Yangus: Difference between revisions
No edit summary |
|||
| (17 intermediate revisions by 8 users not shown) | |||
| Line 166: | Line 166: | ||
|Yes | |Yes | ||
|Yes | |Yes | ||
|Single strike that does 50% more damage than a normal attack and deals double damage to beasts. Carries the wind element, further modifying damage. | |Single strike that does 50% more damage than a normal attack and deals double damage to [[Beast family|beasts]]. Carries the wind element, further modifying damage. | ||
|Almighty axeman | |Almighty axeman | ||
|} | |} | ||
| Line 199: | Line 199: | ||
| Li'l slugger | | Li'l slugger | ||
|- | |- | ||
!bgcolor="#fa8072"|[[Penny Pincher]] | !bgcolor="#fa8072"|[[Penny Pincher (skill)|Penny Pincher]] | ||
|25 | |25 | ||
|2 | |2 | ||
| Line 223: | Line 223: | ||
| -- | | -- | ||
| -- | | -- | ||
|Increase Attack}} +10 when equipped with a {{Club}}. | |Increase {{Attack}} +10 when equipped with a {{Club}}. | ||
| Skullsplitter | | Skullsplitter | ||
|- | |- | ||
| Line 724: | Line 724: | ||
==={{DQH}}=== | ==={{DQH}}=== | ||
{{ | [[File:Heroes Yangus Sheet.png|right|thumb|300px|Heroes info sheet]] | ||
====Stats==== | |||
{| style="width:40%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#facf54 | |||
| Attribute || Starting Stats || Maximum Stats | |||
|- style="font-weight:normal" | |||
|- | |||
| Level || 21 || 99 | |||
|- | |||
| HP || 173 || 700 | |||
|- | |||
| MP || 35 || 165 | |||
|- | |||
| Strength || 60|| 270 | |||
|- | |||
| Resilience || 50|| 200 | |||
|- | |||
| Wisdom || 21 || 130 | |||
|- | |||
|Deftness || 25 || 80 | |||
|} | |||
====Abilities==== | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#facf54 | |||
| Name || Points Required || MP || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Parallax || 0 || 6 || A strike that sends a shockwave shuddering through the earth.||None | |||
|- | |||
| Super Parallax || 8 || 8 || Sends a serious shockwave shuddering through the earth.||Parallax | |||
|- | |||
| Über Parallax || 16 || 13 || Sends a stupendous shockwave shuddering through the earth.||Super Parallax | |||
|- | |||
| Helm Splitter || 6 || 8 || A furious overheard smash that decreases enemies’ defence.||None | |||
|- | |||
| Whistle || 3 || 4 || An ear-splitting whistle that attracts the enemy’s attention.||None | |||
|- | |||
| Defending Champion || 6 || 5 || A defensive stance that can stave off enemy attacks entirely.||None | |||
|} | |||
====Yangus-Exclusive Skills==== | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#facf54 | |||
| Name || Points Required || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Heavy Helm Splitter|| 20 || Makes Helm Splitter decrease enemies’ defence even more. || Helm Splitter | |||
|- | |||
| Whistle Widener || 5 || Extends the area of effect of Whistle. || Whistle | |||
|- | |||
| Turbocharger|| 20 || Charge times are decreased when charged abilities are used consecutively. || Reach Lv. 24 | |||
|- | |||
| Jammy Dodger || 20 || Increases the distance travelled when dodging. || Reach Lv. 20 | |||
|- | |||
| Whammy Dodger || 25 || Allows you to dodge while charging skills. || Reach Lv. 32 | |||
|- | |||
| Maximum HP +10 || 10 || Increases maximum HP by ten.|| None | |||
|- | |||
| Maximum HP +10 || 10 || Increases maximum HP by ten.|| None | |||
|- | |||
| Strength +5 || 10 || Increases strength by five points.|| None | |||
|- | |||
| Strength +5 || 10 || Increases strength by five points.|| None | |||
|- | |||
| Resilience +5 || 10 || Increases resilience by five points.|| None | |||
|- | |||
| Resilience +5 || 10 || Increases resilience by five points.|| None | |||
|- | |||
| [[Feel the Burn]]|| 6 || Turns up the tension when you take damage.|| Reach Lv. 22 | |||
|- | |||
