasionally lower the {{ATK}}, {{DEF}}, {{WIS}}, and {{AGL}} of a single enemy for three turns. [[Dr. Snapped]] can also learn the perk '''Sporadic Dark Wave Stance''' with 50 awakening points, which allows him to occasionally counterattack with Dark Wave if he is attacked by an enemy within a 1 to 3-space range. | |||
{{DQTactSkill | |||
|name=Dark Wave | |||
|kanji=やみのはどう | |||
|romanji=Yami no hadō | |||
|role=Debuff | |||
|type=Martial | |||
|element=[[Image:DQTact Non-elemental.png]] | |||
|mp=24 | |||
|range=[[Image:DQTact_Range1.png|48px]]<br>1-3 | |||
|status=[[Image:DQTact ATKDown.png]][[Image:DQTact DEFDown.png]][[Image:DQTact WISDown.png]][[Image:DQTact AGLDown.png]]<br>ATK/DEF/WIS/AGL Down | |||
|description=Occasionally lowers 1 enemy's {{ATK}}, {{DEF}}, {{WIS}}, and {{AGL}} for 3 turns | |||
|monsters=[[Dr. Snapped]] | |||
}} | |||
{{clear}} | |||
{{DQSkills}} | |||
[[Category:Dragon Quest IX skills]] | [[Category:Dragon Quest IX skills]] | ||
[[Category:Dragon Quest X skills]] | [[Category:Dragon Quest X skills]] | ||
[[Category:Dragon Quest Monsters skills]] | [[Category:Dragon Quest Monsters skills]] | ||
[[Category:Dragon Quest Monsters 2 skills]] | |||
[[Category:Dragon Quest Monsters: Joker skills]] | |||
[[Category:Dragon Quest Monsters: Joker 2 skills]] | |||
[[Category:Dragon Quest Monsters: Terry's Wonderland 3D skills]] | |||
[[Category:Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key skills]] | |||
[[Category:Dragon Quest Monsters: Joker 3 skills]] | |||
[[Category:Dragon Quest Monsters: The Dark Prince skills]] | |||
[[Category:Dragon Quest Tact skills]] | |||
[[fr:Vague de panique]] | [[fr:Vague de panique]] | ||