Paralysis Attack: Difference between revisions
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|japanese = まひこうげき<br>マヒこうげき<br>マヒ攻撃 | |japanese = まひこうげき<br>マヒこうげき<br>マヒ攻撃 | ||
|romaji = {{tt|Mahi kōgeki|Paralysis attack}} | |romaji = {{tt|Mahi kōgeki|Paralysis attack}} | ||
|old = Paralyze<br>Paralysing | |old = Paralyze<br>Paralysing Touch (''Brave Exvius'') | ||
|type = Skill | |type = Skill | ||
}} | }} | ||
'''Paralysis Attack''' is an ability in the series. | |||
==Characteristics== | |||
Paralysis Attack launches a melee attack that may paralyse the target. Monsters first gained the ability to inflict [[paralysis]] with their normal attacks in ''Dragon Quest III'', with it eventually becoming its own skill in ''Dragon Quest V''. Starting from ''Dragon Quest Monsters: Joker 2'', the [[Paralysing Touch]] trait that is possessed by certain monsters has the same effect as Paralysis Attack. | |||
==Appearances== | ==Appearances== | ||
=== | ==={{DQ3}}=== | ||
Paralysis Attack can be used by [[Dread admiral]]s, [[Man o' war]]s, and [[Scornet]]s. | Paralysis Attack is an enemy-only skill that can be used by [[Dread admiral]]s, [[Man o' war]]s, and [[Scornet]]s. | ||
===' | ==={{DQ4}}=== | ||
Paralysis Attack is | Paralysis Attack can be used by [[Cocoon goon]]s, [[Decayurion]]s, [[Demonspawn]]s, [[Drooling ghoul]]s, [[Humbaba]]s, [[Man o' war]]s, [[Mangler fish]], [[Paralyslicer]]s, and [[Pit viper]]s. | ||
==={{DQ5}}=== | |||
Paralysis Attack is already known by a Man o' war monster companion when it is recruited. The skill costs no MP to use. On the enemy side, it can also be used by [[Deadcurion]]s, [[bloodbonnet|Fire-eater]]s, and [[Paralakeet]]s. | |||
{| cellspacing="0" cellpadding="2" border="1" | {| cellspacing="0" cellpadding="2" border="1" | ||
!style="background:#77479B; color: white;"|Name | !style="background:#77479B; color: white;"|Name | ||
!style="background:#77479B; color: white;"|Level | !style="background:#77479B; color: white;"|Level | ||
|- | |- | ||
| | |{{Man o' war R}}||-- | ||
|- | |- | ||
| | |{{Fat rat R}}||5 | ||
|- | |- | ||
| | |{{Rotten apple R}}||10 | ||
|- | |- | ||
| | |{{Fandangow R}}||20 | ||
|} | |} | ||
==={{DQ6}}=== | |||
Paralysis Attack returns to being an enemy-only skill that can be used by [[Aristobat]]s, [[Hell hornet]]s, [[Killer moth]]s, [[Man o' war]]s, [[Sail serpent]]s, [[Venom wasp]]s, and [[Zombie gladiator]]s. | |||
==={{DQ7}}=== | |||
Paralysis Attack can be used by [[Deadcurion]]s, [[Decayurion]]s, [[Diethon (DQVII)|Diethon]]s, [[disastropod]]s, [[Electroslime]]s, [[Lesionnaire]]s, [[Major headache]]s, [[Man o' war]], [[Missing lynx|Pink panzer]]s, [[Picuda]]s, [[Sting slime|Sting slimes]], [[Toxic zombie]]s, as well as the boss version of [[Claw breaker|Nail blighter]] and [[Orgodemir]] in his final form. | |||
==={{DQ8}}=== | |||
Paralysis Attack can be used by [[Dark skeleton]]s, [[Hell hornet]]s, [[Man o' war]]s, [[Scorpion|Scorpions]], [[Soulspawn]]s, [[Toxic zombie]]s, [[Venom wasp]]s, and [[Zombie gladiator]]s. | |||
The only Infamous Monster who can use it is [[Noddy]]. | |||
==={{DQ9}}=== | |||
Paralysis Attack can be used by [[Cobra cardinal]]s, [[Deadcurion]]s, [[Dread admiral]]s, [[Man o' war]]s, and [[Peckerel]]s. | |||
==={{DQM}}=== | ==={{DQM}}=== | ||
Known as '''Paralyze''' in this game, this ability can be learned by various monsters. It requires the monster to be at least level 9, with 63 max HP, 54 ATK, and 54 INT. It is naturally learned by the [[Biguana]], [[Cactiball|CactiBall]], [[EvilSeed]], [[Giant moth|GiantMoth]], [[Hell hornet|MadHornet]], [[Mummy]], [[Erazor blade|SabreMan]] and [[Buddy slime|TreeSlime]]. {{Monster}}s with the [[Poison Attack|PoisonHit]] and [[Sleep Attack|NapAttack]] abilities can also learn it. | |||
