Zap Ward: Difference between revisions
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Created page with "'''Zap Ward''' is a talent that grants monsters a 50% resistance to Lightning damage, imparts considerable wisdom and MP boosts, and cuts the MP costs of spells in half. ==Appearances== ==={{DQM3}}=== {| cellpadding="0" cellspacing="0" class="listTable sortable" ! Ability !! Skill Points |- |Wisdom +16 || 3 |- |Max. MP +16 || 10 |- |Wisdom +16 || 20 |- |Max. MP +16|| 40 |- |Ultra Zap Ward|| 60 |- |Wisdom +16||90 |- |Max. MP +16||120 |- |Casterslasher||150 |- |}..." |
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{{Disambig}} | |||
*For the talent set that helps monsters shrug off dangerously high voltage, see [[Zap Ward (Talent)]] | |||
*For the accessory trait that provides mild shock insulation, see [[Zap Ward (Trait)]] | |||
Latest revision as of 14:23, 17 February 2024
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This is a disambiguation page which serves to distinguish topics that share a common name. |
- For the talent set that helps monsters shrug off dangerously high voltage, see Zap Ward (Talent)
- For the accessory trait that provides mild shock insulation, see Zap Ward (Trait)