Template:DQEnemy: Difference between revisions

Thinking it over, the erdrick equipment is in all three games so there's precedent to use the gold and blue as the main colors. Plus, hero1 is pretty much the same in color scheme, and hero2's blue and black doesn't gel well.
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<includeonly>
<includeonly>
<div style="background-color: #0066ff; padding: 3px 3px 3px 3px; border-radius: 7px; width: 739px;" >
<div style="background-color: #0066ff; padding: 3px; border-radius: 7px; max-width: 63em;">
<div style="padding-left: 5px; padding-right: 5px; height: 32px;">
<div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center; color: white;">
<table style="width: 100%">
    <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }}</span>)}}</div>
<tr>
    <div><!-- space for logo link --></div>
<td>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | &nbsp;''{{{romanji}}}'' }})}}</td>
</tr>
</table>
</div>
</div>
<div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;">
<div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;">
    <div style="height: 24px; width: 99%; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (NES)'''</div>
<div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{NES}})'''</div>
    <div style="padding: 3px; ">
{{paired list grid
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
| key background color = #FFD700
      <tr>
| border color = orange
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprite'''</td>
| span 1  = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake -->
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td>
| key 1  = Sprite
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td>
| value 1 = {{{nes-sprite|}}}
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Experience'''</td>
  | key 2  = {{Exp}}erience
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Gold'''</td>
| value 2 = {{{nes-exp|?}}}
        <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Attack'''</td>
  | key 3  = [[Gold]]
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Defense'''</td>
| value 3 = {{{nes-gold|?}}}
        <td style="background-color#FFD700; padding: 2px; width: 64px; text-align: center;">'''Agility'''</td>
| key 4  = {{HP}}
      </tr>
| value 4 = {{{nes-hp|?}}}
      <tr>
  | key 5  = {{MP}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{nes-sprite|}}} | {{{nes-sprite}}} }}</td>
| value 5 = {{{nes-mp|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-hp|}}}|{{{nes-hp}}}|?}}</td>
| key 6  = {{Attack}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-mp|}}}|{{{nes-mp}}}|?}}</td>
  | value 6 = {{{nes-attack|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-exp|}}}|{{{nes-exp}}}|?}}</td>
| key 7  = {{Defence}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-gold|}}}|{{{nes-gold}}}|?}}</td>
| value 7 = {{{nes-defense|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-attack|}}}|{{{nes-attack}}}|?}}</td>
| key 8  = {{Agility}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-defense|}}}|{{{nes-defense}}}|?}}</td>
  | value 8 = {{{nes-agility|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{nes-agility|}}}|{{{nes-agility}}}|?}}</td>
| key 9  = {{Evasion}}
      </tr>
  | value 9 = {{{nes-evasion|?}}}
    </table>
}}
 
{{paired list stack
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0">
| key background color = #FFD700
      <tr>
| border color = orange
        <td style="width: 100px; height: 24px; background-color#FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Spell(s)</td>
| key 1  = Spell(s)
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{nes-spells|}}} | '''{{{nes-spells}}}''' }}</td>
| value 1 = {{{nes-spells|}}}
      </tr>
| key 2  = Location(s)
      <tr>
| value 2 = {{{nes-locations|}}}
        <td style="width: 100px; height: 24px; background-color: #FFD700; border-right: 1px solid orange;">Location(s)</td>
}}
        <td style="text-align: center;">{{#if: {{{nes-locations|}}} | '''{{{nes-locations}}}''' }}</td>
{{paired list grid
      </tr>
| label =  
    </table>
| label id = dq-nes-enemy-resistances
   
| key background color = #FFD700
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
| border color = orange
      <tr>
| span 1  = 4
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td>
| key 1  = [[Fizzle]] resistance
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td>
| value 1 = {{{nes-fizzle-resist|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td>
| span 2  = 4
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]] Resistance'''</td>
| key 2  = [[Snooze]] resistance
      </tr>
| value 2 = {{{nes-snooze-resist|?}}}
      <tr>
| span 3  = 4
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{nes-evasion|}}} | {{{nes-evasion}}}|?}}</td>
| key 3  = Fire resistance
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-fizzle-resist|}}}|{{{nes-fizzle-resist}}}|?}}</td>
| value 3 = {{{nes-sizz-resist|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-snooze-resist|}}}|{{{nes-snooze-resist}}}|?}}</td>
}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{nes-sizz-resist|}}}|{{{nes-sizz-resist}}}|?}}</td>
</div>
      </tr>
<div style="background-color: #ffecc1; margin-top: 3px; border-radius: 5px; padding: 3px;">
    </table>
<div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{SFC}}, {{GBC}}, [[Cell phone|Mobile]])'''</div>
    </div>
{{paired list grid
 