==={{DQM2}}=== | ==={{DQM2}}=== | ||
Paralyze has the same requirements as in | Paralyze has the same requirements as in the previous game, except that the INT requirement is now 98. It is naturally learned by the [[Anemon]]. | ||
==={{DQMJ}}=== | ==={{DQMJ}}=== | ||
{{Descriptions | |||
|DQMJ=An attack that can paralyse its target.<ref>Nintendo DS version.</ref> | |||
}} | |||
Known as '''Paralysing Punch''' in this game, it costs 3 MP to use. It can be learned from: | Known as '''Paralysing Punch''' in this game, it costs 3 MP to use. It can be learned from: | ||
*[[Assassin]] (20 points) | |||
*[[Bounty Hunter]] (60 points) | |||
*[[Guerrilla]] (63 points) | |||
*[[Hive Mind]] (35 points) | |||
*[[Toxifier]] (18 points) | |||
==={{DQMJ2}}=== | |||
Paralysing Punch can be learned from all the skill sets it could be previously. | |||
==={{ | ==={{DQM3}}=== | ||
Paralysis Attack costs 4 MP and attempts to paralyse a single enemy for 2~5 turns. It is learned through the [[Anaesthetist]], [[Calasmos (Talent)|Calasmos]], [[Hive Mind]], [[Multidisciplinarian]], [[Orgodemir (Talent)|Orgodemir]], and [[Slayer]] talents. | |||
==={{DQTact}}=== | ==={{DQTact}}=== | ||
Paralysis Attack is known naturally by [[Abracadabrador]] | Paralysis Attack is known naturally by [[Abracadabrador]], [[Hunter mech]], and [[Zombie gladiator]] at level 1 and can be learned by [[Drooling ghoul]] at level 16. It costs 12 MP to use, inflicts 130% potency physical damage to a single enemy, and has a chance to paralyse them. It can also be taught to any non-Hero unit by using an ability scroll, which is earned as a reward for completing stage 7 of the [[Ghost]]'s Battle Road. | ||
{{DQTactSkill | {{DQTactSkill | ||
|name=Paralysis Attack | |name=Paralysis Attack | ||
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|range=[[Image:DQTact_Range1.png|48px]]<br>1 | |range=[[Image:DQTact_Range1.png|48px]]<br>1 | ||
|status=[[Image:DQTact_Paralysis.png]]<br>Paralysis | |status=[[Image:DQTact_Paralysis.png]]<br>Paralysis | ||
|description=Deals 130% potency | |description=Deals physical damage (130% potency) to 1 enemy, occasionally [[Paralysis|paralyses]] | ||
|monsters=Abracadabrador, Drooling ghoul, Hunter mech | |monsters=Abracadabrador, Drooling ghoul, Hunter mech, Zombie gladiator | ||
}} | }} | ||
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Known as '''Paralysing Touch''' in this game, it is a skill that can be learned by [[Killing machine]] and [[Robbin' 'Ood]] at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis. | Known as '''Paralysing Touch''' in this game, it is a skill that can be learned by [[Killing machine]] and [[Robbin' 'Ood]] at 4★ rarity or higher. It deals 120% damage to a single enemy and has a 30% chance to inflict paralysis. | ||
==Related abilities== | |||
*[[Numb]] | |||
*[[Kanumb]] | |||
*[[Parallax]] | |||
==References== | |||
<references/> | |||
{{DQSkills}} | {{DQSkills}} | ||
[[Category:Skills]] | [[Category:Skills]] | ||
[[Category:Paralysis skills]] | [[Category:Paralysis skills]] | ||
[[Category:Dragon Quest III enemy skills]] | |||
[[Category:Dragon Quest IV enemy skills]] | |||
[[Category:Dragon Quest V skills]] | [[Category:Dragon Quest V skills]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VI enemy skills]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VII enemy skills]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest VIII enemy skills]] | ||
[[Category:Dragon Quest | [[Category:Dragon Quest of the Stars skills]] | ||
[[Category:Dragon Quest Tact skills]] | [[Category:Dragon Quest Tact skills]] | ||