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| <includeonly> | | <includeonly> |
| <div style="background-color: #0066ff; padding: 3px 3px 3px 3px; border-radius: 7px; width: 739px;" > | | <div style="background-color: #0066ff; padding: 3px; border-radius: 7px; max-width: 63em;"> |
| <div style="padding-left: 5px; padding-right: 5px; height: 32px;"> | | <div style="display: flex; padding: 0.5em; height: 1.35em; justify-content: space-between; align-items: center; color: white;"> |
| <table style="width: 100%"> | | <div>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | (<span lang="ja">{{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }}</span>)}}</div> |
| <tr>
| | <div><!-- space for logo link --></div> |
| <td>{{#if: {{{name|}}} | '''{{{name}}}''' }} {{#if: {{{kanji|}}} | ({{{kanji}}}{{#if: {{{romanji|}}} | ''{{{romanji}}}'' }})}}</td>
| |
| </tr> | |
| </table> | |
| </div> | | </div> |
| <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;"> | | <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px;"> |
| <div style="height: 24px; width: 99%; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original (NES)'''</div>
| | <div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Original ({{NES}})'''</div> |
| <div style="padding: 3px; ">
| | {{paired list grid |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
| | | key background color = #FFD700 |
| <tr>
| | | border color = orange |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprite'''</td>
| | | span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td>
| | | key 1 = Sprite |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td>
| | | value 1 = {{{nes-sprite|}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Experience'''</td>
| | | key 2 = {{Exp}}erience |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Gold'''</td>
| | | value 2 = {{{nes-exp|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Attack'''</td>
| | | key 3 = [[Gold]] |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Defense'''</td>
| | | value 3 = {{{nes-gold|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center;">'''Agility'''</td>
| | | key 4 = {{HP}} |
| </tr>
| | | value 4 = {{{nes-hp|?}}} |
| <tr>
| | | key 5 = {{MP}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{nes-sprite|}}} | {{{nes-sprite}}} }}</td>
| | | value 5 = {{{nes-mp|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-hp|}}}|{{{nes-hp}}}|?}}</td>
| | | key 6 = {{Attack}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-mp|}}}|{{{nes-mp}}}|?}}</td>
| | | value 6 = {{{nes-attack|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-exp|}}}|{{{nes-exp}}}|?}}</td>
| | | key 7 = {{Defence}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-gold|}}}|{{{nes-gold}}}|?}}</td>
| | | value 7 = {{{nes-defense|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-attack|}}}|{{{nes-attack}}}|?}}</td>
| | | key 8 = {{Agility}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-defense|}}}|{{{nes-defense}}}|?}}</td>
| | | value 8 = {{{nes-agility|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{nes-agility|}}}|{{{nes-agility}}}|?}}</td>
| | | key 9 = {{Evasion}} |
| </tr>
| | | value 9 = {{{nes-evasion|?}}} |
| </table>
| | }} |
| | | {{paired list stack |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0">
| | | key background color = #FFD700 |
| <tr>
| | | border color = orange |
| <td style="width: 100px; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Spell(s)</td>
| | | key 1 = Spell(s) |
| <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{nes-spells|}}} | '''{{{nes-spells}}}''' }}</td>
| | | value 1 = {{{nes-spells|}}} |
| </tr>
| | | key 2 = Location(s) |
| <tr>
| | | value 2 = {{{nes-locations|}}} |
| <td style="width: 100px; height: 24px; background-color: #FFD700; border-right: 1px solid orange;">Location(s)</td>
| | }} |
| <td style="text-align: center;">{{#if: {{{nes-locations|}}} | '''{{{nes-locations}}}''' }}</td>
| | {{paired list grid |
| </tr>
| | | label = |
| </table>
| | | label id = dq-nes-enemy-resistances |
|
| | | key background color = #FFD700 |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
| | | border color = orange |
| <tr>
| | | span 1 = 4 |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td>
| | | key 1 = [[Fizzle]] resistance |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td>
| | | value 1 = {{{nes-fizzle-resist|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td>
| | | span 2 = 4 |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]] Resistance'''</td>
| | | key 2 = [[Snooze]] resistance |
| </tr>
| | | value 2 = {{{nes-snooze-resist|?}}} |
| <tr>
| | | span 3 = 4 |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{nes-evasion|}}} | {{{nes-evasion}}}|?}}</td>
| | | key 3 = Fire resistance |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-fizzle-resist|}}}|{{{nes-fizzle-resist}}}|?}}</td>
| | | value 3 = {{{nes-sizz-resist|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{nes-snooze-resist|}}}|{{{nes-snooze-resist}}}|?}}</td>
| | }} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{nes-sizz-resist|}}}|{{{nes-sizz-resist}}}|?}}</td>
| | </div> |
| </tr>
| | <div style="background-color: #ffecc1; margin-top: 3px; border-radius: 5px; padding: 3px;"> |
| </table>
| | <div style="height: 24px; margin: 5px; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes ({{SFC}}, {{GBC}}, [[Cell phone|Mobile]])'''</div> |
| </div>
| | {{paired list grid |
| | | | key background color = #FFD700 |
| <div style="background-color: #ffecc1; border-radius: 5px; padding: 3px; margin-top: 10px;">