| key background color = #FFD700
    <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px; margin-top: 10px;">
| border color = orange
    <div style="height: 24px; width: 99%; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes (SNES, GBC, Mobile)'''</div>
| span 1  = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake -->
    <div style="padding: 3px; ">
| key 1  = Sprites
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
| value 1 = {{{remake-sprites|}}}
      <tr>
| key 2  = {{Exp}}erience
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprites'''</td>
| value 2 = {{{remake-exp|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td>
| key 3  = [[Gold]]
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td>
| value 3 = {{{remake-gold|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Experience'''</td>
| key 4  = {{HP}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Gold'''</td>
| value 4 = {{{remake-hp|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Attack'''</td>
| key 5  = {{MP}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Defense'''</td>
| value 5 = {{{remake-mp|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center;">'''Agility'''</td>
| key 6  = {{Attack}}
      </tr>
| value 6 = {{{remake-attack|?}}}
      <tr>
| key 7  = {{Defence}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-sprites|}}} | {{{remake-sprites}}} }}</td>
| value 7 = {{{remake-defense|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-hp|}}}|{{{remake-hp}}}|?}}</td>
| key 8  = {{Agility}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-mp|}}}|{{{remake-mp}}}|?}}</td>
| value 8 = {{{remake-agility|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-exp|}}}|{{{remake-exp}}}|?}}</td>
| key 9  = {{Evasion}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-gold|}}}|{{{remake-gold}}}|?}}</td>
| value 9 = {{{remake-evasion|?}}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-attack|}}}|{{{remake-attack}}}|?}}</td>
}}
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-defense|}}}|{{{remake-defense}}}|?}}</td>
{{paired list stack
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{remake-agility|}}}|{{{remake-agility}}}|?}}</td>
| key background color = #FFD700
      </tr>
  | border color = orange
    </table>
| key 1  = Spell(s)
 
| value 1 = {{{remake-spells|}}}
    <table  style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0">
| key 2  = Location(s)
      <tr>
| value 2 = {{{remake-locations|}}}
        <td style="width: 100px; height: 24px; background-color:  #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Spell(s)</td>
}}
        <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{remake-spells|}}} | '''{{{remake-spells}}}''' }}</td>
{{paired list grid
      </tr>
| label =
      <tr>
| label id = dq-remake-enemy-resistances
        <td style="width: 100px; height: 24px; background-color:  #FFD700; border-right: 1px solid orange;">Location(s)</td>
| key background color = #FFD700
        <td style="text-align: center;">{{#if: {{{remake-locations|}}} | '''{{{remake-locations}}}''' }}</td>
| border color = orange
      </tr>
| span 1  = 4
    </table>
| key 1  = [[Fizzle]] resistance
 
| value 1 = {{{remake-fizzle-resist|?}}}
    <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
| span 2  = 4
      <tr>
| key 2  = [[Snooze]] resistance
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td>
| value 2 = {{{remake-snooze-resist|?}}}
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td>
| span 3  = 4
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td>
| key 3  = Fire resistance
        <td style="background-color:  #FFD700; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]]''' Resistance</td>
  | value 3 = {{{remake-sizz-resist|?}}}
      </tr>
}}
      <tr>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-evasion|}}} | {{{remake-evasion}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-fizzle-resist|}}}|{{{remake-fizzle-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-snooze-resist|}}}|{{{remake-snooze-resist}}}|?}}</td>
        <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{remake-sizz-resist|}}}|{{{remake-sizz-resist}}}|?}}</td>
      </tr>
    </table>
    </div>
</div>
</div>
</div>
</div>
</div></includeonly>
</div></includeonly>
<noinclude>
<noinclude>
This is a template for enemies as they appear in ''[[Dragon Quest]]''. For appearances in other games, please use the corresponding enemy template.  
This is a template for enemies that appear in {{DQ}}. For appearances in other games, see use the corresponding enemy template.  


== Example ==
== Example ==
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}}
}}
</pre>
</pre>
[[Category:Enemy templates]]
</noinclude>
</noinclude>