| Tension Extension Turbo || 15 || Extends high tension by fourseconds. || Reach Lv. 18 | |||
|- | |||
| Critical Surge || 8 || Critical hits cause quite a lot of MP to be restored.|| Reach Lv. 32 | |||
|- | |||
| Last Hurrah || 15|| Increases critical hit rate when low on HP. || None | |||
|} | |||
====Attributes==== | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- style="font-weight:bold; background:#facf54" <---!Headings are up first.!--- > | |||
| Name || Points Required || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Maximum HP + 10 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum HP by ten. || None / None / Reach Lv. 20 / 25 / 32 | |||
|- | |||
| Maximum MP +5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases maximum MP by five.|| None / None / Reach Lv. 16 / 25 / 32 | |||
|- | |||
| Strength + 5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases strength by five points. || None / None / Reach Lv. 19 / 26 / 32 | |||
|- | |||
| Resilience +5 (x5) || 3 / 3 / 5 / 6 / 7 || Increases resilience by five points. || None / None / Reach Lv. 23/ 28 / 32 | |||
|- | |||
| Wisdom+5 (x5) || 3 / 3 / 6 / 7 / 8 || Increases wisdom by five points. || None / None / Reach Lv. 19 / 24 / 32 | |||
|} | |||
====Special Effects==== | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#facf54 | |||
| Name || Points Required || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Deftness Boost || 6|| Slightly increases deftness.|| None | |||
|- | |||
| Deftness Burst || 15 || Greatly increases deftness. || Reach Lv. 28 | |||
|- | |||
| Artful Dodger || 6 || Slightly increases the period of invincibility after a successful evasion.|| None | |||
|- | |||
| Best in Tension || 6 || Ramps up the rate at which tension builds. || Reach Lv. 22 | |||
|- | |||
| Tension Extension || 3 || Extends high tension by two seconds.|| None | |||
|- | |||
| Critical Charge || 3 || Critical hits cause MP to be restored.|| Reach Lv. 16 | |||
|- | |||
| Critical Impact || 15|| Critical hits cause the user’s attack to increase.|| None | |||
|- | |||
| Critical Cover || 6 || Critical hits cause the user’s defence to increase.|| None | |||
|- | |||
| Hysterical Strength || 15 || Increases attack when low on HP. || None | |||
|- | |||
| Last Stand || 6 || Increases defence when low on HP. || None | |||
|} | |||
==={{DQH2}}=== | ==={{DQH2}}=== | ||
{{ | Yangus appears in Dragon Quest Heroes II as a recurring character that can be played as in co-op dungeons, but is unable to be used in the regular story mode. His moveset is mostly unchanged from the previous game, and his charge gimmick was repurposed for [[Carver]] in the story mode. Additionally Yangus is unable to equip any new weapons, being locked to the Almighty axe, though he can still equip Orbs and accessories. | ||
[[File:Heroes 2 Yangus.png|right|thumb|300px|Heroes 2 info sheet]] | |||
====Stats==== | |||
{| style="width:40%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Attribute || Starting Stats|| Maximum Stats | |||
|- style="font-weight:normal" | |||
|- | |||
| Level || 4 || 99 | |||
|- | |||
| HP || 38|| 550 | |||
|- | |||
| MP || 17|| 100 | |||
|- | |||
| Strength || 25|| 518 | |||
|- | |||
| Resilience || 13|| 210 | |||
|- | |||
| Wisdom || 8 || 130 | |||
|- | |||
|Deftness || 11|| 130 | |||
|} | |||
====Skills==== | |||
Yangus can obtain the following spells & abilities through skill points. | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Name || Points Required || MP || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| [[Parallax]] || 0 || 10 || A strike that sends a shockwave shuddering through the earth. || None | |||
|- | |||
| Super Parallax || 12 || 18 || Sends a serious shockwave shuddering through the earth. || Parallax<br>Reach Lv. 12 | |||
