Wildcard: Difference between revisions

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|kanji=JOKER
|kanji=JOKER
|romanji=
|romanji=
|firstappear=''[[Dragon Quest Monsters: Joker]]''
|firstappear={{DQMJ}}
}}
|monster1=[[Wulfspade]]<br>[[Wulfspade ace]]<br>[[Hawkhart]]<br>[[Hawkhart ace]]<br>[[Cluboon]]<br>[[Cluboon ace]]<br>[[Diamagon]]<br>[[Diamagon ace]]<br>[[Ace of spades]]}}
'''Wildcard''' (JOKER) is a special forme of the [[Incarnus]] that can be used in ''[[Dragon Quest Monsters: Joker]]''. It cannot be found in the game and must be synthesized. It is one of very few monsters with the Counteractivist trait, which negates and returns all melee damage.
'''Wildcard''' (JOKER) is a special forme of the [[Incarnus]] that can be used in ''[[Dragon Quest Monsters: Joker]]''. It cannot be found in the game and must be synthesized. It is one of very few monsters with the Counteractivist trait, which negates and returns all melee damage.
===''[[Dragon Quest Monsters: Joker]]''===
One can be made via synthesizing a [[Wulfspade ace]] and a [[Empyrea|Great Godbird]].


===''[[Dragon Quest Monsters: Joker 2]]''===
==Appearances==
==={{DQMJ}}===
{{DQMJmonster
|name = Wildcard
|image = 
|family = [[Boss family | Incarni]]
|rank = ???
|description = ''The final form of the Incarnus, empowered by the magic of the Mark.''
|weapons = Swords, Spears, Axes, Claws, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Psycho]], [[List of Traits in Dragon Quest Monsters: Joker | Zapmeister]]
|resistances = Whackproof, Healed by Zap, Vulnerable to Zam
|skill = [[Crusader]]
|location = -
|breeding chart = [[Incarnus]] x [[Empyrea]]
}}
{{clear}}


Synthesis for Wildcard is the same as before. It is a rank ??? monster.
==={{DQMJ2}}===
===''[[Dragon Quest Monsters: Joker 2 Professional]]''===
{{DQMJ2monster
|name = Wildcard
|image = 
|family = [[??? family | ???]]
|rank = ???
|size = S
|weapons = Swords, Axes, Spears, Claws, Staves
|traits = [[List of Traits in Dragon Quest Monsters: Joker | Hit Squad]], [[List of Traits in Dragon Quest Monsters: Joker | Counteractivist]], [[List of Traits in Dragon Quest Monsters: Joker | Wave of Relief]]
|resistances = Vulnerable to [[Zam]] and [[Whack]], Immune to [[Fire Breath]] and [[Magic Frailty | Magical Sabotage]], Healed by [[Zap]], Reflects Sleep
|skill = [[Wildcard (skill) | Wildcard]]
|location = -
|breeding chart = [[Wulfspade ace]] x [[Great godbird]]
}}
{{clear}}
 
==={{DQMJ2P}}===
{{Enemy
{{Enemy
|float=
|float=
|image=
|image=
|name=Wildcard
|name=Wildcard
|game=''[[Dragon Quest Monsters: Joker 2|Dragon Quest Monsters: Joker 2 Professional]]''
|game={{DQMJ2P}}
|console=DS
|console=DS
|romanji=
|romanji=
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|locations=
|locations=
|}}
|}}
Wildcard is a Rank SS monster.
Wildcard is a Rank SS monster.


==See also==
==={{DQTact}}===
Wildcard appears as a S-rank member of the [[??? family]] as part of the limited ''Dragon Quest Monsters: Joker'' event on its own banner alongside [[Platypunk the Sage]]. It can also be faced in its own boss battle.
{{DQTactEnemy
|name=Wildcard
|kanji=JOKER
|romanji=
|sprite=[[Image:DQT Wildcard.png|375px]]
|family=[[Image:Tact Icon SpecialFamily.png|48px]]<br>???
|rank=[[Image:DQTact Rank Icon S.png|48px]]
|role=[[Image:DQTact AttackType.png|48px]]<br>Attack
|lvl=130
|hp=1,212
|mp=478
|move=4
|attack=568
|defense=307
|agility=475
|wisdom=407
|weight=65
|bskill1=[[Miracle Wave]]
|bskill2=[[Kadonk]]{{tt|*|Level 38}}
|bskill3=[[Extreme Strike]]{{tt|*|Level 52}}
|askill1='''Hidden Power''' / Stats Up
|askill2=Crack Res +25 / Stats Up
|askill3=Extreme Strike Potency +5% / Stats Up<br>'''Incarnus Protection''': Battle start: Reduces damage by 20% for 3 turns.
|askill4=Bang Res +25 / Stats Up
|askill5=Extreme Strike Potency +5% / Stats Up<br>Max HP +100
|lperk1=Raises the physical potency of all ??? allies, including itself, by 25% in a 5x5 square around it.
|bperk1=Max HP +30<br>ATK +15
|bperk2='''Potent Incarnus's Blessing''': Battle start: Grants a barrier that reflects physical attacks for 3 turns Action start on even turns until turn 6: Removes some status ailments.
|bperk3=Extreme Strike Potency +2%
|aperk1='''Hidden Power''': Action start on odd turns until turn 10: Raises ATK, DEF, AGL, and WIS for 3 turns.
|frizz-resist=Very Weak
|sizz-resist=Normal
|crack-resist=Half Res
|woosh-resist=Normal
|bang-resist=Half Res
|zap-resist=Normal
|zam-resist=Very Weak
|snooze-resist=Half Res
|poison-resist=Super Weak
|physical-seal-resist=Half Res
|spell-seal-resist=Normal
|martial-seal-resist=Normal
|breath-seal-resist=Normal
|hobble-resist=Normal
|stun-resist=Normal
|blind-resist=Normal
|curse-resist=Normal
|paralysis-resist=Immune
|confusion-resist=Super Weak
|charm-resist=Normal
}}
 
==Related monsters==
*[[Incarnus]]
*[[Incarnus]]
*[[Ace of spades]]
*[[Ace of spades]]
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==Gallery==
==Gallery==
<center><gallery>
<center><gallery>
Image:Wildcard DQMJ DS.png|
Image:Wildcard DQMJ DS.png|''Monsters: Joker'' model
DQT JOKER art.jpg|Wildcard in ''Tact''
DQT JOKER Sage Momonja.jpg|Wildcard and Platypunk the Sage in ''Tact''
</gallery></center>
</gallery></center>


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[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Joker 3 enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
[[Category:Dragon Quest Monsters: Super Light enemies]]
{{Wikia}}
[[Category:Dragon Quest Tact monsters]]
[[Category:Dragon Quest Tact bosses]]