| | | border color = orange |
| <div style="height: 24px; width: 99%; background-color: #FFD700; border-radius: 5px; padding: 3px; text-align: center; line-height: 24px;">'''Remakes (SNES, GBC, Mobile)'''</div>
| | | span 1 = 12<!-- space for bestiary info likely to be added in 2025 HD-2D remake --> |
| <div style="padding: 3px; ">
| | | key 1 = Sprites |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%;" cellspacing="0" cellpadding="0">
| | | value 1 = {{{remake-sprites|}}} |
| <tr>
| | | key 2 = {{Exp}}erience |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Sprites'''</td>
| | | value 2 = {{{remake-exp|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''HP'''</td>
| | | key 3 = [[Gold]] |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''MP'''</td>
| | | value 3 = {{{remake-gold|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Experience'''</td>
| | | key 4 = {{HP}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Gold'''</td>
| | | value 4 = {{{remake-hp|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Attack'''</td>
| | | key 5 = {{MP}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Defense'''</td>
| | | value 5 = {{{remake-mp|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center;">'''Agility'''</td>
| | | key 6 = {{Attack}} |
| </tr>
| | | value 6 = {{{remake-attack|?}}} |
| <tr>
| | | key 7 = {{Defence}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-sprites|}}} | {{{remake-sprites}}} }}</td>
| | | value 7 = {{{remake-defense|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-hp|}}}|{{{remake-hp}}}|?}}</td>
| | | key 8 = {{Agility}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-mp|}}}|{{{remake-mp}}}|?}}</td>
| | | value 8 = {{{remake-agility|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-exp|}}}|{{{remake-exp}}}|?}}</td>
| | | key 9 = {{Evasion}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-gold|}}}|{{{remake-gold}}}|?}}</td>
| | | value 9 = {{{remake-evasion|?}}} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-attack|}}}|{{{remake-attack}}}|?}}</td>
| | }} |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-defense|}}}|{{{remake-defense}}}|?}}</td>
| | {{paired list stack |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{remake-agility|}}}|{{{remake-agility}}}|?}}</td>
| | | key background color = #FFD700 |
| </tr>
| | | border color = orange |
| </table>
| | | key 1 = Spell(s) |
| | | | value 1 = {{{remake-spells|}}} |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px; border-right: 1px solid orange; text-align: center; height: 32px;" cellspacing="0" cellpadding="0">
| | | key 2 = Location(s) |
| <tr>
| | | value 2 = {{{remake-locations|}}} |
| <td style="width: 100px; height: 24px; background-color: #FFD700; border-bottom: 1px solid orange; border-right: 1px solid orange">Spell(s)</td>
| | }} |
| <td style="text-align: center; border-bottom: 1px solid orange;">{{#if: {{{remake-spells|}}} | '''{{{remake-spells}}}''' }}</td>
| | {{paired list grid |
| </tr>
| | | label = |
| <tr>
| | | label id = dq-remake-enemy-resistances |
| <td style="width: 100px; height: 24px; background-color: #FFD700; border-right: 1px solid orange;">Location(s)</td>
| | | key background color = #FFD700 |
| <td style="text-align: center;">{{#if: {{{remake-locations|}}} | '''{{{remake-locations}}}''' }}</td>
| | | border color = orange |
| </tr>
| | | span 1 = 4 |
| </table>
| | | key 1 = [[Fizzle]] resistance |
| | | | value 1 = {{{remake-fizzle-resist|?}}} |
| <table style="border: 1px solid orange; border-radius: 3px; width: 100%; margin-top: 5px;" cellspacing="0" cellpadding="0">
| | | span 2 = 4 |
| <tr>
| | | key 2 = [[Snooze]] resistance |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''Evasion'''</td>
| | | value 2 = {{{remake-snooze-resist|?}}} |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Fizzle]] Resistance'''</td>
| | | span 3 = 4 |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center; border-right: 1px solid orange">'''[[Snooze]] Resistance'''</td>
| | | key 3 = Fire resistance |
| <td style="background-color: #FFD700; padding: 2px; width: 64px; text-align: center;">'''[[Sizz]] & [[Sizzle]]''' Resistance</td>
| | | value 3 = {{{remake-sizz-resist|?}}} |
| </tr>
| | }} |
| <tr>
| |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if: {{{remake-evasion|}}} | {{{remake-evasion}}}|?}}</td>
| |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-fizzle-resist|}}}|{{{remake-fizzle-resist}}}|?}}</td>
| |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center; border-right: 1px solid orange">{{#if:{{{remake-snooze-resist|}}}|{{{remake-snooze-resist}}}|?}}</td>
| |
| <td style="padding: 2px; width: 48px; height: 24px; text-align: center;">{{#if:{{{remake-sizz-resist|}}}|{{{remake-sizz-resist}}}|?}}</td>
| |
| </tr>
| |
| </table>
| |
| </div>
| |
| </div> | | </div> |
| </div> | | </div> |
| </div></includeonly> | | </div></includeonly> |
| <noinclude> | | <noinclude> |
| This is a template for enemies as they appear in ''[[Dragon Quest]]''. For appearances in other games, please use the corresponding enemy template. | | This is a template for enemies that appear in {{DQ}}. For appearances in other games, see use the corresponding enemy template. |
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| == Example == | | == Example == |
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| }} | | }} |
| </pre> | | </pre> |
| | [[Category:Enemy templates]] |
| </noinclude> | | </noinclude> |
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| [[Category:Enemy templates|{{PAGENAME}}]]
| |