|- | |||
| Uber Parallax || 16 || 26 || Sends a stupendous shockwave shuddering through the earth. || Super Parallax<br>Reach Lv. 24 | |||
|- | |||
| [[Helm Splitter]] || 15 || 8|| A furious overhead smash that decreases enemies’ defence.. || None | |||
|- | |||
| [[Whistle]] || 3 || 4|| An ear-splitting whistle that attracts the enemy’s attention. || None | |||
|- | |||
|[[Defending Champion]] || 10 || 5|| A defensive stance that can stave off enemy attacks entirely. || None | |||
|} | |||
Yangus can acquire the attributes through skill points. | |||
{| class="wikitable" style="width:60%; height:100px; text-align:center" border="1" | |||
|- <---!Headings are up first.!---> style="font-weight:bold; background:#00c2e8 | |||
| Name || Points Required || Details || Requirements | |||
|- style="font-weight:normal" | |||
|- | |||
| Unblockable || 30 || Causes your attacks to connect even when || Reach Lv. 36 | |||
|- | |||
| Ace Evader || 15 || Greatly increases the period of invincibility after a successful evasion. || Reach Lv. 20 | |||
|- | |||
| [[Feel the Burn]] || 5 || Turns up the tension when you take damage. || Reach Lv. 24 | |||
|- | |||
| Tension Extension Turbo || 7 || Extends high tension by four seconds. || Reach Lv. 20 | |||
|- | |||
| Tension Boost When Near Death || 6 || Causes you to slowly gain tension when low on HP. || None | |||
|- | |||
| Artful Dodger || 5 || Slightly increases the period of invincibility after a successful evasion. || None | |||
|- | |||
| Best In Tension || 5 || Significantly increases the rate of tension gain. || Reach Lv. 20 | |||
|- | |||
| Tension Extension || 3 || Extends high tension by two seconds. || None | |||
|- | |||
| Gain More Tension When Fired Up || 5 || Increases the rate at which tension is gained while fired up. || None | |||
|- | |||
| Longer Attack and Defense Boosts || 10 || Increases the duration of effects that increase defence or attack power. || None | |||
|} | |||
==={{DQRivals}}=== | ==={{DQRivals}}=== | ||
| Line 752: | Line 941: | ||
|weight=60 | |weight=60 | ||
|bskill1=[[Bandit's Roar]]<br>[[Psyche Up]] | |bskill1=[[Bandit's Roar]]<br>[[Psyche Up]] | ||
|bskill2=[[Rough Up]]{{tt|*|Level 32}} | |bskill2=[[Rough Up]]{{tt|*|Level 32}}<br>[[Axes of Evil]]{{tt|*|Level 52}} | ||
|bskill3='''Talent Blossoming''': [[Axe Smash]]<br>'''Coup de Grâce''': [[Über Parallax]]{{tt|*|Level 72}} | |||
|askill1=Reckless Rush / Stats Up | |askill1=Reckless Rush / Stats Up | ||
|askill2=[[Woosh]] Res +25 / Stats Up | |askill2=[[Woosh]] Res +25 / Stats Up | ||
| Line 784: | Line 973: | ||
|confusion-resist=Super Weak | |confusion-resist=Super Weak | ||
|charm-resist=Normal | |charm-resist=Normal | ||
}} | |||
==Other Languages== | |||
{{OtherLanguages | |||
|es=Yangus|es-meaning=Same as English name. | |||
|fr=Yangus|fr-meaning=Ditto. | |||
|de=Yangus|de-meaning=Ditto. | |||
|it=Yangus|it-meaning=Ditto. | |||
|ko=얀거스 (Yangeoseu)|ko-meaning=Transliteration of "Yangus". | |||
|zh-cn=杨格斯 (Yánggésī)|zh-cn-meaning=Ditto. | |||
|zh-tw=楊格斯 (Yánggésī)|zh-tw-meaning=Ditto. | |||
}} | }} | ||
==Trivia== | ==Trivia== | ||
*Yangus is the first {{Party 8}} member to have already joined the {{Hero 8}} prior to the game's beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards. | *Yangus is the first {{Party 8}} member to have already joined the {{Hero 8}} prior to the game's beginning. One could count the presence of [[Carver]] and [[Milly]] during the opening of {{DQ6}}, but that sequence is effectively a playable cutscene and the two aforementioned characters are removed immediately afterwards. | ||
*Yangus is the only character in the original version of {{VIII}} to not hold a personal grudge against [[Dhoulmagus]] | *Yangus is the only character in the original version of {{VIII}} to not hold a personal grudge against [[Dhoulmagus]]; he undertakes the dangerous journey with the {{Party 8}} solely out of gratitude to the guv. | ||
*Throughout the game, Yangus and [[King Trode]] have the recurring gag where the latter appears out of nowhere. Yangus, surprised, will strike an unusual pose and exclaim "Cor Blimey!!!". | |||
**He also calls King Trode "Grandad". | |||
*He is similar to the character of [[Erik]] from {{Dragon Quest XI}}, being both thieves and joining the party first. Both have a soft spot for a particular person close to them ([[Red]] and [[Mia]]), bicker with cursed people, (King Trode and [[Veronica]]), and both seek atonement for past actions. They both become the loyal companion of the Hero for their respective games after certain circumstances (Yangus going back to banditry after recovery; Mia and the cursed [[pirate king's pendant]]). | |||
**He is also similar to [[Dave]] ({{Dragon Quest XI}}), also becoming someone's loyal companion ([[Sylvando]], for Dave) after certain circumstances (the fall of Zwaardsrust, for Dave). Both are voiced by [[Fumihiko Tachiki]] in the Japanese version of their games. | |||
==Gallery== | ==Gallery== | ||
<center><gallery> | <center><gallery> | ||
Yangus-Press.png|Press release artwork. | File:Yangus-Press.png|Press release artwork. | ||
Dq8 Yangus.png|Concept art. | File:Dq8 Yangus.png|Concept art. | ||
DQVIII Yangus concepts.png | File:DQVIII Yangus concepts.png | ||
File:Yangus High Tension.png|[[Tension]] concept. | |||
DQ VIII Android Yangus Sleeping.jpg | File:DQ VIII Android Yangus Sleeping.jpg | ||
DQ VIII Android Trodain And Farebury Bridge.jpg|Yangus attempting to prevent passage between the [[Kingdom of Trodain]] and [[Farebury Region]]. ([[Cell phone]]) | File:DQ VIII Android Trodain And Farebury Bridge.jpg|Yangus attempting to prevent passage between the [[Kingdom of Trodain]] and [[Farebury Region]]. ([[Cell phone]]) | ||
DQ VIII Android Gambling In Simpleton 2.jpg|Yangus' attempt at peacemaking. ([[Cell phone]]) | File:DQ VIII Android Gambling In Simpleton 2.jpg|Yangus' attempt at peacemaking. ([[Cell phone]]) | ||
DQ VIII Android Cor Blimey.jpg|First of many times Yangus is surprised by [[Trode]]'s sudden appearance. ([[Cell phone]]) | File:DQ VIII Android Cor Blimey.jpg|First of many times Yangus is surprised by [[Trode]]'s sudden appearance. ([[Cell phone]]) | ||
DQ VIII Android Cor Blimey 2.jpg | File:DQ VIII Android Cor Blimey 2.jpg | ||
DQ VIII Android Cor Blimey 3.jpg | File:DQ VIII Android Cor Blimey 3.jpg | ||
YoungYangus.png|''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''. | File:YoungYangus.png|''Dragon Quest: Shōnen Yangus to Fushigi no Dungeon''. | ||
YYMD Yangus concepts.png|More concept art. | File:YYMD Yangus concepts.png|More concept art. | ||
YYMD Young Yangus.png | File:YYMD Young Yangus.png | ||
YYMD Yangus mature.png|''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''. | File:YYMD Yangus mature.png|''[[Dragon Quest: Shōnen Yangus to Fushigi no Dungeon]]''. | ||
Itadaki Street Portable Yangus.png|''Itadaki Street Portable''. | File:Itadaki Street Portable Yangus.png|''Itadaki Street Portable''. | ||
File:Itadaki Street DS Young Yangus.png|''Itadaki Street DS''. | |||
File:Fortune Street Young Yangus.png|''[[Fortune Street]]''. | |||
File:DQ Heroes Yangus.png|{{Heroes}}. | |||
File:Heroes Yangus Portrait.png|''Heroes'' portrait. | |||
</gallery></center> | </gallery></center> | ||
{{ | {{DQVIIINav}} | ||
[[Category:Party members]] | [[Category:Party members]] | ||
| Line 824: | Line 1,029: | ||
[[fr:Yangus]] | [[fr:Yangus]] | ||
[[es:Yangus]] | |||